Player Matchup

Shiva
Shiva
 
Shiva
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
CFKgoon
Bellona
Level 58
God Stats
4W - 0L
1,585 SR
Queue Stats
105W - 119L
1,290 Elo+
Solo
Loki
Loki
KingNova88
Loki
Level 79
God Stats
9W - 3L
1,609 SR
Queue Stats
143W - 149L
1,376 Elo+
Solo
Medusa
Medusa
RayTheFantasmo
Medusa
Level 64
God Stats
7W - 7L
1,379 SR
Queue Stats
273W - 314L
1,297 Elo+
Party 1
Kumbhakarna
Kumbhakarna
cav9
Kumbhakarna
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,333 Elo+
Solo
Team Averages
Level 87
1,515 SR
1,359 Elo+

VS

Team Averages
Level 74
1,510 SR
1,346 Elo+
Cupid
Cupid
FeralAcorn
Cupid
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,371 Elo+
Solo
Heimdallr
Heimdallr
Jaderuss1021
Heimdallr
Level 117
God Stats
19W - 21L
1,451 SR
Queue Stats
921W - 1,226L
1,284 Elo+
Solo
Set
Set
Mdarv831
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 116L
1,313 Elo+
Solo
Nox
Nox
Oo-Sky-oO7
Nox
Level 112
God Stats
14W - 10L
1,600 SR
Queue Stats
562W - 615L
1,387 Elo+
Solo
Cliodhna
Cliodhna
xdeivid_115
Cliodhna
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 32L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
1 / 3 / 12
10,299
736
4,930
19,905
23,859
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
CFKgoon
Bellona
19
11 / 7 / 8
12,416
887
20,967
22,034
19,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 3 / 11
10,925
780
12,532
10,876
5,985
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
8 / 5 / 10
11,614
830
20,702
16,239
9,103
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
cav9
Kumbhakarna
17
0 / 3 / 16
10,638
760
5,905
18,130
26,912
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
2 / 5 / 11
9,475
677
10,545
10,898
5,353
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
Jaderuss1021
Heimdallr
18
5 / 5 / 12
11,298
807
10,453
15,438
9,459
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 4 / 10
11,400
814
10,852
17,673
19,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 3 / 14
9,357
668
17,500
10,305
5,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
xdeivid_115
Cliodhna
17
3 / 7 / 14
10,138
724
10,216
20,488
10,708
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
82
24
Kills
21
21
Deaths
24
57
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
3
12
2.33
W
Bellona
CFKgoon
Bellona
11
7
8
2.14
L
Cupid
2
5
11
1.5
L
Heimdallr
Jaderuss1021
Heimdallr
5
5
12
2.2
W
4
3
11
3.17
L
9
4
10
3.5
L
2
3
14
3
W
8
5
10
2.6
W
Kumbhakarna
cav9
Kumbhakarna
0
3
16
2.67
L
Cliodhna
xdeivid_115
Cliodhna
3
7
14
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,036
Damage
59,566
87,184
Taken
74,802
85,039
Mitigated
50,470
26,540
Healing
23,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
4,930
568
3,628
4,629
19,905
23,859
972
4,002
15,903
0
15,967
W
Bellona
CFKgoon
Bellona
20,967
9,135
596
6,536
22,034
19,180
461
2,693
19,341
0
29,155
L
Cupid
10,545
5,374
2,833
797
10,898
5,353
453
999
9,759
0
23,354
L
Heimdallr
Jaderuss1021
Heimdallr
10,453
4,444
1,163
2,749
15,438
9,459
344
827
14,454
0
27,811
W
12,532
1,017
534
2,207
10,876
5,985
2,223
2,707
8,169
0
29,512
L
10,852
5,809
2,606
4,018
17,673
19,265
269
2,059
15,360
0
20,829
L
17,500
744
1,719
2,607
10,305
5,685
228
358
9,710
30,076
0
W
20,702
8,477
731
2,885
16,239
9,103
3,088
4,566
11,673
0
48,358
W
Kumbhakarna
cav9
Kumbhakarna
5,905
770
775
4,019
18,130
26,912
901
3,532
14,598
16,079
0
L
Cliodhna
xdeivid_115
Cliodhna
10,216
1,652
787
4,302
20,488
10,708
392
1,662
18,542
0
19,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,892
Gold Earned
51,668
147
Minions Killed
124
0
Camps Cleared
0
1,478,577
Distance Traveled
1,182,981
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,299
736
26
2
0
290,398
0
W
Bellona
12,416
887
13
1
0
272,441
0
L
Cupid
9,475
677
16
1
0
241,261
0
L
Heimdallr
11,298
807
42
3
0
216,152
0
W
Loki
10,925
780
31
2
0
323,889
0
L
Set
11,400
814
19
1
0
250,178
0
L
Nox
9,357
668
27
2
0
232,403
2
W
Medusa
11,614
830
54
4
0
286,971
0
W
Kumbhakarna
10,638
760
23
2
0
304,878
0
L
Cliodhna
10,138
724
20
1
0
242,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role