Player Matchup

Neith
Neith
 
Neith
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Caderader
Yu Huang
Level 113
God Stats
3W - 4L
1,910 SR
Queue Stats
248W - 226L
1,555 Elo+
Solo
Chiron
Chiron
DELUXE10
Chiron
Level 142
God Stats
5W - 4L
1,752 SR
Queue Stats
298W - 273L
1,601 Elo+
Solo
Shiva
Shiva
Gwarr RoA
Shiva
Level 127
God Stats
3W - 2L
1,745 SR
Queue Stats
215W - 206L
1,600 Elo+
Solo
Khepri
Khepri
Yhoko
Khepri
Level 103
God Stats
13W - 10L
1,571 SR
Queue Stats
668W - 674L
1,561 Elo+
Party 1
Team Averages
Level 110
1,695 SR
1,563 Elo+

VS

Team Averages
Level 142
1,592 SR
1,529 Elo+
Pele
Pele
ChemicaIBromance
Pele
Level 108
God Stats
2W - 2L
1,859 SR
Queue Stats
190W - 198L
1,490 Elo+
Solo
Olorun
Olorun
JebJeb565
Olorun
Level 157
God Stats
0W - 1L
1,675 SR
Queue Stats
6W - 5L
1,463 Elo+
Solo
The Morrigan
The Morrigan
Just add2 Water
The Morrigan
Level 157
God Stats
2W - 10L
1,188 SR
Queue Stats
750W - 746L
1,536 Elo+
Solo
Camazotz
Camazotz
PollishAdult
Camazotz
Level 160
God Stats
3W - 2L
1,735 SR
Queue Stats
149W - 154L
1,581 Elo+
Solo
Jing Wei
Jing Wei
backstop28
Jing Wei
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
2 / 2 / 16
12,795
673
23,722
15,435
10,239
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
Caderader
Yu Huang
20
10 / 3 / 13
13,870
730
27,072
15,127
10,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
DELUXE10
Chiron
20
5 / 5 / 14
12,677
667
28,575
17,984
10,195
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
Gwarr RoA
Shiva
20
12 / 3 / 14
14,399
758
28,361
22,759
33,567
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Khepri
Yhoko
Khepri
20
2 / 3 / 17
13,277
699
11,096
22,260
30,877
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 9 / 8
11,466
603
16,786
27,277
13,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Olorun
JebJeb565
Olorun
20
7 / 5 / 8
13,317
701
28,749
26,652
12,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Just add2 Water
The Morrigan
20
2 / 6 / 8
12,320
648
10,390
15,940
6,269
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
PollishAdult
Camazotz
19
2 / 4 / 8
11,492
605
11,533
36,412
28,159
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
backstop28
Jing Wei
17
3 / 8 / 6
11,076
583
12,336
21,271
7,881
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
54
31
Kills
16
16
Deaths
32
74
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
16
5
W
Yu Huang
Caderader
Yu Huang
10
3
13
5.5
L
2
9
8
0.67
W
Chiron
DELUXE10
Chiron
5
5
14
2.4
W
Shiva
Gwarr RoA
Shiva
12
3
14
6.33
L
Olorun
JebJeb565
Olorun
7
5
8
2.2
L
The Morrigan
Just add2 Water
The Morrigan
2
6
8
1
L
Camazotz
PollishAdult
Camazotz
2
4
8
1.5
W
Khepri
Yhoko
Khepri
2
3
17
3.5
L
Jing Wei
backstop28
Jing Wei
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,826
Damage
79,794
93,565
Taken
127,552
95,073
Mitigated
68,557
41,524
Healing
53,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
23,722
4,354
823
5,790
15,435
10,239
3,952
4,288
11,147
0
58,141
W
Yu Huang
Caderader
Yu Huang
27,072
1,932
4,045
2,291
15,127
10,195
1,576
6,975
8,152
56,237
0
L
16,786
2,270
2,493
6,621
27,277
13,333
256
9,079
18,198
0
32,651
W
Chiron
DELUXE10
Chiron
28,575
10,604
4,951
5,388
17,984
10,195
2,721
8,058
9,926
0
58,542
W
Shiva
Gwarr RoA
Shiva
28,361
2,394
5,105
4,149
22,759
33,567
1,288
9,782
12,977
0
58,750
L
Olorun
JebJeb565
Olorun
28,749
18,085
8,595
13,287
26,652
12,915
720
7,897
18,755
50,366
0
L
The Morrigan
Just add2 Water
The Morrigan
10,390
2,622
1,545
1,730
15,940
6,269
58
4,656
11,284
31,033
652
L
Camazotz
PollishAdult
Camazotz
11,533
1,329
1,986
13,748
36,412
28,159
224
11,175
25,237
0
26,357
W
Khepri
Yhoko
Khepri
11,096
165
3,367
5,615
22,260
30,877
428
9,384
12,876
29,107
0
L
Jing Wei
backstop28
Jing Wei
12,336
7,548
1,364
2,613
21,271
7,881
693
5,361
15,910
0
28,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,018
Gold Earned
59,671
238
Minions Killed
204
0
Camps Cleared
0
1,804,044
Distance Traveled
1,528,178
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,795
673
70
4
0
375,398
0
W
Yu Huang
13,870
730
60
3
0
353,843
0
L
Pele
11,466
603
37
2
0
320,756
0
W
Chiron
12,677
667
40
2
0
323,746
0
W
Shiva
14,399
758
48
3
0
379,608
5
L
Olorun
13,317
701
43
2
0
294,578
0
L
The Morrigan
12,320
648
61
3
0
266,449
3
L
Camazotz
11,492
605
27
1
0
353,497
0
W
Khepri
13,277
699
20
1
0
371,449
0
L
Jing Wei
11,076
583
36
2
0
292,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role