Player Matchup

Cupid
Cupid
Jitterz831
Cupid
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 75L
1,456 Elo+
Party 1
Bacchus
Bacchus
TFL Vanilla
Bacchus
Level 117
God Stats
2W - 4L
1,727 SR
Queue Stats
39W - 65L
1,308 Elo+
Solo
Anubis
Anubis
TRIIGZSLAPPS
Anubis
Level 82
God Stats
4W - 4L
1,523 SR
Queue Stats
280W - 260L
1,433 Elo+
Solo
Hun Batz
Hun Batz
Th3 A1binoPtGod
Hun Batz
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,424 Elo+
Solo
Discordia
Discordia
derms
Discordia
Level 43
God Stats
0W - 4L
1,115 SR
Queue Stats
19W - 20L
1,478 Elo+
Party 1
Team Averages
Level 87
1,473 SR
1,420 Elo+

VS

Team Averages
Level 123
1,420 SR
1,456 Elo+
Ymir
Ymir
Accoladez_
Ymir
Level 144
God Stats
2W - 3L
1,330 SR
Queue Stats
67W - 65L
1,487 Elo+
Party 2
Geb
Geb
FadedAsHellBoi
Geb
Level 128
God Stats
2W - 0L
1,504 SR
Queue Stats
58W - 48L
1,496 Elo+
Party 2
Nu Wa
Nu Wa
TrippinstarB
Nu Wa
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 69L
1,442 Elo+
Solo
Olorun
Olorun
VersatileDemon
Olorun
Level 104
God Stats
1W - 1L
1,250 SR
Queue Stats
97W - 88L
1,454 Elo+
Solo
Mulan
Mulan
xGURTHLUPAx
Mulan
Level 112
God Stats
4W - 3L
1,517 SR
Queue Stats
127W - 148L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
4 / 6 / 11
9,599
640
19,486
18,563
7,786
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
TFL Vanilla
Bacchus
17
1 / 5 / 13
9,850
657
12,461
30,875
31,278
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
18
8 / 5 / 5
10,526
702
13,139
18,843
10,895
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
16
4 / 7 / 6
10,035
669
12,987
19,505
9,378
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
derms
Discordia
16
1 / 6 / 9
8,951
597
14,804
16,784
7,353
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 20
11,438
763
14,978
21,373
21,806
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 5 / 18
11,034
736
13,774
24,878
19,881
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
8 / 2 / 17
11,913
794
29,016
9,117
3,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
7 / 2 / 13
11,857
790
15,678
16,967
8,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
8 / 6 / 13
12,296
820
22,571
24,582
19,522
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
110
18
Kills
29
29
Deaths
18
44
Assists
81
Player
Kills
Deaths
Assists
KDA
W
3
3
20
4.33
W
3
5
18
2.4
L
Cupid
4
6
11
1.58
L
Bacchus
TFL Vanilla
Bacchus
1
5
13
1.5
L
Anubis
8
5
5
2.1
L
Hun Batz
4
7
6
1
W
8
2
17
8.25
W
7
2
13
6.75
L
Discordia
derms
Discordia
1
6
9
0.92
W
8
6
13
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,877
Damage
96,017
104,570
Taken
96,917
66,690
Mitigated
73,325
40,299
Healing
45,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,978
2,384
3,485
5,952
21,373
21,806
343
8,750
12,623
30,201
0
W
13,774
1,335
4,517
3,832
24,878
19,881
525
11,251
13,627
25,560
0
L
Cupid
19,486
11,358
8,434
6,534
18,563
7,786
208
13,365
5,198
0
36,613
L
Bacchus
TFL Vanilla
Bacchus
12,461
1,096
1,683
9,540
30,875
31,278
0
22,265
8,610
26,990
0
L
Anubis
13,139
268
2,160
6,997
18,843
10,895
0
14,705
4,138
37,895
0
L
Hun Batz
12,987
1,121
641
2,192
19,505
9,378
0
10,226
9,279
0
29,444
W
29,016
9,540
2,993
2,041
9,117
3,791
2,308
4,835
4,282
44,458
0
W
15,678
9,055
3,437
7,965
16,967
8,325
3,285
8,802
8,165
33,994
0
L
Discordia
derms
Discordia
14,804
1,833
1,279
839
16,784
7,353
0
12,885
3,899
33,359
0
W
22,571
1,061
3,024
8,205
24,582
19,522
698
6,766
16,851
0
37,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,961
Gold Earned
58,538
173
Minions Killed
147
0
Camps Cleared
0
1,148,144
Distance Traveled
1,326,559
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,438
763
31
2
0
261,417
0
W
Geb
11,034
736
19
1
0
274,187
0
L
Cupid
9,599
640
37
2
0
237,641
0
L
Bacchus
9,850
657
29
2
0
250,187
0
L
Anubis
10,526
702
53
4
0
201,634
0
L
Hun Batz
10,035
669
27
2
0
241,624
0
W
Nu Wa
11,913
794
28
2
0
258,711
2
W
Olorun
11,857
790
37
2
0
253,355
1
L
Discordia
8,951
597
27
2
0
217,058
1
W
Mulan
12,296
820
32
2
0
278,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role