Player Matchup

Xbalanque
Xbalanque
Gold II
ATEternal
Xbalanque
Gold II
Level 122
God Stats
4W - 1L
1,966 SR
Queue Stats
85W - 91L
1,510 MMR
Solo
Lancelot
Lancelot
Gold V
Andrewcakes845
Lancelot
Gold V
Level 118
God Stats
1W - 1L
1,479 SR
Queue Stats
17W - 23L
1,587 MMR
Party 1
Achilles
Achilles
Silver II
BluYowie
Achilles
Silver II
Level 69
God Stats
1W - 3L
1,597 SR
Queue Stats
35W - 40L
1,509 MMR
Solo
Thoth
Thoth
Silver I
FulmetlDinklebrg
Thoth
Silver I
Level 138
God Stats
2W - 1L
1,284 SR
Queue Stats
14W - 19L
1,539 MMR
Party 1
Geb
Geb
Gold II
lamMufasa
Geb
Gold II
Level 119
God Stats
7W - 1L
1,918 SR
Queue Stats
96W - 98L
1,519 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,649 SR
1,533 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,538 SR
1,531 MMR
Ratatoskr
Ratatoskr
Gold IV
Rhythm JM
Ratatoskr
Gold IV
Level 129
God Stats
6W - 4L
1,588 SR
Queue Stats
23W - 20L
1,538 MMR
Solo
Neith
Neith
Silver II
Supagudg
Neith
Silver II
Level 138
God Stats
5W - 4L
1,473 SR
Queue Stats
29W - 32L
1,450 MMR
Solo
Jormungandr
Jormungandr
Gold IV
VCRAZY-_K1Dz-X
Jormungandr
Gold IV
Level 63
God Stats
4W - 1L
1,773 SR
Queue Stats
30W - 31L
1,541 MMR
Party 2
Nemesis
Nemesis
Gold II
Wizle1
Nemesis
Gold II
Level 155
God Stats
1W - 1L
1,317 SR
Queue Stats
38W - 34L
1,526 MMR
Solo
Chang'e
Chang'e
Gold IV
israelmexican11
Chang'e
Gold IV
Level 127
God Stats
7W - 3L
1,537 SR
Queue Stats
40W - 40L
1,599 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ATEternal
Xbalanque
9
0 / 1 / 1
5,537
461
4,362
5,958
2,009
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
10
0 / 3 / 1
5,766
481
1,706
8,934
3,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
BluYowie
Achilles
9
1 / 6 / 0
5,268
439
5,223
13,663
7,866
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 2 / 1
6,782
565
2,642
5,805
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
1 / 3 / 1
5,963
497
3,501
10,223
5,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
KaliKing ArthurNe ZhaIshtarBellona

VS

Bans
AtlasBakasuraSylvanusSolCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Rhythm JM
Ratatoskr
12
6 / 0 / 2
7,486
624
10,484
10,124
5,264
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Neith
Supagudg
Neith
12
2 / 0 / 2
6,780
565
3,295
4,000
1,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
VCRAZY-_K1Dz-X
Jormungandr
10
1 / 2 / 5
5,920
493
6,353
10,792
6,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Wizle1
Nemesis
12
4 / 1 / 3
7,553
629
4,343
6,419
2,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 1 / 1
6,551
546
2,799
5,607
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
15
15
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ATEternal
Xbalanque
0
1
1
0.5
L
Lancelot
0
3
1
0.17
L
Achilles
BluYowie
Achilles
1
6
0
0.17
L
2
2
1
1.25
W
Ratatoskr
Rhythm JM
Ratatoskr
6
0
2
7
W
Neith
Supagudg
Neith
2
0
2
3
W
Jormungandr
VCRAZY-_K1Dz-X
Jormungandr
1
2
5
1.75
W
Nemesis
Wizle1
Nemesis
4
1
3
5.5
W
2
1
1
2.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,434
Damage
27,274
44,583
Taken
36,942
20,676
Mitigated
17,645
9,324
Healing
9,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ATEternal
Xbalanque
4,362
1,938
0
1,708
5,958
2,009
0
1,765
4,193
0
39,731
L
Lancelot
1,706
483
0
500
8,934
3,423
0
767
8,167
0
44,725
L
Achilles
BluYowie
Achilles
5,223
1,084
0
2,426
13,663
7,866
0
1,929
11,734
0
28,538
L
2,642
158
0
1,210
5,805
2,186
0
1,812
3,993
43,671
0
W
Ratatoskr
Rhythm JM
Ratatoskr
10,484
2,771
0
3,093
10,124
5,264
0
1,254
8,870
0
46,008
W
Neith
Supagudg
Neith
3,295
1,338
0
1,263
4,000
1,802
954
497
3,503
0
37,611
W
Jormungandr
VCRAZY-_K1Dz-X
Jormungandr
6,353
2,933
100
1,140
10,792
6,104
0
1,617
9,175
34,343
2,287
W
Nemesis
Wizle1
Nemesis
4,343
2,361
0
695
6,419
2,512
0
959
5,460
0
49,547
W
2,799
344
672
2,774
5,607
1,963
0
1,882
3,725
39,495
0
L
3,501
1,242
379
3,101
10,223
5,192
0
2,450
7,773
15,453
2,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,316
Gold Earned
34,290
314
Minions Killed
364
0
Camps Cleared
0
1,145,149
Distance Traveled
1,182,388
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,537
461
77
6
0
226,217
2
L
Lancelot
5,766
481
88
7
0
255,944
1
L
Achilles
5,268
439
44
4
0
205,526
0
L
Thoth
6,782
565
86
7
0
241,475
5
W
Ratatoskr
7,486
624
76
6
0
240,122
2
W
Neith
6,780
565
75
6
0
228,580
5
W
Jormungandr
5,920
493
42
4
0
223,034
2
W
Nemesis
7,553
629
97
8
0
267,605
2
W
Chang'e
6,551
546
74
6
0
223,047
3
L
Geb
5,963
497
19
2
0
215,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role