Player Matchup

He Bo
He Bo
SnowCr0w
He Bo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 247L
1,562 Elo+
Party 1
Lancelot
Lancelot
Sxcrxt-_-
Lancelot
Level 131
God Stats
10W - 9L
1,588 SR
Queue Stats
153W - 150L
1,518 Elo+
Party 3
Hel
Hel
XI Beamz
Hel
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 210L
1,612 Elo+
Party 1
Artio
Artio
jimmydale99
Artio
Level 104
God Stats
0W - 4L
1,666 SR
Queue Stats
19W - 26L
1,490 Elo+
Party 3
Anubis
Anubis
nameofsithis
Anubis
Level 125
God Stats
3W - 4L
1,431 SR
Queue Stats
162W - 162L
1,512 Elo+
Party 1
Team Averages
Level 118
1,537 SR
1,539 Elo+

VS

Team Averages
Level 93
1,608 SR
1,546 Elo+
Ullr
Ullr
ConjurationNite
Ullr
Level 81
God Stats
1W - 1L
1,391 SR
Queue Stats
47W - 43L
1,543 Elo+
Party 4
Eset
Eset
Cthuwhu
Eset
Level 114
God Stats
3W - 0L
1,778 SR
Queue Stats
61W - 63L
1,523 Elo+
Party 4
Yemoja
Yemoja
LazyLion22
Yemoja
Level 102
God Stats
3W - 1L
1,610 SR
Queue Stats
64W - 63L
1,486 Elo+
Party 2
Fafnir
Fafnir
LewisisBack
Fafnir
Level 44
God Stats
1W - 0L
1,515 SR
Queue Stats
28W - 21L
1,640 Elo+
Party 4
Medusa
Medusa
msl22
Medusa
Level 125
God Stats
2W - 0L
1,749 SR
Queue Stats
113W - 99L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
SnowCr0w
He Bo
18
7 / 4 / 12
10,943
608
20,045
20,436
9,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Sxcrxt-_-
Lancelot
20
7 / 7 / 13
12,130
674
29,704
28,496
28,624
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 4 / 16
10,813
601
11,749
19,959
10,175
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

17
0 / 6 / 20
11,031
613
8,226
33,668
43,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
20
5 / 2 / 16
12,199
678
24,730
18,524
11,910
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 3 / 17
11,335
630
17,040
20,873
9,890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
Cthuwhu
Eset
20
17 / 4 / 4
15,714
873
38,894
16,624
8,130
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
LazyLion22
Yemoja
19
2 / 1 / 14
11,506
639
10,216
11,263
6,599
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fafnir
18
2 / 6 / 13
11,525
640
14,107
35,902
56,776
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
msl22
Medusa
17
2 / 8 / 14
11,085
616
27,143
27,369
11,174
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
85
22
Kills
23
23
Deaths
22
77
Assists
62
Player
Kills
Deaths
Assists
KDA
W
0
3
17
2.83
W
Eset
Cthuwhu
Eset
17
4
4
4.75
W
Yemoja
LazyLion22
Yemoja
2
1
14
9
W
Fafnir
2
6
13
1.42
L
He Bo
SnowCr0w
He Bo
7
4
12
3.25
L
Lancelot
Sxcrxt-_-
Lancelot
7
7
13
1.93
L
3
4
16
2.75
L
0
6
20
1.67
W
Medusa
msl22
Medusa
2
8
14
1.13
L
Anubis
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,454
Damage
107,400
121,083
Taken
112,031
103,862
Mitigated
92,569
65,160
Healing
54,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,040
7,158
2,253
4,852
20,873
9,890
2,050
13,613
7,260
0
44,437
W
Eset
Cthuwhu
Eset
38,894
1,638
5,496
3,297
16,624
8,130
1,801
9,628
6,996
70,149
0
W
Yemoja
LazyLion22
Yemoja
10,216
3,116
17,819
3,274
11,263
6,599
1,126
7,928
3,335
17,383
0
W
Fafnir
14,107
5,639
1,231
6,193
35,902
56,776
1,230
19,575
16,327
27,509
0
L
He Bo
SnowCr0w
He Bo
20,045
1,644
3,048
2,009
20,436
9,427
460
11,913
8,523
35,776
0
L
Lancelot
Sxcrxt-_-
Lancelot
29,704
4,366
3,334
6,667
28,496
28,624
299
13,209
15,287
0
48,845
L
11,749
1,624
20,127
8,925
19,959
10,175
656
11,827
8,132
20,471
0
L
8,226
90
5,939
6,163
33,668
43,726
28
14,932
18,736
11,676
0
W
Medusa
msl22
Medusa
27,143
8,551
3,759
6,017
27,369
11,174
1,332
14,006
13,363
0
43,082
L
Anubis
24,730
25
2,164
6,784
18,524
11,910
400
11,336
7,188
50,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,116
Gold Earned
61,165
155
Minions Killed
186
0
Camps Cleared
0
1,598,164
Distance Traveled
1,549,704
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,335
630
60
3
0
323,177
0
W
Eset
15,714
873
69
4
0
334,079
2
W
Yemoja
11,506
639
13
1
0
307,008
1
W
Fafnir
11,525
640
19
1
0
290,749
0
L
He Bo
10,943
608
32
2
0
296,719
1
L
Lancelot
12,130
674
39
2
0
348,717
0
L
Hel
10,813
601
26
1
0
323,455
0
L
Artio
11,031
613
6
0
0
332,180
0
W
Medusa
11,085
616
25
1
0
294,691
3
L
Anubis
12,199
678
52
3
0
297,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role