Player Matchup

Apollo
Apollo
 
Apollo
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rkyotan
Cu Chulainn
Level 88
God Stats
4W - 1L
1,531 SR
Queue Stats
103W - 84L
1,552 Elo+
Party 1
Yemoja
Yemoja
Vauss1292
Yemoja
Level 129
God Stats
3W - 1L
1,631 SR
Queue Stats
132W - 126L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
mtallarito
Cthulhu
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 144L
1,486 Elo+
Solo
Discordia
Discordia
xOSAx VICI0US
Discordia
Level 155
God Stats
3W - 1L
1,183 SR
Queue Stats
317W - 352L
1,455 Elo+
Solo
Team Averages
Level 122
1,469 SR
1,499 Elo+

VS

Team Averages
Level 103
1,564 SR
1,527 Elo+
Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
EmayemMSC
Tiamat
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Cerberus
Cerberus
LDJ5144
Cerberus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,691 Elo+
Party 3
Apollo
Apollo
NSNxETERNAL
Apollo
Level 65
God Stats
2W - 1L
1,818 SR
Queue Stats
102W - 125L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
2 / 3 / 7
8,777
731
16,169
12,602
5,916
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Rkyotan
Cu Chulainn
17
7 / 4 / 5
9,828
819
14,543
19,668
14,029
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
Vauss1292
Yemoja
17
3 / 0 / 7
9,031
753
6,112
9,157
9,167
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cthulhu
mtallarito
Cthulhu
15
1 / 1 / 7
8,576
715
11,588
12,817
11,292
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
xOSAx VICI0US
Discordia
14
1 / 1 / 9
8,337
695
11,176
2,227
758
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
3 / 3 / 5
8,659
722
11,400
14,257
9,937
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Aphrodite
 
Aphrodite
14
1 / 2 / 5
7,868
656
5,800
13,917
9,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
EmayemMSC
Tiamat
15
1 / 3 / 5
8,421
702
6,556
10,191
8,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
LDJ5144
Cerberus
14
1 / 3 / 6
8,400
700
10,454
14,173
12,252
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Apollo
13
2 / 3 / 2
7,690
641
6,906
11,791
6,118
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
31
14
Kills
8
9
Deaths
14
35
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
3
7
1.83
L
Loki
 
Loki
3
3
5
1.83
L
Aphrodite
 
Aphrodite
1
2
5
1.75
L
Tiamat
EmayemMSC
Tiamat
1
3
5
1.17
L
Cerberus
LDJ5144
Cerberus
1
3
6
1.33
L
Apollo
2
3
2
1
W
Cu Chulainn
Rkyotan
Cu Chulainn
7
4
5
2.38
W
Yemoja
Vauss1292
Yemoja
3
0
7
6.5
W
Cthulhu
mtallarito
Cthulhu
1
1
7
4.5
W
Discordia
xOSAx VICI0US
Discordia
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,588
Damage
41,116
56,471
Taken
64,329
41,162
Mitigated
45,678
25,306
Healing
32,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
16,169
7,583
1,216
2,151
12,602
5,916
257
5,489
6,739
0
28,080
L
Loki
 
Loki
11,400
1,647
0
2,101
14,257
9,937
0
7,234
7,023
70
23,821
L
Aphrodite
 
Aphrodite
5,800
890
10,304
9,292
13,917
9,118
0
7,183
6,734
15,863
0
L
Tiamat
EmayemMSC
Tiamat
6,556
1,341
0
1,774
10,191
8,253
0
4,755
5,436
15,763
0
L
Cerberus
LDJ5144
Cerberus
10,454
312
615
4,257
14,173
12,252
0
4,759
9,414
20,300
0
L
Apollo
6,906
4,479
2,382
1,918
11,791
6,118
0
5,187
6,604
0
12,388
W
Cu Chulainn
Rkyotan
Cu Chulainn
14,543
1,453
470
4,367
19,668
14,029
0
7,038
12,416
326
29,007
W
Yemoja
Vauss1292
Yemoja
6,112
1,774
8,368
2,119
9,157
9,167
719
3,921
5,028
12,782
0
W
Cthulhu
mtallarito
Cthulhu
11,588
619
2,278
1,986
12,817
11,292
72
4,622
8,008
25,529
0
W
Discordia
xOSAx VICI0US
Discordia
11,176
440
1,908
443
2,227
758
273
739
1,400
18,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,549
Gold Earned
41,038
135
Minions Killed
133
0
Camps Cleared
0
1,133,769
Distance Traveled
1,112,586
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,777
731
37
3
0
201,605
2
L
Loki
8,659
722
23
2
0
242,932
0
L
Aphrodite
7,868
656
24
2
0
250,647
0
L
Tiamat
8,421
702
22
2
0
187,043
0
L
Cerberus
8,400
700
48
4
0
225,090
1
L
Apollo
7,690
641
16
1
0
206,874
0
W
Cu Chulainn
9,828
819
28
2
0
213,819
0
W
Yemoja
9,031
753
16
1
0
217,093
0
W
Cthulhu
8,576
715
34
3
0
253,100
0
W
Discordia
8,337
695
20
2
0
248,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role