Player Matchup

Hou Yi
Hou Yi
ACAMERCY
Hou Yi
Level 64
God Stats
6W - 4L
1,485 SR
Queue Stats
63W - 64L
1,438 Elo+
Party 1
Nu Wa
Nu Wa
RusselWestbrook0
Nu Wa
Level 21
God Stats
2W - 2L
1,153 SR
Queue Stats
29W - 47L
1,364 Elo+
Party 1
Bastet
Bastet
aca_reaper
Bastet
Level 88
God Stats
10W - 4L
1,689 SR
Queue Stats
142W - 194L
1,373 Elo+
Party 1
Team Averages
Level 58
1,442 SR
1,392 Elo+

VS

Team Averages
Level 50
1,515 SR
1,408 Elo+
Zhong Kui
Zhong Kui
Guardian0611
Zhong Kui
Level 59
God Stats
0W - 1L
1,445 SR
Queue Stats
12W - 34L
1,201 Elo+
Solo
Chaac
Chaac
aaaqaaa
Chaac
Level 89
God Stats
0W - 1L
1,600 SR
Queue Stats
3W - 5L
1,524 Elo+
Party 2
Sol
Sol
ulis20
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ACAMERCY
Hou Yi
14
7 / 0 / 15
9,295
845
15,794
10,969
4,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
7 / 2 / 12
9,538
867
15,098
5,998
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
aca_reaper
Bastet
15
9 / 2 / 10
9,962
906
11,174
10,958
4,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Guardian0611
Zhong Kui
11
1 / 8 / 3
7,346
668
8,316
14,514
7,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
aaaqaaa
Chaac
12
3 / 4 / 0
8,150
741
10,454
19,746
10,721
Sol
ulis20
Sol
8
0 / 11 / 2
6,356
578
2,355
12,849
4,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
9
23
Kills
4
4
Deaths
23
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
ACAMERCY
Hou Yi
7
0
15
14.5
L
Zhong Kui
Guardian0611
Zhong Kui
1
8
3
0.31
W
7
2
12
6.5
L
Chaac
aaaqaaa
Chaac
3
4
0
0.75
W
Bastet
aca_reaper
Bastet
9
2
10
7
L
Sol
ulis20
Sol
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,066
Damage
21,125
27,925
Taken
47,109
11,090
Mitigated
23,068
7,677
Healing
8,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
ACAMERCY
Hou Yi
15,794
10,251
0
2,730
10,969
4,195
1,320
4,275
6,694
0
32,843
L
Zhong Kui
Guardian0611
Zhong Kui
8,316
1,384
103
2,354
14,514
7,881
0
5,167
9,347
28,027
0
W
15,098
4,830
385
907
5,998
2,411
427
2,177
3,821
38,197
0
L
Chaac
aaaqaaa
Chaac
10,454
2,024
0
5,384
19,746
10,721
0
7,187
12,559
0
32,796
W
Bastet
aca_reaper
Bastet
11,174
2,392
0
3,655
10,958
4,484
693
4,263
6,695
0
32,395
L
Sol
ulis20
Sol
2,355
722
0
992
12,849
4,466
0
2,943
9,906
7,646
839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,795
Gold Earned
21,852
142
Minions Killed
114
9
Camps Cleared
2
648,162
Distance Traveled
482,841
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,295
845
40
4
2
216,917
0
L
Zhong Kui
7,346
668
47
4
1
154,575
2
W
Nu Wa
9,538
867
59
5
1
192,522
0
L
Chaac
8,150
741
51
5
1
205,423
0
W
Bastet
9,962
906
43
4
6
238,723
3
L
Sol
6,356
578
16
1
0
122,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role