Player Matchup

King Arthur
King Arthur
GearsDairy
King Arthur
Level 129
God Stats
2W - 3L
1,880 SR
Queue Stats
220W - 149L
1,635 Elo+
Party 2
Nemesis
Nemesis
NIWDE0902
Nemesis
Level 24
God Stats
3W - 3L
1,529 SR
Queue Stats
64W - 37L
1,634 Elo+
Party 2
Baron Samedi
Baron Samedi
bullfan999
Baron Samedi
Level 19
God Stats
7W - 7L
1,355 SR
Queue Stats
18W - 10L
1,327 Elo+
Party 2
Team Averages
Level 57
1,588 SR
1,532 Elo+

VS

Team Averages
Level 93
1,641 SR
1,470 Elo+
Neith
Neith
DonTBerry
Neith
Level 68
God Stats
33W - 20L
1,772 SR
Queue Stats
679W - 581L
1,589 Elo+
Party 1
Mulan
Mulan
FrickItUpFelix
Mulan
Level 64
God Stats
51W - 27L
1,651 SR
Queue Stats
230W - 206L
1,495 Elo+
Party 1
Nu Wa
Nu Wa
Grimeyvkill
Nu Wa
Level 146
God Stats
3W - 6L
1,500 SR
Queue Stats
21W - 40L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GearsDairy
King Arthur
16
7 / 3 / 4
11,305
707
21,010
21,574
21,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
NIWDE0902
Nemesis
14
1 / 5 / 7
9,655
603
8,948
16,432
9,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
bullfan999
Baron Samedi
14
4 / 6 / 2
10,319
645
8,626
14,557
7,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DonTBerry
Neith
17
6 / 3 / 5
11,964
748
17,365
14,174
7,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
7 / 5 / 4
12,748
797
13,677
20,509
28,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
1 / 4 / 12
11,201
700
13,202
11,801
8,532
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
12
Kills
14
14
Deaths
12
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
DonTBerry
Neith
6
3
5
2.83
W
7
5
4
1.8
L
King Arthur
GearsDairy
King Arthur
7
3
4
3
W
1
4
12
1.75
L
Nemesis
NIWDE0902
Nemesis
1
5
7
0.9
L
Baron Samedi
bullfan999
Baron Samedi
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,584
Damage
44,244
52,563
Taken
46,484
38,314
Mitigated
44,771
10,432
Healing
9,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DonTBerry
Neith
17,365
5,219
0
6,264
14,174
7,943
1,863
2,389
11,417
25
52,906
W
13,677
1,566
0
3,640
20,509
28,296
566
4,368
15,473
42
25,150
L
King Arthur
GearsDairy
King Arthur
21,010
3,131
0
4,958
21,574
21,772
9
6,806
14,247
0
49,893
W
13,202
6,080
0
0
11,801
8,532
0
2,255
9,115
39,572
0
L
Nemesis
NIWDE0902
Nemesis
8,948
3,005
0
1,882
16,432
9,174
0
3,714
12,441
0
24,006
L
Baron Samedi
bullfan999
Baron Samedi
8,626
1,314
1,051
2,541
14,557
7,368
0
3,111
11,070
39,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,279
Gold Earned
35,913
145
Minions Killed
142
5
Camps Cleared
5
794,846
Distance Traveled
834,933
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,964
748
90
6
4
289,071
1
W
Mulan
12,748
797
19
1
1
285,062
0
L
King Arthur
11,305
707
54
3
3
282,807
4
W
Nu Wa
11,201
700
33
2
0
260,800
4
L
Nemesis
9,655
603
35
2
1
286,742
4
L
Baron Samedi
10,319
645
56
4
1
225,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role