Player Matchup

Hel
Hel
Mad-Wolfnnaster
Hel
Level 160
God Stats
21W - 11L
1,636 SR
Queue Stats
200W - 163L
1,547 Elo+
Party 1
Geb
Geb
Pinkfire72
Geb
Level 19
God Stats
3W - 0L
1,756 SR
Queue Stats
3W - 0L
1,701 Elo+
Party 1
Chernobog
Chernobog
x5W33T_R3V3NG3xC
Chernobog
Level 10
God Stats
4W - 1L
1,614 SR
Queue Stats
4W - 3L
1,398 Elo+
Party 1
Team Averages
Level 63
1,669 SR
1,549 Elo+

VS

Team Averages
Level 76
1,440 SR
1,423 Elo+
Set
Set
SaintBPaws
Set
Level 16
God Stats
0W - 3L
1,294 SR
Queue Stats
20W - 18L
1,406 Elo+
Party 2
Hera
Hera
TheNobleJew777
Hera
Level 107
God Stats
5W - 9L
1,526 SR
Queue Stats
191W - 207L
1,509 Elo+
Party 2
Cthulhu
Cthulhu
UndeckedTitan52
Cthulhu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 40L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 1 / 3
11,993
857
26,604
18,847
9,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 1 / 9
8,589
614
2,489
6,972
5,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
14
3 / 1 / 14
10,167
726
13,322
16,668
8,024
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 0
9,168
655
7,636
12,481
6,931
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 6 / 2
8,529
609
11,718
11,011
4,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 8 / 2
8,439
603
10,041
24,647
16,772
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
19
Kills
2
3
Deaths
19
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
15
1
3
16.5
W
1
1
9
5.5
L
2
5
0
0.4
L
0
6
2
0.17
L
0
8
2
0.13
W
Chernobog
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,415
Damage
29,395
42,487
Taken
48,139
22,217
Mitigated
28,041
22,873
Healing
7,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,604
1,407
7,099
13,724
18,847
9,158
1,337
9,038
9,809
68,982
0
W
2,489
662
0
197
6,972
5,035
562
2,045
4,927
3,564
0
L
7,636
4,679
0
675
12,481
6,931
0
7,336
5,145
0
18,858
L
11,718
2,158
0
1,728
11,011
4,338
1,038
7,808
3,203
39,167
0
L
10,041
1,003
306
5,034
24,647
16,772
0
14,249
10,398
29,348
0
W
Chernobog
13,322
9,284
0
1,853
16,668
8,024
632
10,922
5,746
0
30,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,749
Gold Earned
26,136
134
Minions Killed
142
3
Camps Cleared
7
644,225
Distance Traveled
672,310
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,993
857
102
7
3
267,590
0
W
Geb
8,589
614
3
0
0
137,852
1
L
Set
9,168
655
22
2
4
237,358
5
L
Hera
8,529
609
71
5
2
222,275
3
L
Cthulhu
8,439
603
49
4
1
212,677
0
W
Chernobog
10,167
726
29
2
0
238,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role