Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
ChillWill_0702
Hera
Level 160
God Stats
24W - 21L
1,614 SR
Queue Stats
565W - 503L
1,548 Elo+
Party 3
Xing Tian
Xing Tian
apoph1st
Xing Tian
Level 141
God Stats
16W - 13L
1,603 SR
Queue Stats
49W - 52L
1,539 Elo+
Party 2
Rama
Rama
boninja
Rama
Level 160
God Stats
7W - 5L
1,436 SR
Queue Stats
402W - 367L
1,560 Elo+
Party 2
Mulan
Mulan
drunkdave247
Mulan
Level 160
God Stats
3W - 2L
1,731 SR
Queue Stats
396W - 362L
1,560 Elo+
Party 2
Team Averages
Level 156
1,577 SR
1,541 Elo+

VS

Team Averages
Level 113
1,507 SR
1,581 Elo+
Hel
Hel
DarAnhur
Hel
Level 160
God Stats
0W - 4L
1,264 SR
Queue Stats
227W - 221L
1,697 Elo+
Party 1
Sylvanus
Sylvanus
DemonSummoner1
Sylvanus
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 33L
1,530 Elo+
Solo
Khepri
Khepri
MrPopoVsGoku
Khepri
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 54L
1,604 Elo+
Party 1
Izanami
Izanami
XFazeUltraX0
Izanami
Level 95
God Stats
8W - 4L
1,719 SR
Queue Stats
135W - 129L
1,502 Elo+
Party 1
Awilix
Awilix
dfernal
Awilix
Level 129
God Stats
1W - 4L
1,551 SR
Queue Stats
73W - 57L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
6
0 / 0 / 0
3,507
585
438
4,603
1,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 1
3,883
647
1,759
1,465
466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
apoph1st
Xing Tian
6
1 / 0 / 0
4,047
675
1,374
4,342
1,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Rama
boninja
Rama
6
0 / 0 / 0
3,693
616
2,445
2,751
803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 1 / 0
4,404
734
2,479
5,469
2,042
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,431
572
819
2,333
821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sylvanus
5
0 / 0 / 0
3,415
569
1,720
3,841
1,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Khepri
6
1 / 1 / 0
4,014
669
2,802
4,394
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
XFazeUltraX0
Izanami
6
0 / 0 / 0
3,243
541
2,055
2,737
703
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
dfernal
Awilix
7
0 / 0 / 1
3,873
646
1,193
3,665
1,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
0
0
0
W
0
0
1
0.5
L
0
1
0
0
L
Sylvanus
0
0
0
0
L
Khepri
1
1
0
1
L
Izanami
XFazeUltraX0
Izanami
0
0
0
0
W
Xing Tian
apoph1st
Xing Tian
1
0
0
1
W
Rama
boninja
Rama
0
0
0
0
L
Awilix
dfernal
Awilix
0
0
1
0.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,495
Damage
8,589
18,630
Taken
16,970
6,860
Mitigated
5,732
7,792
Healing
5,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
438
50
0
761
4,603
1,561
0
522
4,081
0
18,446
W
1,759
700
0
500
1,465
466
0
452
1,013
24,542
0
L
819
176
178
716
2,333
821
0
1,139
1,194
15,152
0
L
Sylvanus
1,720
899
702
1,548
3,841
1,293
0
1,057
2,784
12,705
0
L
Khepri
2,802
727
0
1,550
4,394
1,738
0
0
4,394
19,184
0
L
Izanami
XFazeUltraX0
Izanami
2,055
1,532
0
667
2,737
703
0
318
2,419
0
15,085
W
Xing Tian
apoph1st
Xing Tian
1,374
260
0
1,858
4,342
1,988
0
927
3,415
9,236
2,095
W
Rama
boninja
Rama
2,445
2,052
0
1,810
2,751
803
0
638
2,113
0
23,214
L
Awilix
dfernal
Awilix
1,193
610
0
500
3,665
1,177
0
409
3,256
0
20,090
W
2,479
1,061
0
2,863
5,469
2,042
0
2,460
2,667
0
25,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,534
Gold Earned
17,976
202
Minions Killed
160
0
Camps Cleared
0
568,379
Distance Traveled
565,882
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
3,507
585
37
6
0
130,997
1
W
Hera
3,883
647
47
8
0
115,602
1
L
Hel
3,431
572
29
5
0
88,889
1
L
Sylvanus
3,415
569
26
4
0
103,871
1
L
Khepri
4,014
669
33
6
0
119,089
2
L
Izanami
3,243
541
25
4
0
119,056
0
W
Xing Tian
4,047
675
16
3
0
119,933
1
W
Rama
3,693
616
49
8
0
97,072
2
L
Awilix
3,873
646
47
8
0
134,977
0
W
Mulan
4,404
734
53
9
0
104,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role