Player Matchup

Hercules
Hercules
Mojomaster101
Hercules
Level 149
God Stats
35W - 14L
1,654 SR
Queue Stats
251W - 127L
1,623 Elo+
Party 2
Ymir
Ymir
Neferpitou0w0
Ymir
Level 24
God Stats
3W - 1L
1,922 SR
Queue Stats
111W - 31L
1,736 Elo+
Party 2
Kuzenbo
Kuzenbo
RickyTheMidget
Kuzenbo
Level 121
God Stats
11W - 14L
1,629 SR
Queue Stats
170W - 105L
1,624 Elo+
Party 2
Baron Samedi
Baron Samedi
Stager036
Baron Samedi
Level 107
God Stats
15W - 2L
1,822 SR
Queue Stats
187W - 101L
1,606 Elo+
Party 2
Ao Kuang
Ao Kuang
strop26
Ao Kuang
Level 107
God Stats
15W - 8L
1,409 SR
Queue Stats
165W - 88L
1,625 Elo+
Party 2
Team Averages
Level 102
1,687 SR
1,643 Elo+

VS

Team Averages
Level 79
1,441 SR
1,536 Elo+
Kukulkan
Kukulkan
GenKroniK
Kukulkan
Level 109
God Stats
14W - 16L
1,476 SR
Queue Stats
68W - 57L
1,524 Elo+
Party 1
Hou Yi
Hou Yi
Icestar215
Hou Yi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,841 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MTT44
Morgan Le Fay
Level 61
God Stats
1W - 3L
1,530 SR
Queue Stats
319W - 318L
1,490 Elo+
Solo
Thanatos
Thanatos
RaffaelCorrea
Thanatos
Level 126
God Stats
1W - 1L
1,197 SR
Queue Stats
40W - 24L
1,589 Elo+
Solo
Bacchus
Bacchus
Relurius
Bacchus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Mojomaster101
Hercules
17
2 / 2 / 16
10,865
1,087
15,662
20,430
16,434
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 2 / 14
11,630
1,163
6,045
16,462
20,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
3 / 1 / 14
11,342
1,134
8,809
12,616
19,242
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Stager036
Baron Samedi
16
4 / 4 / 10
10,410
1,041
11,794
12,855
6,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
strop26
Ao Kuang
17
15 / 3 / 5
13,269
1,327
23,152
17,142
9,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

238

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GenKroniK
Kukulkan
15
0 / 6 / 5
9,478
948
14,410
10,928
5,902
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Icestar215
Hou Yi
15
0 / 6 / 7
9,528
953
11,048
14,034
6,912
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
MTT44
Morgan Le Fay
16
5 / 3 / 5
12,060
1,206
19,469
15,998
8,703
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
RaffaelCorrea
Thanatos
15
4 / 8 / 7
10,794
1,079
14,190
14,371
7,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Relurius
Bacchus
16
3 / 4 / 7
10,788
1,079
11,641
13,977
27,243
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
43
27
Kills
12
12
Deaths
27
59
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
GenKroniK
Kukulkan
0
6
5
0.42
L
Hou Yi
Icestar215
Hou Yi
0
6
7
0.58
L
Morgan Le Fay
MTT44
Morgan Le Fay
5
3
5
2.5
W
Hercules
Mojomaster101
Hercules
2
2
16
5
W
3
2
14
5
L
Thanatos
RaffaelCorrea
Thanatos
4
8
7
0.94
L
Bacchus
Relurius
Bacchus
3
4
7
1.63
W
3
1
14
10
W
Baron Samedi
Stager036
Baron Samedi
4
4
10
2.25
W
Ao Kuang
strop26
Ao Kuang
15
3
5
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,462
Damage
70,758
79,505
Taken
69,308
71,961
Mitigated
56,170
25,077
Healing
8,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
GenKroniK
Kukulkan
14,410
1,995
248
216
10,928
5,902
0
7,350
3,578
45,119
0
L
Hou Yi
Icestar215
Hou Yi
11,048
5,700
0
1,380
14,034
6,912
0
9,911
4,123
0
24,546
L
Morgan Le Fay
MTT44
Morgan Le Fay
19,469
2,277
0
430
15,998
8,703
0
10,723
5,275
52,863
0
W
Hercules
Mojomaster101
Hercules
15,662
7,964
0
5,240
20,430
16,434
0
12,807
7,623
0
29,436
W
6,045
1,506
0
1,056
16,462
20,825
0
10,756
5,706
29,854
0
L
Thanatos
RaffaelCorrea
Thanatos
14,190
3,931
0
5,134
14,371
7,410
0
11,642
2,729
0
25,430
L
Bacchus
Relurius
Bacchus
11,641
1,577
405
520
13,977
27,243
0
10,174
3,803
17,409
0
W
8,809
2,520
1,797
1,467
12,616
19,242
0
4,930
7,686
15,112
0
W
Baron Samedi
Stager036
Baron Samedi
11,794
732
4,255
3,276
12,855
6,291
0
7,377
5,478
26,336
0
W
Ao Kuang
strop26
Ao Kuang
23,152
10,779
0
7,986
17,142
9,169
0
9,650
7,492
34,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,516
Gold Earned
52,648
176
Minions Killed
200
5
Camps Cleared
7
976,329
Distance Traveled
895,676
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,478
948
63
6
1
142,106
0
L
Hou Yi
9,528
953
26
3
1
178,380
0
L
Morgan Le Fay
12,060
1,206
85
9
0
195,166
0
W
Hercules
10,865
1,087
46
5
2
235,602
1
W
Ymir
11,630
1,163
68
7
0
190,020
2
L
Thanatos
10,794
1,079
15
2
5
194,920
4
L
Bacchus
10,788
1,079
11
1
0
185,104
0
W
Kuzenbo
11,342
1,134
12
1
0
151,118
0
W
Baron Samedi
10,410
1,041
28
3
0
201,635
0
W
Ao Kuang
13,269
1,327
22
2
3
197,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role