Player Matchup

Mercury
Mercury
Bot4nic
Mercury
Level 113
God Stats
32W - 15L
1,715 SR
Queue Stats
840W - 616L
1,560 Elo+
Party 2
Jormungandr
Jormungandr
Chochar
Jormungandr
Level 87
God Stats
1W - 0L
1,675 SR
Queue Stats
286W - 187L
1,578 Elo+
Party 2
Poseidon
Poseidon
Gold009
Poseidon
Level 46
God Stats
3W - 1L
1,291 SR
Queue Stats
227W - 122L
1,520 Elo+
Party 2
Neith
Neith
Ratiobeara
Neith
Level 124
God Stats
3W - 2L
1,439 SR
Queue Stats
302W - 219L
1,533 Elo+
Party 2
Atlas
Atlas
XxCh3mistxX
Atlas
Level 37
God Stats
3W - 2L
1,391 SR
Queue Stats
19W - 25L
1,402 Elo+
Party 2
Team Averages
Level 81
1,502 SR
1,519 Elo+

VS

Team Averages
Level 124
1,578 SR
1,493 Elo+
Zeus
Zeus
 
Zeus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
InnocentZeus427
Atlas
Level 108
God Stats
25W - 39L
1,615 SR
Queue Stats
56W - 81L
1,503 Elo+
Party 1
Mercury
Mercury
Springtrapgam3r
Mercury
Level 154
God Stats
3W - 5L
1,766 SR
Queue Stats
196W - 203L
1,421 Elo+
Party 1
Neith
Neith
naim2727
Neith
Level 130
God Stats
7W - 12L
1,508 SR
Queue Stats
222W - 175L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bot4nic
Mercury
18
15 / 1 / 6
11,404
671
14,729
13,247
6,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Chochar
Jormungandr
16
3 / 1 / 5
10,056
592
10,106
10,214
8,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Gold009
Poseidon
16
2 / 5 / 12
9,269
545
12,062
12,555
5,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
15
2 / 3 / 6
9,048
532
6,038
10,472
5,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 1 / 13
9,008
530
7,863
14,784
15,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
2 / 6 / 1
8,611
507
12,152
11,992
5,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
 
Chaac
14
0 / 4 / 0
8,131
478
3,457
15,530
9,791
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 6 / 3
8,479
499
11,377
19,255
18,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 5 / 2
8,707
512
5,025
15,417
6,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
naim2727
Neith
15
3 / 4 / 2
8,858
521
8,481
10,439
5,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
25
Kills
10
11
Deaths
25
42
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
6
1
0.42
L
Chaac
 
Chaac
0
4
0
0
W
Mercury
Bot4nic
Mercury
15
1
6
18
W
Jormungandr
Chochar
Jormungandr
3
1
5
5.5
W
Poseidon
Gold009
Poseidon
2
5
12
1.6
L
1
6
3
0.42
W
Neith
2
3
6
1.67
L
4
5
2
1
W
3
1
13
9.5
L
Neith
naim2727
Neith
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,798
Damage
40,492
61,272
Taken
72,633
40,656
Mitigated
45,471
13,547
Healing
14,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
12,152
1,573
0
340
11,992
5,161
405
5,157
6,835
65,052
0
L
Chaac
 
Chaac
3,457
935
0
5,772
15,530
9,791
0
8,806
6,724
0
67,703
W
Mercury
Bot4nic
Mercury
14,729
9,043
0
625
13,247
6,178
41
4,443
8,804
0
96,300
W
Jormungandr
Chochar
Jormungandr
10,106
4,381
0
1,000
10,214
8,278
54
2,372
7,842
81,325
0
W
Poseidon
Gold009
Poseidon
12,062
2,964
0
2,460
12,555
5,587
395
6,247
6,308
81,381
0
L
11,377
4,096
0
3,851
19,255
18,427
347
8,081
11,174
36,015
4,152
W
Neith
6,038
1,933
0
4,424
10,472
5,032
0
4,179
6,293
0
78,028
L
5,025
2,460
0
1,135
15,417
6,772
0
3,467
11,950
0
64,084
W
7,863
2,979
341
4,697
14,784
15,581
123
5,378
9,406
26,290
2,299
L
Neith
naim2727
Neith
8,481
1,827
0
3,118
10,439
5,320
1,104
4,099
6,340
0
71,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,785
Gold Earned
42,786
586
Minions Killed
509
0
Camps Cleared
0
1,688,131
Distance Traveled
1,537,238
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,611
507
118
7
0
274,930
2
L
Chaac
8,131
478
120
7
0
308,290
1
W
Mercury
11,404
671
135
8
0
431,855
3
W
Jormungandr
10,056
592
150
9
0
283,948
4
W
Poseidon
9,269
545
132
8
0
324,196
2
L
Atlas
8,479
499
53
3
0
293,357
4
W
Neith
9,048
532
136
8
0
299,950
0
L
Mercury
8,707
512
103
6
0
374,724
3
W
Atlas
9,008
530
33
2
0
348,182
3
L
Neith
8,858
521
115
7
0
285,937
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role