Player Matchup

Cabrakan
Cabrakan
Gold IV
FatalPlayz_
Cabrakan
Gold IV
Level 67
God Stats
3W - 4L
1,644 SR
Queue Stats
23W - 24L
1,658 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
TheGenuineBaker
Gilgamesh
Gold IV
Level 87
God Stats
1W - 3L
1,405 SR
Queue Stats
36W - 36L
1,572 MMR
Party 1
Chang'e
Chang'e
Bronze III
TwoIcyWyvern
Chang'e
Bronze III
Level 141
God Stats
1W - 2L
1,793 SR
Queue Stats
8W - 12L
1,652 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,614 SR
1,627 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 111
1,516 SR
1,689 MMR
Ares
Ares
Bronze III
DOOMZDAY__DRAG0N
Ares
Bronze III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,484 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
ElvisParsley409
Baron Samedi
Platinum II
Level 82
God Stats
36W - 41L
1,605 SR
Queue Stats
231W - 246L
1,860 MMR
Party 2
Chiron
Chiron
Platinum V
SimpleLivin777
Chiron
Platinum V
Level 103
God Stats
2W - 8L
1,443 SR
Queue Stats
157W - 157L
1,724 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FatalPlayz_
Cabrakan
19
3 / 7 / 16
16,422
684
19,389
34,950
58,030
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gilgamesh
TheGenuineBaker
Gilgamesh
19
9 / 9 / 9
16,011
667
21,086
32,007
39,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
TwoIcyWyvern
Chang'e
20
10 / 1 / 12
17,289
720
33,554
35,378
17,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
ThothAtlasHeraShivaLancelot

VS

Bans
ChaacGebAh Muzen CabAchillesBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 12
16,114
671
22,570
42,207
62,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
ElvisParsley409
Baron Samedi
20
9 / 5 / 7
17,994
750
28,571
25,285
14,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
5 / 8 / 8
15,760
657
31,312
23,712
11,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
44
22
Kills
17
17
Deaths
22
37
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
9
12
1
W
Baron Samedi
ElvisParsley409
Baron Samedi
9
5
7
2.5
L
Cabrakan
FatalPlayz_
Cabrakan
3
7
16
1.57
W
5
8
8
1.13
L
Gilgamesh
TheGenuineBaker
Gilgamesh
9
9
9
1.5
L
Chang'e
TwoIcyWyvern
Chang'e
10
1
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,029
Damage
82,453
102,335
Taken
91,204
114,636
Mitigated
88,506
42,665
Healing
23,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,570
1,649
0
7,093
42,207
62,688
163
21,268
19,834
37,650
0
W
Baron Samedi
ElvisParsley409
Baron Samedi
28,571
1,302
5,365
5,150
25,285
14,012
648
18,389
6,587
102,736
0
L
Cabrakan
FatalPlayz_
Cabrakan
19,389
2,405
0
6,680
34,950
58,030
860
15,726
19,224
39,442
0
W
31,312
10,291
1,982
3,773
23,712
11,806
1,839
13,641
9,742
0
97,413
L
Gilgamesh
TheGenuineBaker
Gilgamesh
21,086
5,725
0
4,257
32,007
39,358
1,581
17,542
14,465
0
58,289
L
Chang'e
TwoIcyWyvern
Chang'e
33,554
1,484
8,819
22,909
35,378
17,248
622
18,473
16,905
101,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,722
Gold Earned
49,868
234
Minions Killed
264
7
Camps Cleared
11
1,208,684
Distance Traveled
1,134,159
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
16,114
671
23
1
2
332,721
5
W
Baron Samedi
17,994
750
123
5
4
397,112
4
L
Cabrakan
16,422
684
37
2
1
374,226
6
W
Chiron
15,760
657
118
5
5
404,326
3
L
Gilgamesh
16,011
667
70
3
2
399,998
7
L
Chang'e
17,289
720
127
5
4
434,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role