Player Matchup

Tyr
Tyr
Platinum III
 
Tyr
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold II
DrHakim
Ymir
Gold II
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 4L
1,942 MMR
Party 1
Susano
Susano
Platinum III
PridePrussian
Susano
Platinum III
Level 59
God Stats
17W - 11L
1,538 SR
Queue Stats
259W - 250L
1,970 MMR
Solo
Chronos
Chronos
Gold II
SanDasTeuR
Chronos
Gold II
Level 96
God Stats
2W - 4L
1,559 SR
Queue Stats
99W - 94L
1,841 MMR
Party 1
Ah Puch
Ah Puch
Platinum I
VisiblyRed
Ah Puch
Platinum I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 206L
1,976 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 107
1,519 SR
1,846 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 123
1,524 SR
2,123 MMR
Athena
Athena
Platinum III
 
Athena
Platinum III
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum III
AmygdalaVI
Xbalanque
Platinum III
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 30L
1,838 MMR
Solo
Da Ji
Da Ji
Masters
Archiebaker
Da Ji
Masters
Level 160
God Stats
11W - 8L
1,618 SR
Queue Stats
238W - 206L
2,794 MMR
Party 2
Hades
Hades
Masters
Joomppe
Hades
Masters
Level 149
God Stats
1W - 0L
1,504 SR
Queue Stats
206W - 215L
2,648 MMR
Party 2
Merlin
Merlin
Platinum IV
Shaaaarp
Merlin
Platinum IV
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 118L
1,838 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
1 / 4 / 2
10,118
460
11,888
27,574
26,621
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ymir
DrHakim
Ymir
13
1 / 6 / 8
9,027
410
6,476
30,347
29,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 6 / 4
10,131
461
13,186
21,304
9,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
SanDasTeuR
Chronos
18
2 / 6 / 2
11,582
526
8,985
28,436
11,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
VisiblyRed
Ah Puch
16
1 / 4 / 6
10,089
459
14,118
17,214
6,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
King ArthurYu HuangAh Muzen Cab

VS

Bans
KhepriKaliCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
1 / 6 / 11
10,962
498
6,428
22,908
24,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
AmygdalaVI
Xbalanque
20
7 / 0 / 10
14,514
660
24,656
17,092
8,414
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
12 / 1 / 9
14,026
638
26,488
22,813
11,640
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
Joomppe
Hades
20
5 / 1 / 9
14,606
664
22,592
23,286
15,258
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
Shaaaarp
Merlin
18
1 / 2 / 8
12,228
556
14,874
10,110
4,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
73
10
Kills
26
26
Deaths
10
22
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
4
2
0.5
W
Athena
 
Athena
1
6
11
1.08
W
Xbalanque
AmygdalaVI
Xbalanque
7
0
10
12
W
12
1
9
16.5
L
Ymir
DrHakim
Ymir
1
6
8
0.83
W
Hades
Joomppe
Hades
5
1
9
9.5
L
5
6
4
1.17
L
Chronos
SanDasTeuR
Chronos
2
6
2
0.5
W
Merlin
Shaaaarp
Merlin
1
2
8
2.5
L
Ah Puch
VisiblyRed
Ah Puch
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,653
Damage
95,038
124,875
Taken
96,209
83,348
Mitigated
64,399
38,896
Healing
40,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
11,888
814
0
9,872
27,574
26,621
0
12,464
15,110
0
86,753
W
Athena
 
Athena
6,428
1,494
287
2,534
22,908
24,507
47
8,722
14,186
26,297
1,215
W
Xbalanque
AmygdalaVI
Xbalanque
24,656
12,296
0
8,845
17,092
8,414
7,693
8,973
8,119
0
167,731
W
26,488
8,710
0
10,865
22,813
11,640
252
5,481
17,332
44
163,814
L
Ymir
DrHakim
Ymir
6,476
1,562
2,404
5,654
30,347
29,914
0
14,789
15,558
25,335
2,498
W
Hades
Joomppe
Hades
22,592
2,941
1,082
15,880
23,286
15,258
310
3,170
20,116
131,433
0
L
13,186
3,505
0
7,770
21,304
9,195
0
6,317
14,987
44
87,159
L
Chronos
SanDasTeuR
Chronos
8,985
4,676
0
9,683
28,436
11,215
1,878
3,275
25,161
108,281
392
W
Merlin
Shaaaarp
Merlin
14,874
1,414
0
1,274
10,110
4,580
1,935
4,575
5,535
99,150
0
L
Ah Puch
VisiblyRed
Ah Puch
14,118
884
0
3,513
17,214
6,403
0
7,181
10,033
87,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,947
Gold Earned
66,336
651
Minions Killed
866
0
Camps Cleared
0
2,065,932
Distance Traveled
2,262,739
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,118
460
149
7
0
439,609
4
W
Athena
10,962
498
22
1
0
472,747
4
W
Xbalanque
14,514
660
234
11
0
442,376
3
W
Da Ji
14,026
638
184
8
0
507,785
8
L
Ymir
9,027
410
32
1
0
404,399
4
W
Hades
14,606
664
236
11
0
413,337
4
L
Susano
10,131
461
115
5
0
457,217
8
L
Chronos
11,582
526
200
9
0
373,107
3
W
Merlin
12,228
556
190
9
0
426,494
5
L
Ah Puch
10,089
459
155
7
0
391,600
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role