Player Matchup

Skadi
Skadi
BMMelater
Skadi
Level 157
God Stats
2W - 3L
1,071 SR
Queue Stats
274W - 211L
1,729 Elo+
Party 2
Ne Zha
Ne Zha
Bolevshik
Ne Zha
Level 151
God Stats
10W - 6L
1,658 SR
Queue Stats
319W - 195L
1,715 Elo+
Party 2
Vulcan
Vulcan
KentBeef
Vulcan
Level 156
God Stats
7W - 4L
1,697 SR
Queue Stats
300W - 216L
1,722 Elo+
Party 2
The Morrigan
The Morrigan
XDHeheXDD
The Morrigan
Level 149
God Stats
3W - 1L
1,513 SR
Queue Stats
274W - 198L
1,749 Elo+
Party 2
Serqet
Serqet
iamfish66
Serqet
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 44L
1,825 Elo+
Party 2
Team Averages
Level 126
1,488 SR
1,748 Elo+

VS

Team Averages
Level 82
1,455 SR
1,495 Elo+
Morgan Le Fay
Morgan Le Fay
CMKira
Morgan Le Fay
Level 134
God Stats
3W - 14L
1,380 SR
Queue Stats
329W - 331L
1,490 Elo+
Solo
Guan Yu
Guan Yu
KevinDuffleButts
Guan Yu
Level 103
God Stats
1W - 2L
1,530 SR
Queue Stats
110W - 120L
1,516 Elo+
Party 1
Bacchus
Bacchus
Llebrab
Bacchus
Level 49
God Stats
6W - 5L
1,621 SR
Queue Stats
41W - 44L
1,619 Elo+
Solo
Medusa
Medusa
OrestesK
Medusa
Level 44
God Stats
0W - 4L
1,505 SR
Queue Stats
5W - 12L
1,340 Elo+
Solo
Thanatos
Thanatos
downsyndrome87
Thanatos
Level 82
God Stats
0W - 3L
1,237 SR
Queue Stats
142W - 147L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BMMelater
Skadi
16
6 / 3 / 7
9,842
579
10,662
11,259
5,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
Bolevshik
Ne Zha
17
11 / 1 / 10
10,824
637
17,205
16,002
9,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
KentBeef
Vulcan
17
4 / 0 / 8
10,265
604
10,942
9,316
4,430
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
XDHeheXDD
The Morrigan
13
3 / 2 / 9
8,717
513
8,442
9,839
9,157
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
iamfish66
Serqet
16
3 / 1 / 7
9,741
573
6,026
12,447
11,528
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CMKira
Morgan Le Fay
12
1 / 5 / 2
7,938
467
8,414
12,470
5,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 3
8,625
507
7,649
14,173
16,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Llebrab
Bacchus
10
1 / 4 / 3
7,765
457
6,530
16,135
18,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
OrestesK
Medusa
12
1 / 7 / 1
8,185
481
7,890
14,906
7,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
11
3 / 7 / 1
7,503
441
4,790
17,127
6,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
27
Kills
7
7
Deaths
27
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Skadi
BMMelater
Skadi
6
3
7
3.17
W
Ne Zha
Bolevshik
Ne Zha
11
1
10
16
L
Morgan Le Fay
CMKira
Morgan Le Fay
1
5
2
0.4
W
Vulcan
KentBeef
Vulcan
4
0
8
8
L
1
4
3
0.63
L
Bacchus
Llebrab
Bacchus
1
4
3
0.63
L
Medusa
OrestesK
Medusa
1
7
1
0.21
W
The Morrigan
XDHeheXDD
The Morrigan
3
2
9
3.75
L
Thanatos
3
7
1
0.5
W
Serqet
iamfish66
Serqet
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,277
Damage
35,273
58,863
Taken
74,811
39,686
Mitigated
54,120
14,808
Healing
19,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
BMMelater
Skadi
10,662
4,339
0
788
11,259
5,234
2,675
4,795
6,415
0
91,222
W
Ne Zha
Bolevshik
Ne Zha
17,205
5,311
0
6,890
16,002
9,337
0
4,243
11,621
0
98,843
L
Morgan Le Fay
CMKira
Morgan Le Fay
8,414
1,719
63
2,804
12,470
5,731
0
2,126
10,152
58,735
0
W
Vulcan
KentBeef
Vulcan
10,942
2,546
0
2,634
9,316
4,430
0
1,937
7,379
85,205
2,677
L
7,649
1,024
133
4,692
14,173
16,114
0
2,636
11,089
0
55,509
L
Bacchus
Llebrab
Bacchus
6,530
1,425
0
2,857
16,135
18,495
0
4,558
11,238
29,985
0
L
Medusa
OrestesK
Medusa
7,890
2,828
0
1,445
14,906
7,112
1,290
5,428
9,478
0
67,144
W
The Morrigan
XDHeheXDD
The Morrigan
8,442
1,192
0
1,996
9,839
9,157
413
3,043
6,691
24,341
3,531
L
Thanatos
4,790
865
0
7,469
17,127
6,668
0
1,777
15,105
0
43,355
W
Serqet
iamfish66
Serqet
6,026
492
0
2,500
12,447
11,528
123
1,336
10,213
218
57,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,389
Gold Earned
40,016
584
Minions Killed
394
0
Camps Cleared
0
1,768,811
Distance Traveled
1,544,825
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,842
579
140
8
0
325,417
6
W
Ne Zha
10,824
637
132
8
0
401,848
0
L
Morgan Le Fay
7,938
467
97
6
0
284,852
4
W
Vulcan
10,265
604
158
9
0
339,578
1
L
Guan Yu
8,625
507
108
6
0
345,220
3
L
Bacchus
7,765
457
32
2
0
318,981
7
L
Medusa
8,185
481
95
6
0
275,274
4
W
The Morrigan
8,717
513
34
2
0
309,747
3
L
Thanatos
7,503
441
62
4
0
320,498
0
W
Serqet
9,741
573
120
7
0
392,221
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role