Player Matchup

Chaac
Chaac
DTA_Daddy13
Chaac
Level 141
God Stats
20W - 37L
1,355 SR
Queue Stats
166W - 218L
1,331 Elo+
Party 2
Sol
Sol
DarkOne05
Sol
Level 108
God Stats
11W - 8L
1,583 SR
Queue Stats
151W - 168L
1,452 Elo+
Party 2
Izanami
Izanami
Starryeyed_Angel
Izanami
Level 104
God Stats
32W - 25L
1,423 SR
Queue Stats
195W - 242L
1,352 Elo+
Party 2
Fenrir
Fenrir
ZenDeMoo
Fenrir
Level 26
God Stats
7W - 4L
1,482 SR
Queue Stats
9W - 11L
1,300 Elo+
Party 2
Ares
Ares
boomboys2008
Ares
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,433 Elo+
Solo
Team Averages
Level 85
1,469 SR
1,373 Elo+

VS

Team Averages
Level 65
1,505 SR
1,332 Elo+
Sol
Sol
Basilisk_121
Sol
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,209 Elo+
Party 1
Mercury
Mercury
DiRtY_DaWg_73
Mercury
Level 68
God Stats
27W - 25L
1,499 SR
Queue Stats
84W - 113L
1,341 Elo+
Party 1
Mulan
Mulan
FreelyTUFF
Mulan
Level 67
God Stats
21W - 9L
1,619 SR
Queue Stats
82W - 106L
1,357 Elo+
Party 1
Ishtar
Ishtar
Mini71488
Ishtar
Level 83
God Stats
14W - 18L
1,398 SR
Queue Stats
116W - 144L
1,384 Elo+
Party 1
Khepri
Khepri
Tough_121
Khepri
Level 79
God Stats
12W - 7L
1,506 SR
Queue Stats
102W - 126L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
6,104
436
8,973
11,584
7,269
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 2 / 2
8,005
572
11,331
10,192
3,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 4 / 1
5,606
400
6,104
9,815
3,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
ZenDeMoo
Fenrir
10
1 / 3 / 3
6,280
449
4,109
9,177
4,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
4 / 5 / 1
6,423
459
6,519
11,104
6,719
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 4
6,328
452
5,901
10,383
4,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
12
9 / 3 / 2
7,798
557
6,711
11,024
4,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
13
6 / 1 / 2
8,200
586
8,116
11,912
6,718
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
Mini71488
Ishtar
10
3 / 2 / 3
6,402
457
8,006
8,637
3,576
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
Tough_121
Khepri
10
1 / 3 / 11
7,154
511
4,548
11,127
11,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
10
Kills
20
20
Deaths
10
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
0
6
1
0.08
L
5
2
2
3
W
Mercury
9
3
2
3.33
W
Mulan
6
1
2
7
W
Ishtar
Mini71488
Ishtar
3
2
3
2.25
L
0
4
1
0.13
W
Khepri
Tough_121
Khepri
1
3
11
2.17
L
Fenrir
ZenDeMoo
Fenrir
1
3
3
0.83
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,036
Damage
33,282
51,872
Taken
53,083
25,413
Mitigated
31,280
11,360
Healing
14,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,901
839
0
3,654
10,383
4,250
247
5,732
4,651
25,451
0
L
8,973
1,833
0
1,624
11,584
7,269
525
1,392
10,092
0
33,816
L
11,331
5,270
0
4,566
10,192
3,856
182
1,327
8,773
65,941
0
W
Mercury
6,711
4,731
0
413
11,024
4,748
1,536
4,273
6,751
0
35,020
W
Mulan
8,116
1,989
0
4,584
11,912
6,718
558
730
11,182
0
46,175
W
Ishtar
Mini71488
Ishtar
8,006
4,813
0
3,010
8,637
3,576
0
3,343
5,294
0
36,721
L
6,104
3,649
0
2,985
9,815
3,442
99
2,543
7,186
0
43,260
W
Khepri
Tough_121
Khepri
4,548
628
0
2,402
11,127
11,988
338
3,772
7,355
16,415
0
L
Fenrir
ZenDeMoo
Fenrir
4,109
1,160
0
2,185
9,177
4,127
0
1,970
7,061
0
26,578
L
6,519
527
0
0
11,104
6,719
0
2,595
8,311
21,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,418
Gold Earned
35,882
275
Minions Killed
272
0
Camps Cleared
0
1,216,587
Distance Traveled
1,316,480
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,328
452
52
4
0
277,100
0
L
Chaac
6,104
436
55
4
0
258,985
0
L
Sol
8,005
572
83
6
0
245,610
2
W
Mercury
7,798
557
58
4
0
289,160
0
W
Mulan
8,200
586
89
6
0
264,245
2
W
Ishtar
6,402
457
57
4
0
242,023
3
L
Izanami
5,606
400
62
4
0
215,700
1
W
Khepri
7,154
511
16
1
0
243,952
2
L
Fenrir
6,280
449
51
4
0
261,378
0
L
Ares
6,423
459
24
2
0
234,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role