Player Matchup

Anubis
Anubis
Gold III
FilthyRiley
Anubis
Gold III
Level 152
God Stats
18W - 15L
1,620 SR
Queue Stats
193W - 186L
1,688 MMR
Party 2
Bakasura
Bakasura
Gold IV
Lambley
Bakasura
Gold IV
Level 140
God Stats
10W - 10L
1,599 SR
Queue Stats
93W - 98L
1,515 MMR
Party 2
Ganesha
Ganesha
Gold III
Poolmez
Ganesha
Gold III
Level 159
God Stats
4W - 9L
1,629 SR
Queue Stats
51W - 65L
1,595 MMR
Solo
Freya
Freya
Platinum V
ToroMat
Freya
Platinum V
Level 69
God Stats
100W - 91L
1,746 SR
Queue Stats
245W - 242L
1,655 MMR
Solo
Horus
Horus
Silver I
TrappedProfessor
Horus
Silver I
Level 129
God Stats
1W - 1L
1,560 SR
Queue Stats
10W - 9L
1,599 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,631 SR
1,610 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 97
1,650 SR
1,606 MMR
Cupid
Cupid
Gold I
Krvpted
Cupid
Gold I
Level 129
God Stats
9W - 5L
1,702 SR
Queue Stats
186W - 178L
1,503 MMR
Party 1
Khepri
Khepri
Gold IV
Obséquio
Khepri
Gold IV
Level 52
God Stats
3W - 3L
1,715 SR
Queue Stats
11W - 14L
1,618 MMR
Solo
Janus
Janus
Bronze III
Ryedex
Janus
Bronze III
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,600 MMR
Solo
Mulan
Mulan
Gold II
Skullpie
Mulan
Gold II
Level 119
God Stats
2W - 1L
1,736 SR
Queue Stats
75W - 65L
1,538 MMR
Solo
Awilix
Awilix
Platinum II
iAtoKs
Awilix
Platinum II
Level 124
God Stats
88W - 79L
1,596 SR
Queue Stats
224W - 223L
1,772 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
2 / 3 / 4
10,985
458
9,028
16,746
10,064
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Lambley
Bakasura
20
10 / 5 / 1
13,158
548
16,870
23,503
11,583
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ganesha
Poolmez
Ganesha
16
0 / 6 / 5
10,149
423
5,095
25,835
25,008
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Freya
ToroMat
Freya
19
1 / 3 / 4
12,134
506
13,560
21,843
10,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
2 / 7 / 7
11,044
460
11,094
26,758
34,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
Guan YuYu HuangXbalanque

VS

Bans
King ArthurSusanoKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Krvpted
Cupid
20
8 / 1 / 7
13,925
580
29,250
17,023
8,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Obséquio
Khepri
18
2 / 2 / 17
11,373
474
6,890
14,738
17,525
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Janus
Ryedex
Janus
20
5 / 1 / 5
12,662
528
13,416
9,556
4,687
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Skullpie
Mulan
20
6 / 6 / 7
13,636
568
23,202
28,352
31,050
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
iAtoKs
Awilix
18
3 / 5 / 11
11,772
491
17,660
19,696
8,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
71
15
Kills
24
24
Deaths
15
21
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
3
4
1.33
W
Cupid
Krvpted
Cupid
8
1
7
11.5
L
Bakasura
Lambley
Bakasura
10
5
1
2.1
W
Khepri
Obséquio
Khepri
2
2
17
5.25
L
Ganesha
Poolmez
Ganesha
0
6
5
0.42
W
Janus
Ryedex
Janus
5
1
5
7.5
W
Mulan
Skullpie
Mulan
6
6
7
1.58
L
Freya
ToroMat
Freya
1
3
4
1
L
2
7
7
0.79
W
Awilix
iAtoKs
Awilix
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,647
Damage
90,418
114,685
Taken
89,365
91,814
Mitigated
70,498
35,161
Healing
27,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
9,028
247
0
5,765
16,746
10,064
0
7,477
8,964
90,118
67
W
Cupid
Krvpted
Cupid
29,250
16,052
819
8,787
17,023
8,730
2,933
7,293
9,020
0
153,404
L
Bakasura
Lambley
Bakasura
16,870
10,434
0
3,564
23,503
11,583
0
2,873
20,508
58
83,542
W
Khepri
Obséquio
Khepri
6,890
340
699
1,598
14,738
17,525
404
6,981
7,303
30,287
1,504
L
Ganesha
Poolmez
Ganesha
5,095
384
2,524
4,446
25,835
25,008
0
4,292
21,443
30,986
0
W
Janus
Ryedex
Janus
13,416
503
0
914
9,556
4,687
159
2,036
7,219
110,948
0
W
Mulan
Skullpie
Mulan
23,202
3,417
0
8,665
28,352
31,050
1,341
5,346
21,378
774
113,852
L
Freya
ToroMat
Freya
13,560
3,313
0
10,643
21,843
10,691
792
2,673
19,134
109,390
0
L
11,094
4,177
607
7,612
26,758
34,468
0
2,800
23,859
192
68,109
W
Awilix
iAtoKs
Awilix
17,660
7,696
0
6,050
19,696
8,506
1,568
6,499
12,390
46
116,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,470
Gold Earned
63,368
610
Minions Killed
778
0
Camps Cleared
0
2,212,778
Distance Traveled
2,349,606
29
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,985
458
172
7
0
444,159
8
W
Cupid
13,925
580
222
9
0
452,100
5
L
Bakasura
13,158
548
119
5
0
535,901
2
W
Khepri
11,373
474
38
2
0
470,315
10
L
Ganesha
10,149
423
20
1
0
433,765
3
W
Janus
12,662
528
206
9
0
509,022
2
W
Mulan
13,636
568
182
8
0
411,012
4
L
Freya
12,134
506
195
8
0
426,078
10
L
Horus
11,044
460
104
4
0
372,875
6
W
Awilix
11,772
491
130
5
0
507,157
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role