Player Matchup

Bakasura
Bakasura
BoboBoreal
Bakasura
Level 126
God Stats
3W - 0L
1,820 SR
Queue Stats
189W - 190L
1,478 Elo+
Party 2
Neith
Neith
Extinct Jawn
Neith
Level 140
God Stats
3W - 6L
1,177 SR
Queue Stats
211W - 201L
1,532 Elo+
Solo
Anubis
Anubis
Hihonew
Anubis
Level 36
God Stats
53W - 37L
1,544 SR
Queue Stats
204W - 207L
1,479 Elo+
Party 4
Achilles
Achilles
LockLaNok
Achilles
Level 123
God Stats
17W - 8L
1,599 SR
Queue Stats
695W - 691L
1,516 Elo+
Party 4
Ganesha
Ganesha
lkyoryukamikaze
Ganesha
Level 159
God Stats
1W - 1L
1,341 SR
Queue Stats
391W - 376L
1,479 Elo+
Party 2
Team Averages
Level 117
1,496 SR
1,497 Elo+

VS

Team Averages
Level 79
1,522 SR
1,538 Elo+
Ra
Ra
A24hrdeserta
Ra
Level 11
God Stats
0W - 2L
1,333 SR
Queue Stats
7W - 7L
1,506 Elo+
Party 3
Mulan
Mulan
LondonBBY
Mulan
Level 106
God Stats
16W - 20L
1,424 SR
Queue Stats
537W - 564L
1,484 Elo+
Party 3
Atlas
Atlas
Time3
Atlas
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 45L
1,567 Elo+
Party 1
Ullr
Ullr
TrustB4Treason
Ullr
Level 119
God Stats
4W - 8L
1,467 SR
Queue Stats
207W - 191L
1,540 Elo+
Party 1
Mercury
Mercury
anon994
Mercury
Level 152
God Stats
5W - 1L
1,884 SR
Queue Stats
132W - 104L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BoboBoreal
Bakasura
20
5 / 7 / 10
14,004
609
15,985
29,626
14,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
9 / 1 / 4
14,946
650
13,507
16,512
8,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Hihonew
Anubis
20
5 / 2 / 8
13,774
599
14,116
9,614
5,504
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
LockLaNok
Achilles
20
8 / 0 / 8
14,285
621
12,225
13,736
13,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 4 / 10
11,611
505
7,746
24,170
29,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 5
11,564
503
10,103
12,927
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
LondonBBY
Mulan
17
1 / 6 / 2
10,639
463
6,045
19,645
12,186
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
Time3
Atlas
13
2 / 8 / 8
8,361
364
9,839
22,057
20,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
0 / 5 / 6
10,420
453
8,305
17,457
6,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
anon994
Mercury
18
5 / 4 / 6
11,166
485
11,137
17,022
7,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
41
27
Kills
14
14
Deaths
27
40
Assists
27
Player
Kills
Deaths
Assists
KDA
L
6
4
5
2.13
W
Bakasura
BoboBoreal
Bakasura
5
7
10
1.43
W
9
1
4
11
W
Anubis
Hihonew
Anubis
5
2
8
4.5
W
Achilles
LockLaNok
Achilles
8
0
8
12
L
Mulan
LondonBBY
Mulan
1
6
2
0.33
L
Atlas
Time3
Atlas
2
8
8
0.75
L
0
5
6
0.6
L
Mercury
anon994
Mercury
5
4
6
2
W
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,579
Damage
45,429
93,658
Taken
89,108
71,147
Mitigated
50,282
38,958
Healing
11,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,103
1,498
1,783
2,096
12,927
4,095
591
5,480
6,655
93,555
0
W
Bakasura
BoboBoreal
Bakasura
15,985
10,318
0
8,709
29,626
14,348
2,790
7,569
21,642
0
114,122
W
13,507
4,949
0
7,643
16,512
8,372
10,796
1,903
14,415
0
140,961
W
Anubis
Hihonew
Anubis
14,116
768
0
5,611
9,614
5,504
1,951
3,972
5,508
131,868
0
W
Achilles
LockLaNok
Achilles
12,225
2,660
0
9,017
13,736
13,318
2,156
3,148
10,358
0
84,963
L
Mulan
LondonBBY
Mulan
6,045
359
0
5,752
19,645
12,186
0
4,713
14,544
0
80,131
L
Atlas
Time3
Atlas
9,839
2,831
0
500
22,057
20,651
0
6,263
14,414
25,368
0
L
8,305
4,024
0
1,010
17,457
6,050
92
3,624
13,763
0
88,347
L
Mercury
anon994
Mercury
11,137
5,680
0
690
17,022
7,300
359
2,142
14,506
0
130,078
W
7,746
904
664
7,314
24,170
29,605
547
6,654
17,020
29,558
1,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,620
Gold Earned
52,150
728
Minions Killed
658
0
Camps Cleared
0
2,171,697
Distance Traveled
2,093,862
30
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,564
503
153
7
0
408,977
7
W
Bakasura
14,004
609
169
7
0
504,371
6
W
Neith
14,946
650
227
10
0
401,717
6
W
Anubis
13,774
599
181
8
0
379,188
4
W
Achilles
14,285
621
137
6
0
434,887
2
L
Mulan
10,639
463
158
7
0
392,123
2
L
Atlas
8,361
364
28
1
0
410,163
3
L
Ullr
10,420
453
143
6
0
380,378
2
L
Mercury
11,166
485
176
8
0
502,221
11
W
Ganesha
11,611
505
14
1
0
451,534
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role