Player Matchup

Fenrir
Fenrir
BravenBold
Fenrir
Level 122
God Stats
9W - 5L
1,664 SR
Queue Stats
212W - 202L
1,517 Elo+
Party 2
Tyr
Tyr
ChrisThePatriot
Tyr
Level 87
God Stats
13W - 21L
1,392 SR
Queue Stats
45W - 52L
1,463 Elo+
Party 2
Sobek
Sobek
JerryMcMoogle
Sobek
Level 120
God Stats
13W - 15L
1,463 SR
Queue Stats
199W - 224L
1,439 Elo+
Solo
Thoth
Thoth
KoNoPoWaH
Thoth
Level 113
God Stats
13W - 15L
1,425 SR
Queue Stats
213W - 205L
1,499 Elo+
Solo
Ishtar
Ishtar
Shuyung
Ishtar
Level 156
God Stats
16W - 31L
1,453 SR
Queue Stats
187W - 163L
1,510 Elo+
Solo
Team Averages
Level 120
1,480 SR
1,486 Elo+

VS

Team Averages
Level 88
1,597 SR
1,486 Elo+
Thor
Thor
GinjaNinja99
Thor
Level 103
God Stats
3W - 2L
1,626 SR
Queue Stats
127W - 137L
1,503 Elo+
Party 1
Charybdis
Charybdis
Namners
Charybdis
Level 81
God Stats
1W - 1L
1,406 SR
Queue Stats
84W - 97L
1,464 Elo+
Party 1
Atlas
Atlas
PlumePlumeSmoker
Atlas
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 77L
1,567 Elo+
Solo
Hel
Hel
Wojiwoj
Hel
Level 82
God Stats
1W - 1L
1,670 SR
Queue Stats
88W - 93L
1,472 Elo+
Party 1
Heimdallr
Heimdallr
tal3ntless
Heimdallr
Level 51
God Stats
2W - 0L
1,783 SR
Queue Stats
158W - 173L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BravenBold
Fenrir
10
5 / 0 / 0
6,077
760
4,729
5,565
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 2 / 2
3,953
494
1,007
3,454
1,466
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 2 / 1
4,772
597
3,283
7,853
4,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
KoNoPoWaH
Thoth
8
0 / 2 / 1
4,422
553
1,922
3,278
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Shuyung
Ishtar
8
1 / 1 / 1
4,411
551
3,883
4,230
1,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 3
5,042
630
3,014
8,149
2,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Namners
Charybdis
9
3 / 1 / 0
5,685
711
2,283
3,031
776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 3
4,900
613
3,508
6,347
2,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
9
0 / 2 / 2
5,338
667
2,390
6,143
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
tal3ntless
Heimdallr
8
3 / 1 / 0
4,895
612
3,484
3,727
1,177
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
7
Kills
7
7
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BravenBold
Fenrir
5
0
0
5
L
0
2
2
0.5
W
1
2
3
1.25
L
1
2
1
0.75
L
Thoth
KoNoPoWaH
Thoth
0
2
1
0.25
W
Charybdis
Namners
Charybdis
3
1
0
3
W
0
1
3
1.5
L
Ishtar
Shuyung
Ishtar
1
1
1
1.5
W
Hel
0
2
2
0.5
W
Heimdallr
tal3ntless
Heimdallr
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,824
Damage
14,679
24,380
Taken
27,397
11,194
Mitigated
9,436
9,377
Healing
9,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BravenBold
Fenrir
4,729
1,728
0
3,186
5,565
2,064
0
0
5,565
0
39,769
L
1,007
374
0
735
3,454
1,466
0
0
3,454
0
8,760
W
3,014
1,720
0
3,437
8,149
2,572
0
574
7,575
0
25,136
L
3,283
559
0
3,262
7,853
4,998
0
2,303
5,550
10,787
2,370
L
Thoth
KoNoPoWaH
Thoth
1,922
329
0
500
3,278
1,228
0
2,390
888
24,233
0
W
Charybdis
Namners
Charybdis
2,283
1,351
0
1,795
3,031
776
1,004
0
3,031
0
33,934
W
3,508
1,948
0
1,480
6,347
2,998
0
1,279
5,068
15,418
0
L
Ishtar
Shuyung
Ishtar
3,883
2,193
0
1,694
4,230
1,438
0
1,205
3,025
0
29,436
W
Hel
2,390
569
0
769
6,143
1,913
0
1,922
4,221
33,946
0
W
Heimdallr
tal3ntless
Heimdallr
3,484
1,987
0
1,526
3,727
1,177
239
983
2,744
0
21,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,635
Gold Earned
25,860
203
Minions Killed
260
0
Camps Cleared
0
760,754
Distance Traveled
782,591
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,077
760
76
10
0
194,359
0
L
Tyr
3,953
494
14
2
0
89,479
1
W
Thor
5,042
630
58
7
0
166,796
1
L
Sobek
4,772
597
13
2
0
154,711
2
L
Thoth
4,422
553
39
5
0
153,723
1
W
Charybdis
5,685
711
70
9
0
166,976
2
W
Atlas
4,900
613
26
3
0
142,302
0
L
Ishtar
4,411
551
61
8
0
168,482
0
W
Hel
5,338
667
67
8
0
168,524
1
W
Heimdallr
4,895
612
39
5
0
137,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role