Player Matchup

Da Ji
Da Ji
BadGrammar
Da Ji
Level 95
God Stats
17W - 12L
1,628 SR
Queue Stats
40W - 52L
1,405 Elo+
Party 1
Geb
Geb
DRACONTAIDES
Geb
Level 128
God Stats
6W - 11L
1,533 SR
Queue Stats
81W - 118L
1,398 Elo+
Party 1
Kukulkan
Kukulkan
GodKingKarp
Kukulkan
Level 38
God Stats
2W - 2L
1,701 SR
Queue Stats
14W - 15L
1,478 Elo+
Party 1
Charybdis
Charybdis
Kill3rwhip
Charybdis
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 11L
1,218 Elo+
Party 1
Gilgamesh
Gilgamesh
Rezzeration
Gilgamesh
Level 106
God Stats
1W - 3L
1,445 SR
Queue Stats
49W - 80L
1,348 Elo+
Party 1
Team Averages
Level 86
1,561 SR
1,369 Elo+

VS

Team Averages
Level 87
1,448 SR
1,395 Elo+
The Morrigan
The Morrigan
ArathoriuS
The Morrigan
Level 68
God Stats
3W - 2L
1,785 SR
Queue Stats
28W - 44L
1,411 Elo+
Solo
Ratatoskr
Ratatoskr
KanyelovesHenta1
Ratatoskr
Level 64
God Stats
0W - 4L
1,165 SR
Queue Stats
58W - 108L
1,350 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LtKennedy
Ah Muzen Cab
Level 140
God Stats
4W - 4L
1,596 SR
Queue Stats
14W - 23L
1,390 Elo+
Solo
Zeus
Zeus
MrSavageBrett
Zeus
Level 42
God Stats
2W - 5L
1,364 SR
Queue Stats
40W - 76L
1,307 Elo+
Party 2
Bakasura
Bakasura
SpeedyCheese622
Bakasura
Level 123
God Stats
0W - 2L
1,328 SR
Queue Stats
175W - 168L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
19
13 / 5 / 9
12,538
896
22,654
19,557
10,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

18
2 / 3 / 23
11,960
854
9,190
15,916
19,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
GodKingKarp
Kukulkan
19
10 / 3 / 13
12,108
865
14,813
11,030
5,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Kill3rwhip
Charybdis
18
4 / 1 / 6
11,516
823
7,495
13,955
6,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Rezzeration
Gilgamesh
19
10 / 0 / 14
12,714
908
17,568
15,617
13,991
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ArathoriuS
The Morrigan
17
5 / 7 / 5
10,663
762
12,615
14,486
7,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
14
0 / 8 / 5
8,572
612
5,596
15,244
8,603
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
LtKennedy
Ah Muzen Cab
15
0 / 6 / 4
8,919
637
7,113
14,490
6,348
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 8 / 7
10,518
751
14,515
12,898
5,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
17
4 / 10 / 5
10,855
775
10,296
23,440
15,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
38
39
Kills
12
12
Deaths
39
65
Assists
26
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ArathoriuS
The Morrigan
5
7
5
1.07
W
Da Ji
13
5
9
3.5
W
2
3
23
4.5
W
Kukulkan
GodKingKarp
Kukulkan
10
3
13
5.5
L
Ratatoskr
0
8
5
0.31
W
Charybdis
Kill3rwhip
Charybdis
4
1
6
7
L
Ah Muzen Cab
LtKennedy
Ah Muzen Cab
0
6
4
0.33
L
3
8
7
0.81
W
Gilgamesh
Rezzeration
Gilgamesh
10
0
14
17
L
Bakasura
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,720
Damage
50,135
76,075
Taken
80,558
55,561
Mitigated
42,708
17,744
Healing
5,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ArathoriuS
The Morrigan
12,615
1,101
0
662
14,486
7,020
520
4,741
9,675
32,348
2,499
W
Da Ji
22,654
9,676
0
964
19,557
10,288
0
6,062
12,896
259
52,113
W
9,190
628
998
3,340
15,916
19,796
1,106
4,439
11,157
24,971
0
W
Kukulkan
GodKingKarp
Kukulkan
14,813
2,091
0
2,429
11,030
5,352
2,038
5,904
5,056
45,397
0
L
Ratatoskr
5,596
1,060
0
885
15,244
8,603
54
4,350
10,822
0
12,642
W
Charybdis
Kill3rwhip
Charybdis
7,495
4,228
290
5,289
13,955
6,134
4,522
3,996
9,679
0
59,340
L
Ah Muzen Cab
LtKennedy
Ah Muzen Cab
7,113
1,455
0
2,246
14,490
6,348
132
3,904
10,586
0
21,749
L
14,515
2,040
0
750
12,898
5,271
0
5,044
7,791
33,324
0
W
Gilgamesh
Rezzeration
Gilgamesh
17,568
4,479
1,604
2,830
15,617
13,991
425
4,390
11,027
2,748
39,696
L
Bakasura
10,296
8,366
0
1,416
23,440
15,466
0
7,765
15,555
0
25,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,836
Gold Earned
49,527
278
Minions Killed
187
0
Camps Cleared
0
1,505,115
Distance Traveled
1,205,082
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,663
762
60
4
0
237,940
3
W
Da Ji
12,538
896
47
3
0
298,438
1
W
Geb
11,960
854
29
2
0
310,200
0
W
Kukulkan
12,108
865
78
6
0
288,586
0
L
Ratatoskr
8,572
612
13
1
0
279,701
1
W
Charybdis
11,516
823
79
6
0
272,339
2
L
Ah Muzen Cab
8,919
637
33
2
0
212,015
1
L
Zeus
10,518
751
47
3
0
207,709
0
W
Gilgamesh
12,714
908
45
3
0
335,552
0
L
Bakasura
10,855
775
34
2
0
267,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role