Player Matchup

Atlas
Atlas
Gold IV
 
Atlas
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Gold V
GS OWLZ
Shiva
Gold V
Level 126
God Stats
2W - 1L
1,734 SR
Queue Stats
15W - 19L
1,474 MMR
Party 1
Heimdallr
Heimdallr
Silver I
RalierLicorne
Heimdallr
Silver I
Level 105
God Stats
7W - 7L
1,499 SR
Queue Stats
14W - 19L
1,423 MMR
Party 1
Loki
Loki
Silver I
marioaycs
Loki
Silver I
Level 147
God Stats
18W - 20L
1,501 SR
Queue Stats
170W - 177L
1,358 MMR
Solo
Discordia
Discordia
Gold V
smoothmove025
Discordia
Gold V
Level 96
God Stats
0W - 1L
1,502 SR
Queue Stats
35W - 34L
1,462 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,547 SR
1,443 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,629 SR
1,431 MMR
Cupid
Cupid
Gold II
I bIank l
Cupid
Gold II
Level 129
God Stats
15W - 15L
1,617 SR
Queue Stats
452W - 479L
1,495 MMR
Solo
Kali
Kali
Gold IV
Not-Charliiee
Kali
Gold IV
Level 154
God Stats
2W - 1L
1,612 SR
Queue Stats
70W - 44L
1,723 MMR
Party 2
Bacchus
Bacchus
Silver IV
THEGUNNERSS77
Bacchus
Silver IV
Level 68
God Stats
1W - 0L
1,528 SR
Queue Stats
2W - 4L
1,351 MMR
Party 3
Zhong Kui
Zhong Kui
Bronze I
TheAce04
Zhong Kui
Bronze I
Level 68
God Stats
11W - 19L
1,503 SR
Queue Stats
93W - 93L
1,107 MMR
Party 3
King Arthur
King Arthur
Silver III
z-P-A-N-D-A-_-
King Arthur
Silver III
Level 109
God Stats
3W - 1L
1,884 SR
Queue Stats
18W - 15L
1,479 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
1 / 9 / 4
10,385
452
12,462
36,308
44,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shiva
GS OWLZ
Shiva
18
3 / 6 / 0
12,042
524
12,334
27,804
25,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Heimdallr
RalierLicorne
Heimdallr
16
3 / 10 / 0
10,561
459
11,203
21,461
11,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
18
0 / 7 / 3
11,402
496
12,064
21,200
10,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
smoothmove025
Discordia
15
1 / 9 / 2
10,268
446
15,854
21,790
10,111
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AnubisLancelotGebDa Ji

VS

Bans
SusanoYu HuangIshtarPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
I bIank l
Cupid
20
13 / 5 / 7
14,215
618
22,073
25,529
14,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
15 / 1 / 13
15,418
670
29,118
30,026
19,633
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
17
2 / 1 / 22
12,590
547
11,419
23,370
38,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
TheAce04
Zhong Kui
17
7 / 1 / 14
12,669
551
19,024
17,103
16,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
z-P-A-N-D-A-_-
King Arthur
20
4 / 0 / 15
14,626
636
24,099
25,894
37,273
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
112
8
Kills
41
41
Deaths
8
9
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
9
4
0.33
L
Shiva
GS OWLZ
Shiva
3
6
0
0.5
W
Cupid
I bIank l
Cupid
13
5
7
3.3
W
15
1
13
21.5
L
Heimdallr
RalierLicorne
Heimdallr
3
10
0
0.3
W
Bacchus
2
1
22
13
W
Zhong Kui
TheAce04
Zhong Kui
7
1
14
14
L
Loki
0
7
3
0.21
L
Discordia
smoothmove025
Discordia
1
9
2
0.22
W
King Arthur
z-P-A-N-D-A-_-
King Arthur
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,917
Damage
105,733
128,563
Taken
121,922
101,664
Mitigated
126,429
22,827
Healing
49,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
12,462
4,092
0
2,513
36,308
44,074
0
12,532
23,323
32,237
2,860
L
Shiva
GS OWLZ
Shiva
12,334
1,141
350
8,283
27,804
25,611
492
2,873
24,882
0
69,392
W
Cupid
I bIank l
Cupid
22,073
11,011
627
11,241
25,529
14,165
8,642
4,530
20,889
0
119,856
W
29,118
13,337
0
12,401
30,026
19,633
2,532
6,928
22,942
0
170,794
L
Heimdallr
RalierLicorne
Heimdallr
11,203
5,276
0
2,519
21,461
11,278
3,310
5,458
15,821
0
88,235
W
Bacchus
11,419
1,397
0
8,592
23,370
38,842
1,142
7,715
15,606
31,827
5,827
W
Zhong Kui
TheAce04
Zhong Kui
19,024
1,710
0
9,433
17,103
16,516
1,746
6,962
10,141
72,839
0
L
Loki
12,064
2,019
0
4,638
21,200
10,590
799
3,280
17,769
0
103,037
L
Discordia
smoothmove025
Discordia
15,854
1,264
94
4,430
21,790
10,111
110
4,709
16,812
81,356
0
W
King Arthur
z-P-A-N-D-A-_-
King Arthur
24,099
2,657
0
7,312
25,894
37,273
0
4,263
20,793
424
126,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,658
Gold Earned
69,518
564
Minions Killed
710
0
Camps Cleared
0
1,993,862
Distance Traveled
2,422,827
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,385
452
34
1
0
387,118
1
L
Shiva
12,042
524
125
5
0
416,492
2
W
Cupid
14,215
618
165
7
0
482,191
1
W
Kali
15,418
670
188
8
0
495,901
5
L
Heimdallr
10,561
459
124
5
0
351,418
5
W
Bacchus
12,590
547
30
1
0
476,665
0
W
Zhong Kui
12,669
551
108
5
0
473,360
4
L
Loki
11,402
496
162
7
0
462,154
3
L
Discordia
10,268
446
119
5
0
376,680
2
W
King Arthur
14,626
636
219
10
0
494,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role