Player Matchup

Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Koants
Baron Samedi
Level 142
God Stats
6W - 2L
1,593 SR
Queue Stats
95W - 103L
1,469 Elo+
Party 2
Chaac
Chaac
Tyozus
Chaac
Level 141
God Stats
2W - 1L
1,687 SR
Queue Stats
156W - 159L
1,552 Elo+
Party 2
Cupid
Cupid
cawkagtn
Cupid
Level 54
God Stats
12W - 16L
1,429 SR
Queue Stats
89W - 111L
1,356 Elo+
Solo
Hera
Hera
church13579
Hera
Level 109
God Stats
9W - 7L
1,708 SR
Queue Stats
383W - 360L
1,580 Elo+
Solo
Team Averages
Level 121
1,584 SR
1,492 Elo+

VS

Team Averages
Level 95
1,523 SR
1,436 Elo+
Loki
Loki
 
Loki
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Claymorree
Jormungandr
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 23L
1,272 Elo+
Party 1
Janus
Janus
Jandroìd
Janus
Level 67
God Stats
105W - 161L
1,501 SR
Queue Stats
105W - 162L
1,505 Elo+
Party 3
Rama
Rama
NeRoX1336
Rama
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 39L
1,350 Elo+
Party 1
Anubis
Anubis
XeroTix7
Anubis
Level 127
God Stats
17W - 16L
1,616 SR
Queue Stats
916W - 969L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
2 / 0 / 5
8,388
524
5,417
15,270
7,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Koants
Baron Samedi
12
2 / 2 / 8
8,147
509
5,340
12,684
13,013
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
Tyozus
Chaac
14
1 / 1 / 2
8,483
530
5,842
15,587
10,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
cawkagtn
Cupid
12
4 / 6 / 6
7,805
488
4,443
10,976
3,519
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
9 / 1 / 5
9,706
607
16,131
7,036
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
1 / 3 / 2
8,663
541
8,146
13,818
5,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Claymorree
Jormungandr
10
1 / 5 / 5
6,747
422
6,389
15,068
10,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Jandroìd
Janus
4
0 / 1 / 0
5,180
324
1,143
2,039
471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
13
6 / 2 / 1
8,126
508
12,681
9,010
3,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anubis
XeroTix7
Anubis
12
1 / 8 / 3
7,539
471
10,681
16,483
8,356
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
18
Kills
9
10
Deaths
19
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
5
4.5
L
Loki
 
Loki
1
3
2
0.67
L
Jormungandr
Claymorree
Jormungandr
1
5
5
0.7
L
Janus
Jandroìd
Janus
0
1
0
0
W
Baron Samedi
Koants
Baron Samedi
2
2
8
3
L
Rama
6
2
1
3.25
W
Chaac
Tyozus
Chaac
1
1
2
2
L
Anubis
XeroTix7
Anubis
1
8
3
0.31
W
Cupid
cawkagtn
Cupid
4
6
6
1.17
W
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,173
Damage
39,040
61,553
Taken
56,418
36,836
Mitigated
28,166
25,326
Healing
18,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,417
3,375
0
9,141
15,270
7,374
310
3,594
11,656
0
65,739
L
Loki
 
Loki
8,146
3,104
0
6,491
13,818
5,472
0
1,588
12,230
0
70,934
L
Jormungandr
Claymorree
Jormungandr
6,389
1,787
0
3,333
15,068
10,555
0
8,869
6,199
26,350
4,597
L
Janus
Jandroìd
Janus
1,143
232
0
810
2,039
471
0
0
2,039
12,240
0
W
Baron Samedi
Koants
Baron Samedi
5,340
960
720
4,095
12,684
13,013
486
5,370
7,314
28,738
0
L
Rama
12,681
8,886
0
1,890
9,010
3,312
0
2,219
6,791
0
56,143
W
Chaac
Tyozus
Chaac
5,842
1,111
0
7,630
15,587
10,345
1,780
4,529
10,938
0
56,699
L
Anubis
XeroTix7
Anubis
10,681
226
0
5,517
16,483
8,356
0
8,795
7,688
56,946
0
W
Cupid
cawkagtn
Cupid
4,443
2,447
249
2,236
10,976
3,519
0
793
10,183
0
28,750
W
16,131
3,831
0
1,255
7,036
2,585
410
3,141
3,895
85,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,529
Gold Earned
36,255
418
Minions Killed
381
0
Camps Cleared
0
1,535,166
Distance Traveled
1,218,300
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,388
524
88
6
0
355,762
1
L
Loki
8,663
541
126
8
0
323,474
3
L
Jormungandr
6,747
422
40
3
0
287,097
10
L
Janus
5,180
324
32
2
0
71,406
2
W
Baron Samedi
8,147
509
27
2
0
259,510
1
L
Rama
8,126
508
87
5
0
294,426
2
W
Chaac
8,483
530
117
7
0
337,028
2
L
Anubis
7,539
471
96
6
0
241,897
4
W
Cupid
7,805
488
42
3
0
243,521
5
W
Hera
9,706
607
144
9
0
339,345
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role