Player Matchup

Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
PRicanAJ
Guan Yu
Level 160
God Stats
6W - 3L
1,447 SR
Queue Stats
230W - 168L
1,657 Elo+
Party 2
Xbalanque
Xbalanque
TheInFamousBean
Xbalanque
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,394 Elo+
Solo
Team Averages
Level 118
1,482 SR
1,517 Elo+

VS

Team Averages
Level 61
1,408 SR
1,302 Elo+
Xing Tian
Xing Tian
Nielmorek
Xing Tian
Level 85
God Stats
0W - 1L
1,617 SR
Queue Stats
26W - 34L
1,439 Elo+
Solo
Lancelot
Lancelot
Stoner420qc666
Lancelot
Level 53
God Stats
0W - 2L
1,196 SR
Queue Stats
17W - 35L
1,250 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
poke420
Ah Muzen Cab
Level 46
God Stats
0W - 3L
1,410 SR
Queue Stats
7W - 19L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
7 / 1 / 7
9,557
796
17,041
8,810
4,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
PRicanAJ
Guan Yu
14
6 / 3 / 8
9,246
771
11,650
12,313
15,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
TheInFamousBean
Xbalanque
13
2 / 1 / 9
8,603
717
8,425
7,803
3,255
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Nielmorek
Xing Tian
13
2 / 4 / 3
8,890
741
6,642
19,393
17,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Earring

Mystical Earring

+15
Mp 5

Lancelot
12
0 / 6 / 3
7,606
634
4,701
12,864
6,640
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
poke420
Ah Muzen Cab
12
3 / 5 / 1
8,097
675
10,723
12,895
5,349
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
15
Kills
5
5
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
1
7
10.5
L
Xing Tian
Nielmorek
Xing Tian
2
4
3
0.88
W
Guan Yu
PRicanAJ
Guan Yu
6
3
8
3.33
L
Lancelot
0
6
3
0.25
W
Xbalanque
TheInFamousBean
Xbalanque
2
1
9
6.5
L
Ah Muzen Cab
poke420
Ah Muzen Cab
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,116
Damage
22,066
28,926
Taken
45,152
22,644
Mitigated
29,713
11,767
Healing
5,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,041
6,999
0
4,628
8,810
4,152
130
2,145
6,665
40,079
4,765
L
Xing Tian
Nielmorek
Xing Tian
6,642
730
0
3,439
19,393
17,724
0
6,694
11,992
19,362
0
W
Guan Yu
PRicanAJ
Guan Yu
11,650
1,147
891
5,471
12,313
15,237
0
2,378
9,935
270
26,052
L
Lancelot
4,701
919
0
150
12,864
6,640
728
3,696
8,825
59
19,603
W
Xbalanque
TheInFamousBean
Xbalanque
8,425
4,650
0
777
7,803
3,255
0
2,545
5,258
0
22,901
L
Ah Muzen Cab
poke420
Ah Muzen Cab
10,723
4,195
0
1,995
12,895
5,349
342
5,557
7,239
0
33,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,406
Gold Earned
24,593
147
Minions Killed
113
7
Camps Cleared
3
612,761
Distance Traveled
643,199
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,557
796
80
7
3
221,224
4
L
Xing Tian
8,890
741
26
2
2
199,128
0
W
Guan Yu
9,246
771
25
2
4
210,738
2
L
Lancelot
7,606
634
36
3
0
236,139
2
W
Xbalanque
8,603
717
42
4
0
180,799
0
L
Ah Muzen Cab
8,097
675
51
4
1
207,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role