Player Matchup

Ymir
Ymir
Bronze IV
Capta1nHunter92
Ymir
Bronze IV
Level 57
God Stats
0W - 1L
1,177 SR
Queue Stats
1W - 9L
1,218 MMR
Party 3
Ishtar
Ishtar
Gold IV
Lemur37681
Ishtar
Gold IV
Level 157
God Stats
7W - 16L
1,334 SR
Queue Stats
454W - 448L
1,261 MMR
Solo
Thanatos
Thanatos
Bronze IV
Pk-Virus
Thanatos
Bronze IV
Level 36
God Stats
0W - 2L
1,396 SR
Queue Stats
3W - 11L
1,261 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold IV
SoulGalore
Cu Chulainn
Gold IV
Level 154
God Stats
3W - 2L
1,582 SR
Queue Stats
311W - 308L
1,282 MMR
Solo
Janus
Janus
Silver IV
naru-owo
Janus
Silver IV
Level 115
God Stats
0W - 1L
1,278 SR
Queue Stats
16W - 28L
1,228 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,353 SR
1,250 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,568 SR
1,257 MMR
Artio
Artio
Silver II
Beanboy141
Artio
Silver II
Level 125
God Stats
6W - 5L
1,445 SR
Queue Stats
44W - 44L
1,196 MMR
Party 2
Mulan
Mulan
Gold IV
MrBlouse_T7
Mulan
Gold IV
Level 141
God Stats
10W - 9L
1,556 SR
Queue Stats
205W - 198L
1,372 MMR
Party 1
Nox
Nox
Gold IV
NeverAGoodGame
Nox
Gold IV
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 209L
1,222 MMR
Solo
Awilix
Awilix
Silver II
RAUNCHY RABB1T
Awilix
Silver II
Level 128
God Stats
7W - 3L
1,688 SR
Queue Stats
69W - 67L
1,253 MMR
Party 2
Neith
Neith
Gold IV
SirSchaub
Neith
Gold IV
Level 127
God Stats
6W - 4L
1,649 SR
Queue Stats
294W - 300L
1,243 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,741
397
1,617
12,646
8,123
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
Lemur37681
Ishtar
12
0 / 2 / 2
7,169
422
8,764
10,863
3,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Pk-Virus
Thanatos
11
6 / 9 / 1
7,830
461
4,908
17,043
6,324
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
SoulGalore
Cu Chulainn
13
0 / 4 / 1
7,431
437
6,810
19,653
20,258
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
naru-owo
Janus
12
1 / 6 / 2
7,460
439
5,880
11,095
4,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
ArachneCabrakanKing ArthurDanzaburou

VS

Bans
LancelotMercuryMerlinSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
2 / 2 / 8
8,643
508
3,648
19,279
15,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
5 / 1 / 4
11,041
649
19,565
18,823
17,952
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 0 / 7
8,918
525
5,046
5,975
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
15 / 4 / 1
10,352
609
15,153
12,787
5,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Neith
SirSchaub
Neith
16
2 / 2 / 4
9,230
543
10,083
8,369
4,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
7
Kills
25
25
Deaths
9
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artio
2
2
8
3
L
0
4
1
0.13
L
Ishtar
Lemur37681
Ishtar
0
2
2
0.5
W
5
1
4
7
W
1
0
7
4.5
L
Thanatos
Pk-Virus
Thanatos
6
9
1
0.72
W
15
4
1
3.88
W
Neith
SirSchaub
Neith
2
2
4
2
L
Cu Chulainn
SoulGalore
Cu Chulainn
0
4
1
0.13
L
Janus
naru-owo
Janus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,979
Damage
53,495
71,300
Taken
65,233
42,845
Mitigated
45,138
11,901
Healing
24,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
3,648
635
1,113
5,805
19,279
15,330
626
2,484
16,631
16,615
0
L
1,617
564
0
1,942
12,646
8,123
0
2,348
10,298
21,263
0
L
Ishtar
Lemur37681
Ishtar
8,764
4,968
0
2,004
10,863
3,708
0
1,116
9,747
0
59,408
W
19,565
1,985
49
12,243
18,823
17,952
420
1,992
16,705
623
102,795
W
5,046
176
0
1,000
5,975
2,403
2,020
417
5,496
68,221
0
L
Thanatos
Pk-Virus
Thanatos
4,908
1,191
0
5,793
17,043
6,324
0
2,516
14,527
0
26,209
W
15,153
6,343
0
370
12,787
5,271
72
1,674
10,893
0
63,511
W
Neith
SirSchaub
Neith
10,083
3,445
0
3,671
8,369
4,182
2,156
358
8,011
0
93,679
L
Cu Chulainn
SoulGalore
Cu Chulainn
6,810
1,213
0
1,262
19,653
20,258
0
345
19,308
0
60,084
L
Janus
naru-owo
Janus
5,880
344
0
900
11,095
4,432
0
2,442
8,653
50,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,631
Gold Earned
48,184
359
Minions Killed
539
0
Camps Cleared
0
1,490,878
Distance Traveled
1,654,579
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,643
508
31
2
0
356,849
1
L
Ymir
6,741
397
35
2
0
281,386
3
L
Ishtar
7,169
422
90
5
0
266,025
5
W
Mulan
11,041
649
174
10
0
336,158
2
W
Nox
8,918
525
113
7
0
324,088
1
L
Thanatos
7,830
461
44
3
0
334,873
3
W
Awilix
10,352
609
80
5
0
351,556
0
W
Neith
9,230
543
141
8
0
285,928
4
L
Cu Chulainn
7,431
437
92
5
0
297,433
3
L
Janus
7,460
439
98
6
0
311,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role