Player Matchup

Kuzenbo
Kuzenbo
Platinum II
 
Kuzenbo
Platinum II
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum I
Ambieent
Neith
Platinum I
Level 88
God Stats
2W - 1L
1,856 SR
Queue Stats
64W - 64L
1,954 MMR
Solo
Fenrir
Fenrir
Diamond V
Cömëthazine
Fenrir
Diamond V
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 79L
2,094 MMR
Solo
Agni
Agni
Diamond V
Ragel3ss
Agni
Diamond V
Level 79
God Stats
76W - 57L
1,710 SR
Queue Stats
433W - 431L
2,010 MMR
Solo
Tyr
Tyr
Diamond III
Ảyame
Tyr
Diamond III
Level 124
God Stats
1W - 10L
1,150 SR
Queue Stats
309W - 308L
2,096 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 97
1,543 SR
1,931 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,592 SR
2,023 MMR
Yu Huang
Yu Huang
Platinum IV
Hnaz26
Yu Huang
Platinum IV
Level 160
God Stats
2W - 1L
1,793 SR
Queue Stats
258W - 263L
1,924 MMR
Party 1
Amaterasu
Amaterasu
Diamond II
NikaFruit
Amaterasu
Diamond II
Level 160
God Stats
6W - 5L
1,670 SR
Queue Stats
392W - 371L
2,166 MMR
Party 2
Vulcan
Vulcan
Diamond III
NikaNikaFruit
Vulcan
Diamond III
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
235W - 230L
2,164 MMR
Party 2
Da Ji
Da Ji
Platinum IV
YisúsCrist
Da Ji
Platinum IV
Level 91
God Stats
5W - 7L
1,418 SR
Queue Stats
81W - 71L
1,976 MMR
Party 1
Mulan
Mulan
Platinum I
edwin497
Mulan
Platinum I
Level 159
God Stats
5W - 1L
1,576 SR
Queue Stats
140W - 136L
1,883 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
2 / 3 / 2
6,050
465
5,511
12,888
12,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
Ambieent
Neith
10
1 / 4 / 5
6,332
487
6,652
10,520
3,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
2 / 1 / 4
5,968
459
3,090
10,439
4,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
10
1 / 4 / 1
6,056
466
4,034
8,176
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tyr
10
0 / 3 / 0
6,188
476
3,844
11,968
5,867
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SusanoCabrakanGuan YuCupid

VS

Bans
LancelotKaliKhepriAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Hnaz26
Yu Huang
12
3 / 1 / 3
7,610
585
7,993
6,178
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Amaterasu
NikaFruit
Amaterasu
13
3 / 0 / 1
7,662
589
8,641
10,109
12,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 1 / 3
7,496
577
7,533
4,850
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
4 / 3 / 3
7,602
585
6,840
11,429
4,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mulan
edwin497
Mulan
11
3 / 1 / 4
6,455
497
5,820
9,678
6,812
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
6
Kills
15
15
Deaths
6
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
3
2
1
L
Neith
Ambieent
Neith
1
4
5
0.88
L
2
1
4
4
W
Yu Huang
Hnaz26
Yu Huang
3
1
3
4.5
W
Amaterasu
NikaFruit
Amaterasu
3
0
1
3.5
W
2
1
3
3.5
L
Agni
1
4
1
0.38
W
4
3
3
1.83
W
Mulan
edwin497
Mulan
3
1
4
5
L
Tyr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,131
Damage
36,827
53,991
Taken
42,244
29,806
Mitigated
28,101
16,221
Healing
11,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,511
2,741
154
3,419
12,888
12,899
0
5,650
7,198
16,100
0
L
Neith
Ambieent
Neith
6,652
2,042
0
3,900
10,520
3,761
0
5,365
5,155
0
45,538
L
3,090
1,415
0
3,153
10,439
4,765
0
1,213
9,081
0
39,966
W
Yu Huang
Hnaz26
Yu Huang
7,993
809
0
469
6,178
2,524
0
2,058
4,120
54,172
0
W
Amaterasu
NikaFruit
Amaterasu
8,641
2,108
0
3,857
10,109
12,396
0
677
9,432
0
53,790
W
7,533
2,122
0
617
4,850
1,833
0
1,077
3,773
63,976
1,573
L
Agni
4,034
72
0
1,615
8,176
2,514
0
3,118
5,013
39,621
0
W
6,840
2,717
0
4,338
11,429
4,536
768
3,180
8,249
0
50,631
W
Mulan
edwin497
Mulan
5,820
1,333
0
1,805
9,678
6,812
0
2,553
7,125
0
29,342
L
Tyr
3,844
1,653
0
3,980
11,968
5,867
0
167
11,047
0
44,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,594
Gold Earned
36,825
328
Minions Killed
473
0
Camps Cleared
0
1,218,977
Distance Traveled
1,303,115
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,050
465
24
2
0
235,433
8
L
Neith
6,332
487
80
6
0
226,601
1
L
Fenrir
5,968
459
52
4
0
289,767
0
W
Yu Huang
7,610
585
92
7
0
243,018
7
W
Amaterasu
7,662
589
105
8
0
270,959
0
W
Vulcan
7,496
577
127
10
0
265,702
1
L
Agni
6,056
466
78
6
0
239,037
2
W
Da Ji
7,602
585
107
8
0
270,475
5
W
Mulan
6,455
497
42
3
0
252,961
2
L
Tyr
6,188
476
94
7
0
228,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role