Player Matchup

Sol
Sol
C1eanM3m3r
Sol
Level 79
God Stats
5W - 9L
1,464 SR
Queue Stats
123W - 126L
1,502 Elo+
Party 1
King Arthur
King Arthur
Katra_7
King Arthur
Level 123
God Stats
0W - 5L
1,418 SR
Queue Stats
76W - 80L
1,440 Elo+
Party 3
Cupid
Cupid
ZASHMOKER
Cupid
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,472 Elo+
Party 1
Jormungandr
Jormungandr
lordroney
Jormungandr
Level 28
God Stats
2W - 7L
1,312 SR
Queue Stats
44W - 39L
1,557 Elo+
Party 3
Loki
Loki
temp-330518
Loki
Level 143
God Stats
9W - 8L
1,561 SR
Queue Stats
43W - 50L
1,384 Elo+
Party 3
Team Averages
Level 78
1,451 SR
1,471 Elo+

VS

Team Averages
Level 73
1,551 SR
1,505 Elo+
Bellona
Bellona
Dwirtzy
Bellona
Level 82
God Stats
7W - 4L
1,308 SR
Queue Stats
126W - 127L
1,430 Elo+
Party 4
Rama
Rama
MrShiq
Rama
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
58W - 69L
1,393 Elo+
Party 4
Gilgamesh
Gilgamesh
PoopScholar
Gilgamesh
Level 83
God Stats
20W - 8L
1,717 SR
Queue Stats
126W - 100L
1,561 Elo+
Party 2
Cthulhu
Cthulhu
Pooptheorist
Cthulhu
Level 48
God Stats
3W - 3L
1,472 SR
Queue Stats
88W - 64L
1,544 Elo+
Party 2
Baron Samedi
Baron Samedi
kevankavman
Baron Samedi
Level 125
God Stats
22W - 10L
1,759 SR
Queue Stats
168W - 138L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 0
10,105
459
9,950
19,853
8,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Katra_7
King Arthur
14
0 / 9 / 2
8,606
391
10,023
22,315
25,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
ZASHMOKER
Cupid
12
3 / 4 / 2
8,781
399
7,306
14,568
5,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
lordroney
Jormungandr
16
2 / 4 / 4
10,875
494
12,929
19,717
9,899
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 6 / 1
9,824
447
8,168
22,020
9,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dwirtzy
Bellona
19
6 / 2 / 4
13,642
620
18,131
24,147
24,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
MrShiq
Rama
19
9 / 2 / 4
13,281
604
15,698
17,547
8,015
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
PoopScholar
Gilgamesh
19
3 / 2 / 14
12,623
574
11,261
20,800
16,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Pooptheorist
Cthulhu
16
1 / 2 / 12
11,460
521
8,520
22,705
27,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
kevankavman
Baron Samedi
19
8 / 1 / 5
13,106
596
18,676
13,570
8,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
9
Kills
27
28
Deaths
9
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
Bellona
Dwirtzy
Bellona
6
2
4
4
L
King Arthur
Katra_7
King Arthur
0
9
2
0.11
W
Rama
MrShiq
Rama
9
2
4
5.5
W
Gilgamesh
PoopScholar
Gilgamesh
3
2
14
5
W
Cthulhu
Pooptheorist
Cthulhu
1
2
12
3.5
L
Cupid
ZASHMOKER
Cupid
3
4
2
1
W
Baron Samedi
kevankavman
Baron Samedi
8
1
5
10.5
L
Jormungandr
lordroney
Jormungandr
2
4
4
1
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,376
Damage
72,286
98,473
Taken
98,769
58,652
Mitigated
85,036
17,545
Healing
33,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,950
1,613
0
7,854
19,853
8,691
0
9,749
9,536
75,833
7,792
W
Bellona
Dwirtzy
Bellona
18,131
7,627
0
8,800
24,147
24,935
335
3,379
20,768
0
114,907
L
King Arthur
Katra_7
King Arthur
10,023
1,862
0
536
22,315
25,393
0
1,495
20,801
768
48,794
W
Rama
MrShiq
Rama
15,698
10,501
0
7,373
17,547
8,015
9,771
5,828
11,719
0
113,800
W
Gilgamesh
PoopScholar
Gilgamesh
11,261
3,967
0
3,286
20,800
16,351
2,184
2,743
18,057
0
113,999
W
Cthulhu
Pooptheorist
Cthulhu
8,520
640
1,592
5,649
22,705
27,633
154
6,927
15,778
36,493
0
L
Cupid
ZASHMOKER
Cupid
7,306
3,510
456
5,526
14,568
5,417
0
4,639
9,798
0
48,241
W
Baron Samedi
kevankavman
Baron Samedi
18,676
877
1,546
5,591
13,570
8,102
1,242
6,132
7,438
100,461
0
L
Jormungandr
lordroney
Jormungandr
12,929
2,795
0
37
19,717
9,899
3,979
5,734
13,857
71,524
0
L
8,168
1,905
0
3,136
22,020
9,252
0
4,609
17,285
0
72,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,191
Gold Earned
64,112
519
Minions Killed
694
0
Camps Cleared
0
1,945,010
Distance Traveled
2,161,933
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,105
459
133
6
0
383,268
4
W
Bellona
13,642
620
182
8
0
430,150
0
L
King Arthur
8,606
391
80
4
0
390,972
8
W
Rama
13,281
604
164
7
0
373,839
7
W
Gilgamesh
12,623
574
159
7
0
476,196
3
W
Cthulhu
11,460
521
37
2
0
453,049
1
L
Cupid
8,781
399
65
3
0
346,285
5
W
Baron Samedi
13,106
596
152
7
0
428,699
1
L
Jormungandr
10,875
494
124
6
0
405,444
3
L
Loki
9,824
447
117
5
0
419,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role