Player Matchup

Vulcan
Vulcan
Amperíon
Vulcan
Level 149
God Stats
4W - 0L
2,072 SR
Queue Stats
71W - 6L
2,193 Elo+
Party 2
Achilles
Achilles
ExhaleChaos
Achilles
Level 160
God Stats
2W - 2L
1,706 SR
Queue Stats
192W - 12L
2,224 Elo+
Party 2
Tyr
Tyr
stealthykoalaber
Tyr
Level 160
God Stats
10W - 3L
1,901 SR
Queue Stats
167W - 17L
2,176 Elo+
Party 2
Team Averages
Level 156
1,893 SR
2,197 Elo+

VS

Team Averages
Level 98
1,890 SR
2,058 Elo+
Eset
Eset
Davman30
Eset
Level 31
God Stats
1W - 1L
1,770 SR
Queue Stats
41W - 4L
2,105 Elo+
Party 1
Bakasura
Bakasura
IloveJoePolhamus
Bakasura
Level 125
God Stats
1W - 1L
1,881 SR
Queue Stats
275W - 23L
2,022 Elo+
Party 1
Atlas
Atlas
MrDramaQueen
Atlas
Level 138
God Stats
21W - 3L
2,020 SR
Queue Stats
263W - 28L
2,045 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Amperíon
Vulcan
12
0 / 0 / 3
6,944
694
7,860
3,889
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
ExhaleChaos
Achilles
12
3 / 0 / 2
7,253
725
9,820
9,503
7,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 3
6,939
694
7,663
16,078
11,491
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
10
0 / 3 / 1
5,963
596
6,895
6,791
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 1
5,782
578
5,605
10,572
5,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 0 / 0
6,935
694
6,683
11,217
11,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
5
Kills
1
1
Deaths
5
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Amperíon
Vulcan
0
0
3
1.5
L
Eset
0
3
1
0.17
W
Achilles
ExhaleChaos
Achilles
3
0
2
4
L
0
2
1
0.25
L
1
0
0
1
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,343
Damage
19,183
29,470
Taken
28,580
20,046
Mitigated
19,702
13,597
Healing
6,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Amperíon
Vulcan
7,860
2,158
0
962
3,889
1,544
656
2,272
1,589
41,805
0
L
Eset
6,895
412
858
1,607
6,791
2,693
0
1,348
5,229
22,743
0
W
Achilles
ExhaleChaos
Achilles
9,820
2,684
0
5,040
9,503
7,011
0
3,654
4,958
99
21,187
L
5,605
3,400
0
2,480
10,572
5,873
0
3,074
7,146
0
9,945
L
6,683
2,889
0
1,296
11,217
11,136
0
4,299
6,545
15,946
0
W
7,663
1,062
0
7,595
16,078
11,491
302
7,253
7,078
452
21,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,136
Gold Earned
18,680
131
Minions Killed
102
8
Camps Cleared
1
662,978
Distance Traveled
607,321
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,944
694
74
7
3
223,484
2
L
Eset
5,963
596
58
6
1
192,977
2
W
Achilles
7,253
725
31
3
3
220,029
3
L
Bakasura
5,782
578
25
3
0
202,546
2
L
Atlas
6,935
694
19
2
0
211,798
4
W
Tyr
6,939
694
26
3
2
219,465
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role