Player Matchup

Cthulhu
Cthulhu
Silver III
Knuggy 54
Cthulhu
Silver III
Level 156
God Stats
13W - 14L
1,446 SR
Queue Stats
26W - 38L
1,036 MMR
Solo
Atlas
Atlas
Gold IV
MenoDaJefe
Atlas
Gold IV
Level 104
God Stats
17W - 24L
1,466 SR
Queue Stats
481W - 473L
1,182 MMR
Solo
Nox
Nox
Gold V
TRIPONIX_
Nox
Gold V
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 102L
1,075 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,471 SR
1,098 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,505 SR
1,162 MMR
Hercules
Hercules
Gold III
TmatoysaTerminao
Hercules
Gold III
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,792 MMR
Party 1
Raijin
Raijin
Bronze I
longfelloww
Raijin
Bronze I
Level 120
God Stats
6W - 7L
1,437 SR
Queue Stats
44W - 56L
1,034 MMR
Solo
Aphrodite
Aphrodite
Silver IV
palme_xerez
Aphrodite
Silver IV
Level 126
God Stats
38W - 47L
1,578 SR
Queue Stats
107W - 152L
659 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Knuggy 54
Cthulhu
7
0 / 3 / 1
5,897
590
2,866
7,383
4,374
Atlas
10
0 / 3 / 0
6,752
675
5,092
10,276
6,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
1 / 2 / 0
6,797
680
4,588
5,628
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
Ah Muzen CabBaron SamediAchillesThothAres

VS

Bans
ArtioMedusaHou YiFenrirSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 4
8,122
812
8,845
10,687
9,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
12
3 / 0 / 3
7,481
748
6,446
6,393
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
palme_xerez
Aphrodite
12
1 / 1 / 7
7,430
743
4,784
6,200
3,998
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
8
8
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Knuggy 54
Cthulhu
0
3
1
0.17
L
Atlas
0
3
0
0
L
1
2
0
0.5
W
4
0
4
6
W
Raijin
3
0
3
4.5
W
Aphrodite
palme_xerez
Aphrodite
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,546
Damage
20,075
23,287
Taken
23,280
13,769
Mitigated
15,879
6,680
Healing
12,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Knuggy 54
Cthulhu
2,866
210
303
1,150
7,383
4,374
0
3,810
3,313
12,411
0
L
Atlas
5,092
2,203
176
3,041
10,276
6,758
0
4,914
4,998
15,807
0
L
4,588
1,028
0
2,010
5,628
2,637
0
2,899
2,610
22,320
0
W
8,845
3,585
0
4,629
10,687
9,107
316
3,755
6,932
0
18,316
W
Raijin
6,446
858
0
566
6,393
2,774
451
4,985
1,408
29,904
0
W
Aphrodite
palme_xerez
Aphrodite
4,784
621
3,402
4,077
6,200
3,998
340
4,363
1,837
25,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,446
Gold Earned
23,033
97
Minions Killed
128
1
Camps Cleared
9
456,258
Distance Traveled
603,695
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,897
590
15
2
0
113,502
0
L
Atlas
6,752
675
23
2
1
179,744
0
L
Nox
6,797
680
59
6
0
163,012
3
W
Hercules
8,122
812
24
2
2
213,850
4
W
Raijin
7,481
748
61
6
4
189,125
6
W
Aphrodite
7,430
743
43
4
3
200,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role