Player Matchup

Persephone
Persephone
Evil Moji1815
Persephone
Level 31
God Stats
4W - 2L
1,767 SR
Queue Stats
107W - 65L
1,646 Elo+
Party 1
Bellona
Bellona
FnT Grim
Bellona
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,633 Elo+
Party 1
Chaac
Chaac
ImAPeri
Chaac
Level 26
God Stats
1W - 0L
1,829 SR
Queue Stats
21W - 8L
1,718 Elo+
Party 1
Horus
Horus
PSA10pup
Horus
Level 62
God Stats
2W - 1L
1,772 SR
Queue Stats
84W - 49L
1,640 Elo+
Party 1
Anhur
Anhur
pinķ
Anhur
Level 124
God Stats
7W - 1L
1,844 SR
Queue Stats
110W - 65L
1,660 Elo+
Party 1
Team Averages
Level 81
1,742 SR
1,659 Elo+

VS

Team Averages
Level 81
1,570 SR
1,377 Elo+
Odin
Odin
BigCrack96
Odin
Level 24
God Stats
0W - 2L
1,289 SR
Queue Stats
31W - 53L
1,421 Elo+
Solo
Ao Kuang
Ao Kuang
Last Jackelope
Ao Kuang
Level 66
God Stats
1W - 1L
1,753 SR
Queue Stats
43W - 46L
1,394 Elo+
Solo
Lancelot
Lancelot
PAULOSKY79
Lancelot
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Solo
Sylvanus
Sylvanus
XToxicDragon420
Sylvanus
Level 137
God Stats
0W - 3L
1,829 SR
Queue Stats
54W - 59L
1,408 Elo+
Party 2
Neith
Neith
schaine
Neith
Level 153
God Stats
3W - 5L
1,481 SR
Queue Stats
141W - 159L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Evil Moji1815
Persephone
19
6 / 2 / 14
12,241
874
20,894
13,699
7,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
FnT Grim
Bellona
17
5 / 7 / 12
11,538
824
20,174
24,792
27,578
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
ImAPeri
Chaac
19
7 / 3 / 17
11,652
832
18,627
26,175
29,927
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
PSA10pup
Horus
18
3 / 3 / 18
11,199
800
13,935
25,476
22,154
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
pinķ
Anhur
16
7 / 5 / 17
11,297
807
25,604
17,747
9,001
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 7
11,098
793
15,012
17,522
17,825
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
16
4 / 5 / 11
10,468
748
12,526
28,978
17,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lancelot
PAULOSKY79
Lancelot
13
1 / 10 / 4
8,796
628
8,125
20,964
13,608
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Sylvanus
19
7 / 5 / 13
11,985
856
18,570
25,414
38,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
schaine
Neith
19
5 / 4 / 8
11,283
806
27,498
18,476
9,813
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
64
28
Kills
21
20
Deaths
28
78
Assists
43
Player
Kills
Deaths
Assists
KDA
L
4
4
7
1.88
W
Persephone
Evil Moji1815
Persephone
6
2
14
6.5
W
Bellona
FnT Grim
Bellona
5
7
12
1.57
W
Chaac
ImAPeri
Chaac
7
3
17
5.17
L
Ao Kuang
4
5
11
1.9
L
Lancelot
PAULOSKY79
Lancelot
1
10
4
0.3
W
Horus
PSA10pup
Horus
3
3
18
4
L
Sylvanus
7
5
13
2.7
W
Anhur
pinķ
Anhur
7
5
17
3.1
L
Neith
schaine
Neith
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,234
Damage
81,731
107,889
Taken
111,354
96,016
Mitigated
97,123
40,812
Healing
46,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,012
2,565
1,899
1,995
17,522
17,825
337
4,503
13,019
0
27,582
W
Persephone
Evil Moji1815
Persephone
20,894
2,453
2,495
2,852
13,699
7,356
1,712
2,149
11,548
49,550
0
W
Bellona
FnT Grim
Bellona
20,174
8,562
2,334
4,010
24,792
27,578
0
5,858
18,934
173
26,771
W
Chaac
ImAPeri
Chaac
18,627
3,316
326
5,122
26,175
29,927
282
7,962
18,213
0
31,504
L
Ao Kuang
12,526
2,800
3,674
9,868
28,978
17,282
0
2,446
26,532
14,855
0
L
Lancelot
PAULOSKY79
Lancelot
8,125
3,478
0
1,495
20,964
13,608
219
4,178
16,786
0
14,341
W
Horus
PSA10pup
Horus
13,935
6,385
8,143
9,323
25,476
22,154
2,636
9,216
16,260
1,061
17,762
L
Sylvanus
18,570
2,118
10,889
11,074
25,414
38,595
210
7,180
18,234
23,887
0
W
Anhur
pinķ
Anhur
25,604
12,861
2,319
3,888
17,747
9,001
4,482
5,911
11,836
0
45,376
L
Neith
schaine
Neith
27,498
7,129
233
5,808
18,476
9,813
1,112
3,638
14,838
0
58,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,927
Gold Earned
53,630
167
Minions Killed
134
0
Camps Cleared
0
1,362,297
Distance Traveled
1,224,247
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,098
793
38
3
0
244,176
0
W
Persephone
12,241
874
67
5
0
278,020
2
W
Bellona
11,538
824
20
1
0
243,047
1
W
Chaac
11,652
832
26
2
0
308,153
1
L
Ao Kuang
10,468
748
5
0
0
252,727
0
L
Lancelot
8,796
628
17
1
0
244,572
1
W
Horus
11,199
800
15
1
0
305,012
1
L
Sylvanus
11,985
856
9
1
0
236,842
0
W
Anhur
11,297
807
39
3
0
228,065
10
L
Neith
11,283
806
65
5
0
245,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role