Player Matchup

Hou Yi
Hou Yi
LatestDrake
Hou Yi
Level 29
God Stats
10W - 5L
1,295 SR
Queue Stats
60W - 97L
1,121 Elo+
Party 1
Thoth
Thoth
Lestat_Tepes
Thoth
Level 49
God Stats
4W - 5L
1,269 SR
Queue Stats
26W - 39L
1,105 Elo+
Solo
Jormungandr
Jormungandr
xxTacoJacoxx
Jormungandr
Level 125
God Stats
8W - 9L
1,279 SR
Queue Stats
82W - 127L
1,243 Elo+
Party 1
Team Averages
Level 68
1,281 SR
1,156 Elo+

VS

Team Averages
Level 32
1,454 SR
1,335 Elo+
Kukulkan
Kukulkan
HodywithaShotty
Kukulkan
Level 54
God Stats
0W - 1L
1,519 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
Slugsnott
Ra
Level 39
God Stats
2W - 4L
1,342 SR
Queue Stats
7W - 12L
1,005 Elo+
Solo
Sol
Sol
Whitenight1026
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
6 / 1 / 9
11,418
761
11,398
9,488
4,567
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 3 / 11
10,773
718
8,639
8,998
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
xxTacoJacoxx
Jormungandr
16
8 / 0 / 10
11,451
763
14,303
17,246
23,452
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
2 / 3 / 1
9,658
644
11,268
14,527
6,205
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 3 / 2
10,036
669
7,656
13,745
6,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 12 / 1
8,422
561
2,515
16,709
6,410
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
18
Kills
4
4
Deaths
18
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
3
1
0.83
W
Hou Yi
6
1
9
10.5
W
4
3
11
3.17
L
2
3
2
1
L
0
12
1
0.04
W
Jormungandr
xxTacoJacoxx
Jormungandr
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,340
Damage
21,439
35,732
Taken
44,981
32,444
Mitigated
19,224
2,878
Healing
6,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
11,268
635
221
1,613
14,527
6,205
0
9,172
5,355
28,804
0
W
Hou Yi
11,398
3,874
0
46
9,488
4,567
1,237
4,874
4,614
0
35,341
W
8,639
749
454
1,457
8,998
4,425
1,071
7,989
1,009
32,914
0
L
7,656
548
932
2,097
13,745
6,609
0
8,020
5,725
52,068
0
L
2,515
989
0
1,642
16,709
6,410
0
6,907
9,802
10,928
2,692
W
Jormungandr
xxTacoJacoxx
Jormungandr
14,303
3,179
0
921
17,246
23,452
342
8,815
8,431
44,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,642
Gold Earned
28,116
162
Minions Killed
115
9
Camps Cleared
2
823,749
Distance Traveled
768,658
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,658
644
28
2
0
259,840
0
W
Hou Yi
11,418
761
45
3
2
286,343
2
W
Thoth
10,773
718
59
4
6
260,816
1
L
Ra
10,036
669
71
5
1
292,941
1
L
Sol
8,422
561
16
1
1
215,877
0
W
Jormungandr
11,451
763
58
4
1
276,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role