Player Matchup

Hachiman
Hachiman
Lil PeterParker
Hachiman
Level 107
God Stats
0W - 5L
1,266 SR
Queue Stats
30W - 56L
1,313 Elo+
Party 2
Chronos
Chronos
OGbestbot
Chronos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 111L
1,289 Elo+
Party 2
Atlas
Atlas
WhimsArt
Atlas
Level 58
God Stats
3W - 6L
1,296 SR
Queue Stats
18W - 54L
1,220 Elo+
Party 2
Team Averages
Level 78
1,354 SR
1,274 Elo+

VS

Team Averages
Level 88
1,520 SR
1,453 Elo+
Ne Zha
Ne Zha
Alkamenez47
Ne Zha
Level 129
God Stats
1W - 0L
1,546 SR
Queue Stats
13W - 13L
1,480 Elo+
Party 1
Yemoja
Yemoja
BiℓℓCosby
Yemoja
Level 12
God Stats
1W - 0L
1,557 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
xXLordPoseidonXx
Thoth
Level 124
God Stats
2W - 1L
1,457 SR
Queue Stats
13W - 18L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
0 / 5 / 3
7,041
640
4,437
9,385
3,483
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
OGbestbot
Chronos
12
1 / 5 / 2
7,344
668
6,318
12,933
5,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
WhimsArt
Atlas
12
2 / 2 / 0
8,072
734
8,808
13,424
14,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
6 / 2 / 6
9,020
820
10,205
11,161
5,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 0 / 10
8,682
789
6,488
9,073
7,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
5 / 1 / 5
8,879
807
12,056
6,016
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
12
12
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
6
2
6
4.5
W
1
0
10
6
L
Hachiman
0
5
3
0.3
L
Chronos
OGbestbot
Chronos
1
5
2
0.4
L
Atlas
WhimsArt
Atlas
2
2
0
1
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,563
Damage
28,749
35,742
Taken
26,250
23,636
Mitigated
15,032
5,728
Healing
8,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
10,205
2,786
0
1,527
11,161
5,261
50
6,857
4,304
0
26,090
W
6,488
1,300
3,683
2,696
9,073
7,133
68
4,683
4,390
16,705
0
L
Hachiman
4,437
1,172
750
531
9,385
3,483
0
5,636
3,749
0
21,080
L
Chronos
OGbestbot
Chronos
6,318
1,563
0
3,503
12,933
5,709
0
6,175
6,758
23,397
2,906
L
Atlas
WhimsArt
Atlas
8,808
3,586
0
944
13,424
14,444
0
7,337
6,087
25,404
0
W
12,056
450
0
250
6,016
2,638
728
3,235
2,781
36,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,457
Gold Earned
26,581
134
Minions Killed
131
5
Camps Cleared
5
566,490
Distance Traveled
664,422
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,020
820
34
3
4
230,488
3
W
Yemoja
8,682
789
32
3
1
213,688
1
L
Hachiman
7,041
640
48
4
2
186,557
1
L
Chronos
7,344
668
48
4
2
183,532
0
L
Atlas
8,072
734
38
3
1
196,401
0
W
Thoth
8,879
807
65
6
0
220,246
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role