Player Matchup

Ares
Ares
Antharius
Ares
Level 18
God Stats
6W - 8L
1,216 SR
Queue Stats
18W - 21L
1,401 Elo+
Party 2
Ishtar
Ishtar
Arcohn
Ishtar
Level 66
God Stats
4W - 4L
1,296 SR
Queue Stats
53W - 55L
1,489 Elo+
Party 2
He Bo
He Bo
FosterAC
He Bo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 61L
1,449 Elo+
Party 2
Merlin
Merlin
Nizaro110
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,325 Elo+
Party 2
Hel
Hel
infcomplex
Hel
Level 86
God Stats
3W - 5L
1,474 SR
Queue Stats
39W - 56L
1,410 Elo+
Solo
Team Averages
Level 64
1,397 SR
1,415 Elo+

VS

Team Averages
Level 70
1,575 SR
1,458 Elo+
The Morrigan
The Morrigan
Arathuir
The Morrigan
Level 49
God Stats
8W - 7L
1,467 SR
Queue Stats
280W - 293L
1,514 Elo+
Party 1
Achilles
Achilles
KasuriSenikuma
Achilles
Level 142
God Stats
4W - 4L
1,458 SR
Queue Stats
210W - 208L
1,520 Elo+
Party 3
Anhur
Anhur
Thargar
Anhur
Level 109
God Stats
7W - 3L
1,528 SR
Queue Stats
86W - 93L
1,403 Elo+
Solo
Tyr
Tyr
anonuir
Tyr
Level 25
God Stats
48W - 65L
1,684 SR
Queue Stats
83W - 105L
1,404 Elo+
Party 1
Fenrir
Fenrir
elshrimpo
Fenrir
Level 27
God Stats
6W - 1L
1,738 SR
Queue Stats
44W - 42L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 3 / 6
5,714
476
4,248
10,107
6,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ishtar
Arcohn
Ishtar
9
7 / 4 / 0
6,234
520
7,437
7,634
2,453
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

He Bo
FosterAC
He Bo
10
1 / 2 / 3
5,965
497
5,859
8,015
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
Nizaro110
Merlin
8
0 / 4 / 2
5,235
436
4,551
6,166
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 1
5,635
470
4,542
6,694
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Arathuir
The Morrigan
12
3 / 1 / 0
7,732
644
5,522
6,392
2,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Achilles
12
8 / 2 / 3
7,818
652
8,364
11,814
5,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
Thargar
Anhur
11
3 / 1 / 2
6,881
573
5,963
6,814
2,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tyr
12
1 / 0 / 4
7,387
616
3,949
8,234
6,305
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
elshrimpo
Fenrir
9
0 / 4 / 3
6,039
503
3,110
12,313
7,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
8
Kills
15
15
Deaths
8
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
0
3
6
1
W
The Morrigan
Arathuir
The Morrigan
3
1
0
3
L
Ishtar
Arcohn
Ishtar
7
4
0
1.75
L
He Bo
FosterAC
He Bo
1
2
3
1.25
W
Achilles
8
2
3
4.75
L
Merlin
Nizaro110
Merlin
0
4
2
0.25
W
Anhur
Thargar
Anhur
3
1
2
4
W
Tyr
1
0
4
3
W
Fenrir
elshrimpo
Fenrir
0
4
3
0.38
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,637
Damage
26,908
38,616
Taken
45,567
15,773
Mitigated
24,177
7,542
Healing
16,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,248
498
0
1,421
10,107
6,740
19
254
9,847
15,754
0
W
The Morrigan
Arathuir
The Morrigan
5,522
1,961
0
2,049
6,392
2,738
648
3,787
2,565
49,213
1,198
L
Ishtar
Arcohn
Ishtar
7,437
4,898
0
967
7,634
2,453
440
266
7,332
0
27,224
L
He Bo
FosterAC
He Bo
5,859
596
0
2,366
8,015
2,383
0
1,580
6,303
42,823
0
W
Achilles
8,364
1,584
0
5,838
11,814
5,100
0
3,790
7,972
0
42,050
L
Merlin
Nizaro110
Merlin
4,551
277
0
0
6,166
1,942
97
1,890
4,116
28,034
0
W
Anhur
Thargar
Anhur
5,963
2,585
0
875
6,814
2,437
1,019
2,241
4,573
0
46,678
W
Tyr
3,949
274
0
3,197
8,234
6,305
754
3,808
3,954
0
44,520
W
Fenrir
elshrimpo
Fenrir
3,110
755
430
4,120
12,313
7,597
228
4,964
7,303
0
14,025
L
4,542
529
1,286
1,502
6,694
2,255
52
0
6,694
32,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,783
Gold Earned
35,857
250
Minions Killed
344
0
Camps Cleared
0
1,176,001
Distance Traveled
1,218,967
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,714
476
17
1
0
254,150
2
W
The Morrigan
7,732
644
108
9
0
224,487
4
L
Ishtar
6,234
520
49
4
0
213,548
2
L
He Bo
5,965
497
71
6
0
243,274
3
W
Achilles
7,818
652
78
7
0
289,507
2
L
Merlin
5,235
436
50
4
0
235,590
1
W
Anhur
6,881
573
63
5
0
217,993
1
W
Tyr
7,387
616
77
6
0
259,405
1
W
Fenrir
6,039
503
18
2
0
227,575
3
L
Hel
5,635
470
63
5
0
229,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role