Player Matchup

Danzaburou
Danzaburou
Blue1014_
Danzaburou
Level 153
God Stats
8W - 9L
1,604 SR
Queue Stats
251W - 240L
1,458 Elo+
Solo
Atlas
Atlas
D32CL3sS
Atlas
Level 156
God Stats
26W - 23L
1,532 SR
Queue Stats
535W - 578L
1,420 Elo+
Solo
Chang'e
Chang'e
Scurrae
Chang'e
Level 106
God Stats
2W - 5L
1,318 SR
Queue Stats
78W - 91L
1,438 Elo+
Party 1
Baron Samedi
Baron Samedi
Voceno
Baron Samedi
Level 89
God Stats
29W - 30L
1,516 SR
Queue Stats
32W - 39L
1,488 Elo+
Solo
Awilix
Awilix
saucy__3
Awilix
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,422 Elo+
Party 1
Team Averages
Level 122
1,494 SR
1,445 Elo+

VS

Team Averages
Level 99
1,540 SR
1,421 Elo+
Merlin
Merlin
ASSASSIN_-KLLER
Merlin
Level 102
God Stats
1W - 0L
1,839 SR
Queue Stats
7W - 8L
1,389 Elo+
Party 2
Achilles
Achilles
Drakostein
Achilles
Level 149
God Stats
4W - 2L
1,703 SR
Queue Stats
447W - 392L
1,502 Elo+
Solo
Danzaburou
Danzaburou
LTK_SimpAmf
Danzaburou
Level 59
God Stats
9W - 7L
1,455 SR
Queue Stats
9W - 10L
1,389 Elo+
Party 2
Awilix
Awilix
LifeIsEviI
Awilix
Level 60
God Stats
2W - 2L
1,462 SR
Queue Stats
10W - 12L
1,382 Elo+
Party 2
Horus
Horus
MEX-GUY489
Horus
Level 126
God Stats
9W - 12L
1,238 SR
Queue Stats
67W - 62L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blue1014_
Danzaburou
9
0 / 3 / 4
5,439
453
4,670
8,093
3,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
D32CL3sS
Atlas
8
1 / 1 / 2
5,598
467
4,238
6,549
5,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Scurrae
Chang'e
10
0 / 2 / 0
5,522
460
2,090
9,610
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Voceno
Baron Samedi
12
0 / 1 / 0
6,158
513
4,460
8,916
4,996
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
saucy__3
Awilix
9
2 / 2 / 0
5,348
446
4,060
10,196
3,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,575
548
5,942
6,058
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
Drakostein
Achilles
13
1 / 0 / 0
7,265
605
4,006
9,888
7,671
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
LTK_SimpAmf
Danzaburou
11
2 / 0 / 3
6,554
546
5,941
4,979
1,796
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Awilix
LifeIsEviI
Awilix
12
2 / 0 / 4
6,840
570
5,529
7,508
2,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Horus
11
2 / 4 / 0
6,208
517
6,507
10,407
5,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
3
Kills
9
9
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
Danzaburou
Blue1014_
Danzaburou
0
3
4
0.67
L
Atlas
D32CL3sS
Atlas
1
1
2
2
W
Achilles
Drakostein
Achilles
1
0
0
1
W
Danzaburou
LTK_SimpAmf
Danzaburou
2
0
3
3.5
W
Awilix
LifeIsEviI
Awilix
2
0
4
4
W
Horus
2
4
0
0.5
L
Chang'e
Scurrae
Chang'e
0
2
0
0
L
Baron Samedi
Voceno
Baron Samedi
0
1
0
0
L
Awilix
saucy__3
Awilix
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,518
Damage
27,925
43,364
Taken
38,840
20,951
Mitigated
20,508
15,497
Healing
10,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,942
953
0
1,865
6,058
2,392
1,110
2,572
3,486
40,571
0
L
Danzaburou
Blue1014_
Danzaburou
4,670
2,052
0
1,793
8,093
3,033
0
117
7,672
0
32,456
L
Atlas
D32CL3sS
Atlas
4,238
1,677
483
2,304
6,549
5,668
0
606
5,834
17,827
1,802
W
Achilles
Drakostein
Achilles
4,006
224
0
2,739
9,888
7,671
0
4,088
5,800
0
46,691
W
Danzaburou
LTK_SimpAmf
Danzaburou
5,941
2,831
0
2,160
4,979
1,796
816
1,543
3,436
0
32,647
W
Awilix
LifeIsEviI
Awilix
5,529
2,571
0
290
7,508
2,849
0
758
6,750
0
49,505
W
Horus
6,507
3,046
354
3,130
10,407
5,800
0
1,681
8,726
0
40,926
L
Chang'e
Scurrae
Chang'e
2,090
267
353
2,225
9,610
3,463
76
4,175
5,391
34,907
0
L
Baron Samedi
Voceno
Baron Samedi
4,460
474
0
5,274
8,916
4,996
0
0
8,916
46,717
0
L
Awilix
saucy__3
Awilix
4,060
1,766
0
3,065
10,196
3,791
0
1,044
9,030
0
21,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,065
Gold Earned
33,442
276
Minions Killed
350
0
Camps Cleared
0
1,123,296
Distance Traveled
1,218,438
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,575
548
54
5
0
219,903
0
L
Danzaburou
5,439
453
61
5
0
223,045
1
L
Atlas
5,598
467
24
2
0
249,664
6
W
Achilles
7,265
605
88
7
0
248,331
1
W
Danzaburou
6,554
546
58
5
0
233,332
0
W
Awilix
6,840
570
94
8
0
275,834
0
W
Horus
6,208
517
56
5
0
241,038
3
L
Chang'e
5,522
460
60
5
0
209,862
0
L
Baron Samedi
6,158
513
87
7
0
182,050
2
L
Awilix
5,348
446
44
4
0
258,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role