Player Matchup

Ishtar
Ishtar
Firkos
Ishtar
Level 57
God Stats
7W - 11L
1,272 SR
Queue Stats
16W - 37L
1,281 Elo+
Party 1
Chaac
Chaac
Omeerta
Chaac
Level 89
God Stats
2W - 3L
1,495 SR
Queue Stats
43W - 61L
1,340 Elo+
Party 1
Kukulkan
Kukulkan
tikeming
Kukulkan
Level 55
God Stats
16W - 26L
1,442 SR
Queue Stats
16W - 26L
1,305 Elo+
Party 1
Team Averages
Level 67
1,403 SR
1,309 Elo+

VS

Team Averages
Level 62
1,457 SR
1,217 Elo+
Kuzenbo
Kuzenbo
B2RadSter
Kuzenbo
Level 113
God Stats
6W - 4L
1,473 SR
Queue Stats
31W - 57L
1,249 Elo+
Party 2
Cupid
Cupid
Nephilim179050
Cupid
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,229 Elo+
Party 2
Sol
Sol
TheRealTrapTeam
Sol
Level 59
God Stats
0W - 1L
1,397 SR
Queue Stats
57W - 90L
1,174 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Firkos
Ishtar
15
2 / 1 / 6
10,880
640
16,501
12,239
5,508
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Omeerta
Chaac
17
5 / 3 / 4
11,310
665
19,018
22,021
23,014
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
tikeming
Kukulkan
16
2 / 0 / 6
11,072
651
16,997
10,168
4,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
B2RadSter
Kuzenbo
13
1 / 5 / 3
9,889
582
9,290
24,795
42,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 2 / 2
10,298
606
10,884
16,615
7,781
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 2 / 2
10,234
602
13,825
19,809
8,311
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
9
Kills
4
4
Deaths
9
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
B2RadSter
Kuzenbo
1
5
3
0.5
W
Ishtar
Firkos
Ishtar
2
1
6
5
L
2
2
2
1.5
W
Chaac
Omeerta
Chaac
5
3
4
2.33
L
1
2
2
1
W
Kukulkan
tikeming
Kukulkan
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,516
Damage
33,999
44,428
Taken
61,219
33,272
Mitigated
58,612
13,654
Healing
20,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
B2RadSter
Kuzenbo
9,290
3,026
646
5,340
24,795
42,520
0
7,817
16,468
22,204
0
W
Ishtar
Firkos
Ishtar
16,501
10,427
445
4,463
12,239
5,508
692
7,299
4,940
0
45,297
L
10,884
7,938
1,624
5,025
16,615
7,781
755
3,211
13,256
0
38,754
W
Chaac
Omeerta
Chaac
19,018
3,726
0
5,972
22,021
23,014
717
9,850
12,171
0
44,714
L
13,825
2,261
610
6,910
19,809
8,311
968
5,447
14,066
39,775
0
W
Kukulkan
tikeming
Kukulkan
16,997
1,520
522
2,252
10,168
4,750
1,227
6,853
3,315
54,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,262
Gold Earned
30,421
200
Minions Killed
125
10
Camps Cleared
5
994,967
Distance Traveled
877,915
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,889
582
13
1
1
285,487
0
W
Ishtar
10,880
640
48
3
3
312,570
4
L
Cupid
10,298
606
58
3
2
276,330
0
W
Chaac
11,310
665
46
3
1
333,444
3
L
Sol
10,234
602
54
3
2
316,098
1
W
Kukulkan
11,072
651
106
6
6
348,953
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role