Player Matchup

Neith
Neith
BigQue
Neith
Level 55
God Stats
2W - 0L
1,311 SR
Queue Stats
6W - 1L
1,699 Elo+
Party 1
Cabrakan
Cabrakan
MojoMaddie
Cabrakan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,554 Elo+
Party 1
Agni
Agni
zoe420blazeit
Agni
Level 22
God Stats
1W - 0L
1,340 SR
Queue Stats
66W - 45L
1,508 Elo+
Party 1
Team Averages
Level 33
1,384 SR
1,587 Elo+

VS

Team Averages
Level 70
1,572 SR
1,351 Elo+
Kuzenbo
Kuzenbo
Babaloo8
Kuzenbo
Level 101
God Stats
17W - 22L
1,420 SR
Queue Stats
176W - 225L
1,369 Elo+
Solo
Danzaburou
Danzaburou
Carlitoseda10
Danzaburou
Level 33
God Stats
0W - 3L
1,363 SR
Queue Stats
11W - 29L
1,171 Elo+
Solo
Scylla
Scylla
Chubs45
Scylla
Level 77
God Stats
5W - 2L
1,933 SR
Queue Stats
33W - 26L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BigQue
Neith
13
3 / 0 / 5
8,946
688
10,261
7,814
3,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
MojoMaddie
Cabrakan
14
3 / 0 / 5
9,175
706
9,381
9,044
6,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 2 / 6
8,739
672
3,846
5,953
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Babaloo8
Kuzenbo
10
1 / 6 / 0
7,694
592
2,867
19,724
22,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Carlitoseda10
Danzaburou
3
0 / 0 / 0
6,254
481
0
0
0
Scylla
Chubs45
Scylla
14
1 / 2 / 0
8,322
640
8,161
6,082
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
8
Kills
2
2
Deaths
8
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Babaloo8
Kuzenbo
1
6
0
0.17
W
Neith
BigQue
Neith
3
0
5
5.5
L
Danzaburou
Carlitoseda10
Danzaburou
0
0
0
0
L
Scylla
Chubs45
Scylla
1
2
0
0.5
W
Cabrakan
MojoMaddie
Cabrakan
3
0
5
5.5
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,488
Damage
11,028
22,811
Taken
25,806
12,097
Mitigated
25,136
10,259
Healing
2,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Babaloo8
Kuzenbo
2,867
1,014
0
2,580
19,724
22,591
0
9,846
9,375
9,487
0
W
Neith
BigQue
Neith
10,261
4,959
0
4,386
7,814
3,116
706
3,520
4,294
0
43,222
L
Danzaburou
Carlitoseda10
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
Chubs45
Scylla
8,161
322
0
250
6,082
2,545
0
2,859
3,097
39,997
0
W
Cabrakan
MojoMaddie
Cabrakan
9,381
1,138
392
4,303
9,044
6,551
593
3,864
5,180
32,179
0
W
3,846
125
0
1,178
5,953
2,430
1,450
4,062
1,891
21,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,860
Gold Earned
22,270
150
Minions Killed
83
8
Camps Cleared
2
646,904
Distance Traveled
381,443
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,694
592
10
1
1
170,024
2
W
Neith
8,946
688
52
4
1
211,276
0
L
Danzaburou
6,254
481
0
0
0
0
0
L
Scylla
8,322
640
73
6
1
211,419
2
W
Cabrakan
9,175
706
51
4
4
222,656
3
W
Agni
8,739
672
47
4
3
212,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role