Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
AqueousAsparagus
Zhong Kui
Level 46
God Stats
0W - 1L
1,307 SR
Queue Stats
36W - 40L
1,421 Elo+
Party 2
Hun Batz
Hun Batz
TheVendableFez
Hun Batz
Level 66
God Stats
7W - 3L
1,640 SR
Queue Stats
99W - 119L
1,484 Elo+
Party 2
Team Averages
Level 71
1,482 SR
1,468 Elo+

VS

Team Averages
Level 119
1,586 SR
1,611 Elo+
Hou Yi
Hou Yi
Worldmaxter
Hou Yi
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,672 Elo+
Party 1
Ah Puch
Ah Puch
dimmotiv
Ah Puch
Level 99
God Stats
1W - 0L
1,519 SR
Queue Stats
21W - 10L
1,557 Elo+
Solo
Chaac
Chaac
ruibeto
Chaac
Level 102
God Stats
1W - 0L
1,739 SR
Queue Stats
2W - 2L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 3 / 1
5,824
728
3,415
7,658
5,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
8
0 / 8 / 1
5,198
650
5,148
10,999
6,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
9
1 / 5 / 1
5,678
710
3,928
10,600
4,489

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
11 / 1 / 5
8,414
1,052
11,423
7,226
2,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
dimmotiv
Ah Puch
12
4 / 1 / 11
7,528
941
10,321
8,865
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
ruibeto
Chaac
10
1 / 0 / 8
6,273
784
3,425
6,444
4,314
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
16
16
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
1
0.5
L
Zhong Kui
0
8
1
0.06
L
Hun Batz
1
5
1
0.3
W
Hou Yi
11
1
5
13.5
W
Ah Puch
dimmotiv
Ah Puch
4
1
11
9.5
W
Chaac
ruibeto
Chaac
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,491
Damage
25,169
29,257
Taken
22,535
16,130
Mitigated
10,642
4,139
Healing
9,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,415
227
270
1,387
7,658
5,572
0
3,198
4,460
0
6,828
L
Zhong Kui
5,148
1,031
0
1,153
10,999
6,069
0
3,037
7,962
15,832
0
L
Hun Batz
3,928
160
0
1,329
10,600
4,489
0
4,585
6,015
0
10,404
W
Hou Yi
11,423
6,226
0
2,311
7,226
2,897
1,758
1,846
5,380
0
33,920
W
Ah Puch
dimmotiv
Ah Puch
10,321
1,007
0
4,755
8,865
3,431
311
2,219
6,646
25,812
0
W
Chaac
ruibeto
Chaac
3,425
687
0
2,705
6,444
4,314
255
2,199
4,245
0
12,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,700
Gold Earned
22,215
65
Minions Killed
90
2
Camps Cleared
5
396,869
Distance Traveled
443,950
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,824
728
12
2
1
116,460
1
L
Zhong Kui
5,198
650
33
4
1
132,056
0
L
Hun Batz
5,678
710
20
3
0
148,353
2
W
Hou Yi
8,414
1,052
40
5
3
147,259
2
W
Ah Puch
7,528
941
34
4
0
145,957
1
W
Chaac
6,273
784
16
2
2
150,734
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role