Player Matchup

Merlin
Merlin
PlumbusFlorb
Merlin
Level 21
God Stats
16W - 14L
1,538 SR
Queue Stats
38W - 33L
1,435 Elo+
Party 1
Neith
Neith
Troubble
Neith
Level 54
God Stats
17W - 12L
1,470 SR
Queue Stats
210W - 226L
1,460 Elo+
Solo
Pele
Pele
Waffleuigi
Pele
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 45L
1,470 Elo+
Solo
Agni
Agni
Zarroxx
Agni
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 50L
1,447 Elo+
Party 1
Athena
Athena
imwonderphil
Athena
Level 49
God Stats
4W - 2L
1,407 SR
Queue Stats
117W - 106L
1,482 Elo+
Party 1
Team Averages
Level 39
1,483 SR
1,459 Elo+

VS

Team Averages
Level 82
1,342 SR
1,454 Elo+
Da Ji
Da Ji
Kosrae34
Da Ji
Level 155
God Stats
1W - 28L
856 SR
Queue Stats
406W - 473L
1,350 Elo+
Solo
Bellona
Bellona
SamTheMan1524
Bellona
Level 8
God Stats
1W - 3L
1,589 SR
Queue Stats
4W - 6L
1,512 Elo+
Party 2
Hel
Hel
TTGTwInKiEzZ
Hel
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
120W - 144L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
UncleDrew434
Baron Samedi
Level 137
God Stats
1W - 2L
1,384 SR
Queue Stats
103W - 80L
1,526 Elo+
Party 2
Achilles
Achilles
imbobby
Achilles
Level 68
God Stats
2W - 8L
1,380 SR
Queue Stats
128W - 191L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
0 / 2 / 20
11,244
1,124
13,337
7,678
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Troubble
Neith
18
13 / 2 / 12
12,576
1,258
27,146
10,579
5,357
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
10 / 1 / 13
13,182
1,318
21,661
15,043
7,181
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
Zarroxx
Agni
18
5 / 5 / 13
11,509
1,151
12,051
12,023
5,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
19
3 / 1 / 21
13,161
1,316
8,076
15,547
22,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

237

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Kosrae34
Da Ji
16
1 / 19 / 6
10,296
1,030
11,044
28,786
13,690
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
16
0 / 1 / 4
10,201
1,020
5,235
10,907
9,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
1 / 1 / 7
10,804
1,080
6,326
13,477
8,828
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
UncleDrew434
Baron Samedi
17
5 / 6 / 4
12,373
1,237
22,011
14,395
6,818
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
imbobby
Achilles
16
4 / 4 / 5
11,108
1,111
13,398
22,486
24,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
37
31
Kills
11
11
Deaths
31
79
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Kosrae34
Da Ji
1
19
6
0.21
W
Merlin
0
2
20
5
L
Bellona
0
1
4
2
L
1
1
7
4.5
W
Neith
Troubble
Neith
13
2
12
9.5
L
Baron Samedi
UncleDrew434
Baron Samedi
5
6
4
1.17
W
10
1
13
16.5
W
Agni
Zarroxx
Agni
5
5
13
2.3
L
Achilles
imbobby
Achilles
4
4
5
1.63
W
Athena
3
1
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,271
Damage
58,014
60,870
Taken
90,051
43,651
Mitigated
62,933
8,963
Healing
12,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Kosrae34
Da Ji
11,044
3,805
0
0
28,786
13,690
0
10,138
18,648
0
17,269
W
Merlin
13,337
1,195
0
40
7,678
3,380
0
3,286
4,315
39,262
0
L
Bellona
5,235
812
1,571
944
10,907
9,447
0
3,206
7,701
0
11,584
L
6,326
283
2,772
2,536
13,477
8,828
0
3,796
9,681
21,113
0
W
Neith
Troubble
Neith
27,146
15,336
0
2,605
10,579
5,357
0
6,917
3,513
0
44,133
L
Baron Samedi
UncleDrew434
Baron Samedi
22,011
2,932
1,739
1,229
14,395
6,818
0
7,650
6,745
70,035
0
W
21,661
6,298
0
4,081
15,043
7,181
0
6,534
8,243
0
42,959
W
Agni
Zarroxx
Agni
12,051
1,087
0
250
12,023
5,537
0
5,425
6,367
35,324
0
L
Achilles
imbobby
Achilles
13,398
2,275
0
1,941
22,486
24,150
0
8,674
13,812
0
18,986
W
Athena
8,076
2,349
0
1,987
15,547
22,196
0
6,175
8,926
12,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,672
Gold Earned
54,782
207
Minions Killed
187
13
Camps Cleared
5
1,059,852
Distance Traveled
997,779
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,296
1,030
11
1
0
143,835
0
W
Merlin
11,244
1,124
58
6
0
198,449
2
L
Bellona
10,201
1,020
10
1
0
200,587
0
L
Hel
10,804
1,080
42
4
1
253,884
0
W
Neith
12,576
1,258
37
4
2
189,171
0
L
Baron Samedi
12,373
1,237
113
11
2
182,208
0
W
Pele
13,182
1,318
55
6
2
249,683
0
W
Agni
11,509
1,151
51
5
5
193,194
2
L
Achilles
11,108
1,111
11
1
2
217,265
0
W
Athena
13,161
1,316
6
1
4
229,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role