Player Matchup

Tsukuyomi
Tsukuyomi
Hydrodyne626
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,582 Elo+
Party 1
Zhong Kui
Zhong Kui
Ullr6
Zhong Kui
Level 147
God Stats
0W - 2L
1,273 SR
Queue Stats
115W - 77L
1,612 Elo+
Party 1
Sun Wukong
Sun Wukong
Yemoja3
Sun Wukong
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 77L
1,533 Elo+
Party 1
Team Averages
Level 77
1,424 SR
1,576 Elo+

VS

Team Averages
Level 105
1,352 SR
1,370 Elo+
Anubis
Anubis
MrWhopperMan
Anubis
Level 64
God Stats
11W - 9L
1,499 SR
Queue Stats
22W - 33L
1,345 Elo+
Solo
Artemis
Artemis
Pyrocharge
Artemis
Level 123
God Stats
4W - 7L
1,265 SR
Queue Stats
103W - 178L
1,381 Elo+
Party 2
Cerberus
Cerberus
SkykiIler
Cerberus
Level 128
God Stats
8W - 19L
1,293 SR
Queue Stats
106W - 185L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hydrodyne626
Tsukuyomi
12
1 / 4 / 8
9,046
603
3,976
8,536
3,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
Ullr6
Zhong Kui
18
12 / 2 / 6
12,417
828
27,405
18,506
13,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sun Wukong
Yemoja3
Sun Wukong
15
5 / 4 / 9
10,756
717
7,699
13,390
8,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
3 / 9 / 5
10,825
722
11,172
15,417
7,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Pyrocharge
Artemis
14
2 / 6 / 5
9,861
657
10,211
11,595
4,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
SkykiIler
Cerberus
17
5 / 3 / 5
12,579
839
8,938
17,440
18,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
18
Kills
10
10
Deaths
18
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Hydrodyne626
Tsukuyomi
1
4
8
1.25
W
Anubis
3
9
5
0.61
W
Artemis
Pyrocharge
Artemis
2
6
5
0.75
W
Cerberus
SkykiIler
Cerberus
5
3
5
2.5
L
Zhong Kui
Ullr6
Zhong Kui
12
2
6
7.5
L
Sun Wukong
Yemoja3
Sun Wukong
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,080
Damage
30,321
40,432
Taken
44,452
25,720
Mitigated
30,161
13,103
Healing
7,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Hydrodyne626
Tsukuyomi
3,976
1,132
0
1,035
8,536
3,026
67
3,358
5,178
0
14,656
W
Anubis
11,172
1,018
0
3,825
15,417
7,327
1,229
10,943
4,474
44,745
0
W
Artemis
Pyrocharge
Artemis
10,211
5,598
0
472
11,595
4,635
576
7,921
3,674
0
40,758
W
Cerberus
SkykiIler
Cerberus
8,938
985
0
3,550
17,440
18,199
626
8,708
8,732
27,547
0
L
Zhong Kui
Ullr6
Zhong Kui
27,405
6,043
0
10,223
18,506
13,907
895
9,918
8,588
70,789
0
L
Sun Wukong
Yemoja3
Sun Wukong
7,699
1,325
0
1,845
13,390
8,787
202
8,084
5,306
0
35,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,219
Gold Earned
33,265
175
Minions Killed
175
7
Camps Cleared
7
665,997
Distance Traveled
751,839
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,046
603
17
1
2
157,707
1
W
Anubis
10,825
722
69
5
2
214,926
6
W
Artemis
9,861
657
52
3
2
249,638
0
W
Cerberus
12,579
839
54
4
3
287,275
4
L
Zhong Kui
12,417
828
88
6
4
235,889
0
L
Sun Wukong
10,756
717
70
5
1
272,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role