Player Matchup

Bellona
Bellona
 
Bellona
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Beanyuwu
Ne Zha
Level 126
God Stats
2W - 1L
1,242 SR
Queue Stats
92W - 86L
1,586 Elo+
Solo
Cupid
Cupid
JackxJauregui
Cupid
Level 127
God Stats
1W - 2L
1,687 SR
Queue Stats
122W - 126L
1,553 Elo+
Solo
Ymir
Ymir
T0X1CICE
Ymir
Level 127
God Stats
1W - 3L
1,474 SR
Queue Stats
118W - 95L
1,603 Elo+
Party 2
Freya
Freya
ThePhilawsopher
Freya
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,804 Elo+
Solo
Team Averages
Level 125
1,481 SR
1,609 Elo+

VS

Team Averages
Level 137
1,582 SR
1,634 Elo+
Ishtar
Ishtar
CreeperHuntr
Ishtar
Level 141
God Stats
1W - 0L
1,480 SR
Queue Stats
81W - 66L
1,656 Elo+
Party 1
Baron Samedi
Baron Samedi
DaltyBlue
Baron Samedi
Level 140
God Stats
1W - 0L
1,690 SR
Queue Stats
29W - 22L
1,671 Elo+
Party 1
Discordia
Discordia
ItheUwUmanI
Discordia
Level 141
God Stats
7W - 1L
1,648 SR
Queue Stats
68W - 46L
1,671 Elo+
Party 1
Nox
Nox
ShiningDP345
Nox
Level 105
God Stats
2W - 3L
1,297 SR
Queue Stats
75W - 61L
1,634 Elo+
Party 1
Tyr
Tyr
benada18
Tyr
Level 160
God Stats
4W - 3L
1,797 SR
Queue Stats
317W - 369L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
3 / 3 / 4
8,260
826
7,797
10,694
11,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
Beanyuwu
Ne Zha
5
0 / 0 / 0
5,412
541
0
317
108
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 2 / 2
8,133
813
7,691
9,279
4,874
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
14
1 / 4 / 6
7,703
770
2,359
14,152
15,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 5 / 4
7,270
727
7,510
11,641
5,693
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
5 / 1 / 6
8,880
888
14,889
8,994
4,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
DaltyBlue
Baron Samedi
13
4 / 4 / 10
7,986
799
10,824
9,753
5,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
ItheUwUmanI
Discordia
15
3 / 1 / 10
8,408
841
8,308
4,828
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 0 / 10
7,783
778
5,373
4,401
2,187
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
1 / 4 / 9
7,317
732
3,514
11,767
9,302
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
10
Kills
14
14
Deaths
10
16
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
3
4
1.67
L
Ne Zha
Beanyuwu
Ne Zha
0
0
0
0
W
Ishtar
5
1
6
8
W
Baron Samedi
DaltyBlue
Baron Samedi
4
4
10
2.25
W
Discordia
ItheUwUmanI
Discordia
3
1
10
8
L
4
2
2
2.5
W
1
0
10
6
L
Ymir
1
4
6
1
L
2
5
4
0.8
W
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,357
Damage
42,908
46,083
Taken
39,743
37,008
Mitigated
23,998
16,243
Healing
16,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,797
0
1,190
1,644
10,694
11,167
0
5,357
5,113
0
13,326
L
Ne Zha
Beanyuwu
Ne Zha
0
0
677
15
317
108
0
317
0
0
0
W
Ishtar
14,889
6,645
700
2,574
8,994
4,519
452
3,406
5,325
0
31,686
W
Baron Samedi
DaltyBlue
Baron Samedi
10,824
619
3,096
3,009
9,753
5,720
100
3,037
6,626
13,839
0
W
Discordia
ItheUwUmanI
Discordia
8,308
287
623
458
4,828
2,270
543
372
4,371
22,481
0
L
7,691
3,270
3,795
3,558
9,279
4,874
0
4,792
4,342
0
25,977
W
5,373
334
1,685
612
4,401
2,187
504
510
3,796
15,440
0
L
Ymir
2,359
238
754
1,705
14,152
15,166
0
6,841
7,127
5,302
0
L
7,510
2,132
500
2,405
11,641
5,693
0
6,342
4,996
19,981
0
W
3,514
56
1,145
2,122
11,767
9,302
129
2,544
8,918
0
5,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,778
Gold Earned
40,374
90
Minions Killed
110
0
Camps Cleared
0
707,519
Distance Traveled
964,256
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,260
826
11
1
0
183,248
2
L
Ne Zha
5,412
541
0
0
0
25,474
0
W
Ishtar
8,880
888
40
4
0
167,326
0
W
Baron Samedi
7,986
799
14
1
0
164,575
1
W
Discordia
8,408
841
28
3
0
209,751
1
L
Cupid
8,133
813
44
4
0
175,944
1
W
Nox
7,783
778
26
3
0
216,885
6
L
Ymir
7,703
770
7
1
0
171,309
0
L
Freya
7,270
727
28
3
0
151,544
0
W
Tyr
7,317
732
2
0
0
205,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role