Player Matchup

Chronos
Chronos
 
Chronos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
TROMNO69
Lancelot
Level 68
God Stats
6W - 15L
1,423 SR
Queue Stats
74W - 86L
1,321 Elo+
Solo
Yemoja
Yemoja
Wordas
Yemoja
Level 67
God Stats
0W - 1L
1,588 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
trainwreck420
Nemesis
Level 104
God Stats
3W - 5L
1,360 SR
Queue Stats
171W - 165L
1,385 Elo+
Solo
Olorun
Olorun
xRachh
Olorun
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 61L
1,307 Elo+
Solo
Team Averages
Level 92
1,474 SR
1,403 Elo+

VS

Team Averages
Level 86
1,469 SR
1,391 Elo+
Mercury
Mercury
 
Mercury
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Frank19972
Hades
Level 82
God Stats
14W - 10L
1,484 SR
Queue Stats
121W - 142L
1,325 Elo+
Party 1
Hou Yi
Hou Yi
Hulk04
Hou Yi
Level 126
God Stats
3W - 4L
1,393 SR
Queue Stats
164W - 167L
1,323 Elo+
Solo
Ganesha
Ganesha
Jelldem
Ganesha
Level 107
God Stats
2W - 0L
1,675 SR
Queue Stats
42W - 29L
1,465 Elo+
Solo
Chronos
Chronos
itsjustpatt
Chronos
Level 64
God Stats
3W - 10L
1,295 SR
Queue Stats
159W - 189L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
7
0 / 4 / 0
4,521
452
3,807
6,658
2,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lancelot
TROMNO69
Lancelot
7
0 / 4 / 0
4,408
441
1,856
6,541
2,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
Wordas
Yemoja
7
0 / 1 / 0
4,122
412
1,988
4,429
3,254
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
7
0 / 1 / 0
4,448
445
2,317
4,845
1,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
xRachh
Olorun
7
0 / 4 / 0
4,372
437
2,991
5,750
2,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
5 / 0 / 1
6,391
639
3,559
6,342
2,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
9
3 / 0 / 0
5,789
579
3,459
5,922
2,636
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
Hulk04
Hou Yi
10
6 / 0 / 1
5,937
594
5,280
7,475
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Jelldem
Ganesha
9
0 / 0 / 6
5,638
564
2,309
6,126
3,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
itsjustpatt
Chronos
9
0 / 0 / 4
5,700
570
3,503
3,470
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
14
14
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
4
0
0
W
Mercury
 
Mercury
5
0
1
5.5
W
Hades
3
0
0
3
W
Hou Yi
Hulk04
Hou Yi
6
0
1
6.5
W
Ganesha
Jelldem
Ganesha
0
0
6
3
L
Lancelot
TROMNO69
Lancelot
0
4
0
0
L
Yemoja
Wordas
Yemoja
0
1
0
0
W
Chronos
itsjustpatt
Chronos
0
0
4
2
L
Nemesis
0
1
0
0
L
Olorun
xRachh
Olorun
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,959
Damage
18,110
28,223
Taken
29,335
12,295
Mitigated
12,076
5,203
Healing
11,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,807
892
155
1,280
6,658
2,260
0
1,430
5,228
23,502
3,940
W
Mercury
 
Mercury
3,559
1,901
0
500
6,342
2,294
0
1,343
4,999
0
45,919
W
Hades
3,459
963
0
2,778
5,922
2,636
587
490
5,188
28,347
0
W
Hou Yi
Hulk04
Hou Yi
5,280
2,545
170
3,622
7,475
2,605
976
2,272
5,203
0
31,323
W
Ganesha
Jelldem
Ganesha
2,309
368
402
2,145
6,126
3,282
304
1,902
4,224
17,820
0
L
Lancelot
TROMNO69
Lancelot
1,856
275
0
1,037
6,541
2,990
0
2,973
3,568
0
19,586
L
Yemoja
Wordas
Yemoja
1,988
693
709
530
4,429
3,254
0
1,147
3,282
9,224
0
W
Chronos
itsjustpatt
Chronos
3,503
651
0
1,551
3,470
1,259
615
1,709
1,761
29,695
0
L
Nemesis
2,317
737
0
544
4,845
1,324
0
1,318
3,527
0
22,583
L
Olorun
xRachh
Olorun
2,991
1,620
0
948
5,750
2,467
0
2,403
3,347
16,568
3,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,871
Gold Earned
29,455
172
Minions Killed
249
0
Camps Cleared
0
859,051
Distance Traveled
911,528
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,521
452
51
5
0
167,146
1
W
Mercury
6,391
639
80
8
0
216,812
1
W
Hades
5,789
579
41
4
0
167,831
6
W
Hou Yi
5,937
594
64
6
0
165,703
0
W
Ganesha
5,638
564
11
1
0
187,266
3
L
Lancelot
4,408
441
35
4
0
199,505
0
L
Yemoja
4,122
412
10
1
0
136,408
4
W
Chronos
5,700
570
53
5
0
173,916
2
L
Nemesis
4,448
445
40
4
0
205,018
0
L
Olorun
4,372
437
36
4
0
150,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role