Player Matchup

Chiron
Chiron
Platinum IV
Bartemiz
Chiron
Platinum IV
Level 156
God Stats
4W - 3L
1,583 SR
Queue Stats
179W - 174L
1,596 MMR
Party 3
Susano
Susano
Gold II
CPX-Penta-
Susano
Gold II
Level 158
God Stats
24W - 24L
1,505 SR
Queue Stats
261W - 263L
1,616 MMR
Solo
Ra
Ra
Gold I
FoggyGem80
Ra
Gold I
Level 109
God Stats
19W - 20L
1,588 SR
Queue Stats
208W - 209L
1,542 MMR
Party 3
Mulan
Mulan
Gold III
TravZilla843
Mulan
Gold III
Level 157
God Stats
258W - 212L
1,647 SR
Queue Stats
467W - 458L
1,567 MMR
Party 4
Bacchus
Bacchus
Gold IV
zzD00KIEzz
Bacchus
Gold IV
Level 155
God Stats
5W - 4L
1,563 SR
Queue Stats
75W - 87L
1,500 MMR
Party 4
Team Averages
Gold II
Gold II
Average Tier
Level 147
1,577 SR
1,564 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,544 SR
1,571 MMR
Nu Wa
Nu Wa
Gold IV
GODLYSAIYAN9000
Nu Wa
Gold IV
Level 156
God Stats
42W - 36L
1,559 SR
Queue Stats
474W - 486L
1,439 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum IV
HURRICANEJON76
Kumbhakarna
Platinum IV
Level 154
God Stats
2W - 3L
1,524 SR
Queue Stats
490W - 498L
1,684 MMR
Party 1
Cthulhu
Cthulhu
Silver III
IAN_MTZ15
Cthulhu
Silver III
Level 120
God Stats
0W - 1L
1,440 SR
Queue Stats
34W - 33L
1,441 MMR
Party 2
Awilix
Awilix
Gold I
XxSmarioSxX
Awilix
Gold I
Level 116
God Stats
40W - 44L
1,513 SR
Queue Stats
149W - 140L
1,763 MMR
Party 2
Xbalanque
Xbalanque
Gold III
Y-u-Soft
Xbalanque
Gold III
Level 120
God Stats
2W - 1L
1,686 SR
Queue Stats
76W - 75L
1,526 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bartemiz
Chiron
20
14 / 6 / 7
17,581
606
24,754
29,743
13,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
CPX-Penta-
Susano
20
8 / 5 / 10
16,507
569
16,858
31,474
16,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

20
1 / 4 / 15
14,349
495
15,966
25,332
12,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
2 / 2 / 13
16,279
561
28,305
37,722
44,044
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
zzD00KIEzz
Bacchus
19
4 / 6 / 17
14,293
493
8,922
34,508
56,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ShivaKing ArthurAtlasLancelot

VS

Bans
Yu HuangCabrakanMercuryBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 11
14,082
486
37,357
20,152
9,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
HURRICANEJON76
Kumbhakarna
16
0 / 6 / 14
10,371
358
12,340
31,847
35,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
IAN_MTZ15
Cthulhu
20
2 / 5 / 6
13,742
474
17,310
25,003
29,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
20
9 / 9 / 10
13,571
468
21,226
27,179
13,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Y-u-Soft
Xbalanque
18
5 / 5 / 5
13,140
453
16,483
22,512
10,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
69
29
Kills
23
23
Deaths
29
62
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Chiron
Bartemiz
Chiron
14
6
7
2.92
W
Susano
CPX-Penta-
Susano
8
5
10
2.6
W
1
4
15
2.13
L
7
4
11
3.13
L
Kumbhakarna
HURRICANEJON76
Kumbhakarna
0
6
14
1.17
L
Cthulhu
IAN_MTZ15
Cthulhu
2
5
6
1
W
2
2
13
4.25
L
Awilix
9
9
10
1.56
L
Xbalanque
Y-u-Soft
Xbalanque
5
5
5
1.5
W
Bacchus
zzD00KIEzz
Bacchus
4
6
17
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,805
Damage
104,716
158,779
Taken
126,693
143,111
Mitigated
97,815
57,635
Healing
17,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Bartemiz
Chiron
24,754
12,656
2,210
8,096
29,743
13,334
6,371
9,491
19,487
0
169,848
W
Susano
CPX-Penta-
Susano
16,858
1,786
0
2,263
31,474
16,311
1,991
13,345
17,269
0
165,378
W
15,966
1,420
9,434
12,131
25,332
12,742
1,963
11,862
12,635
144,195
0
L
37,357
7,079
0
3,407
20,152
9,120
81
6,214
13,938
134,240
731
L
Kumbhakarna
HURRICANEJON76
Kumbhakarna
12,340
1,080
0
1,528
31,847
35,634
0
9,032
21,067
38,781
2,844
L
Cthulhu
IAN_MTZ15
Cthulhu
17,310
1,345
631
3,222
25,003
29,651
232
3,480
21,523
106,901
0
W
28,305
2,597
0
19,205
37,722
44,044
2,519
15,484
20,623
439
161,904
L
Awilix
21,226
9,033
0
1,020
27,179
13,168
0
3,152
24,027
25
121,624
L
Xbalanque
Y-u-Soft
Xbalanque
16,483
5,634
0
8,062
22,512
10,242
963
3,723
18,789
0
91,796
W
Bacchus
zzD00KIEzz
Bacchus
8,922
1,115
0
4,296
34,508
56,680
311
13,862
19,502
45,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,009
Gold Earned
64,906
860
Minions Killed
726
0
Camps Cleared
0
2,775,806
Distance Traveled
2,522,141
40
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
17,581
606
169
6
0
538,201
8
W
Susano
16,507
569
192
7
0
579,550
1
W
Ra
14,349
495
202
7
0
568,486
11
L
Nu Wa
14,082
486
198
7
0
518,316
2
L
Kumbhakarna
10,371
358
55
2
0
518,398
4
L
Cthulhu
13,742
474
193
7
0
511,672
7
W
Mulan
16,279
561
264
9
0
539,192
8
L
Awilix
13,571
468
139
5
0
556,754
2
L
Xbalanque
13,140
453
141
5
0
417,001
1
W
Bacchus
14,293
493
33
1
0
550,377
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role