Player Matchup

Hades
Hades
Big_guy770
Hades
Level 80
God Stats
2W - 1L
1,488 SR
Queue Stats
86W - 94L
1,451 Elo+
Solo
Nemesis
Nemesis
Skittleschurch
Nemesis
Level 145
God Stats
1W - 2L
1,206 SR
Queue Stats
83W - 88L
1,433 Elo+
Party 2
Ne Zha
Ne Zha
Tdai
Ne Zha
Level 67
God Stats
1W - 1L
1,328 SR
Queue Stats
47W - 66L
1,368 Elo+
Solo
Ganesha
Ganesha
cocoliciouss
Ganesha
Level 64
God Stats
2W - 1L
1,217 SR
Queue Stats
41W - 35L
1,522 Elo+
Party 2
Ah Puch
Ah Puch
theniceguy1123
Ah Puch
Level 127
God Stats
12W - 4L
1,358 SR
Queue Stats
106W - 103L
1,436 Elo+
Party 2
Team Averages
Level 97
1,319 SR
1,442 Elo+

VS

Team Averages
Level 91
1,517 SR
1,448 Elo+
Serqet
Serqet
 
Serqet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Alpha Daddy1904
Bacchus
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
60W - 72L
1,441 Elo+
Party 1
Medusa
Medusa
Doki Natsuki292
Medusa
Level 89
God Stats
7W - 10L
1,571 SR
Queue Stats
339W - 374L
1,426 Elo+
Party 1
Kuzenbo
Kuzenbo
HOLLA PAPZILLA
Kuzenbo
Level 160
God Stats
10W - 6L
1,514 SR
Queue Stats
416W - 437L
1,445 Elo+
Solo
Xing Tian
Xing Tian
ImNotRickRoss
Xing Tian
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
2 / 4 / 5
9,109
759
6,151
11,524
7,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 2 / 10
9,423
785
9,933
10,377
5,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
Tdai
Ne Zha
16
4 / 3 / 8
9,367
781
8,557
10,656
6,058
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
cocoliciouss
Ganesha
16
0 / 1 / 13
9,641
803
5,225
11,470
10,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
4 / 1 / 8
9,597
800
11,947
6,124
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
2 / 1 / 7
8,159
680
6,728
7,540
5,215
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 3 / 6
7,815
651
4,161
9,854
13,576
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 4 / 3
8,232
686
15,248
10,989
5,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
1 / 2 / 2
7,177
598
2,025
6,999
7,808
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xing Tian
ImNotRickRoss
Xing Tian
15
3 / 4 / 3
8,490
708
4,360
12,192
13,214
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
30
14
Kills
9
11
Deaths
14
44
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
1
7
5.5
L
0
3
6
1
W
Hades
2
4
5
1.13
L
3
4
3
1.13
L
1
2
2
1
L
Xing Tian
ImNotRickRoss
Xing Tian
3
4
3
1.13
W
4
2
10
4.5
W
Ne Zha
Tdai
Ne Zha
4
3
8
2.67
W
Ganesha
cocoliciouss
Ganesha
0
1
13
6.5
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,813
Damage
32,522
50,151
Taken
47,574
33,169
Mitigated
45,253
24,749
Healing
10,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
6,728
907
710
1,279
7,540
5,215
0
3,062
4,478
0
8,908
L
4,161
274
955
570
9,854
13,576
0
4,675
5,179
7,723
0
W
Hades
6,151
212
2,391
2,706
11,524
7,476
1,428
1,416
9,533
14,577
0
L
15,248
6,417
419
2,414
10,989
5,440
0
6,129
4,860
0
37,149
L
2,025
400
526
1,550
6,999
7,808
0
3,974
3,025
3,480
0
L
Xing Tian
ImNotRickRoss
Xing Tian
4,360
193
1,060
553
12,192
13,214
0
5,483
6,709
12,192
0
W
9,933
5,012
2,893
2,811
10,377
5,510
2,022
3,031
6,976
0
18,935
W
Ne Zha
Tdai
Ne Zha
8,557
2,866
2,764
3,152
10,656
6,058
142
1,366
9,017
0
15,890
W
Ganesha
cocoliciouss
Ganesha
5,225
175
1,057
3,034
11,470
10,532
0
2,964
8,506
12,566
0
W
11,947
529
2,476
1,465
6,124
3,593
593
1,769
4,130
35,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,137
Gold Earned
39,873
135
Minions Killed
90
0
Camps Cleared
0
1,119,403
Distance Traveled
899,999
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,159
680
14
1
0
211,885
2
L
Bacchus
7,815
651
11
1
0
225,632
3
W
Hades
9,109
759
35
3
0
209,401
0
L
Medusa
8,232
686
48
4
0
162,143
1
L
Kuzenbo
7,177
598
4
0
0
114,821
0
L
Xing Tian
8,490
708
13
1
0
185,518
1
W
Nemesis
9,423
785
22
2
0
255,003
2
W
Ne Zha
9,367
781
19
2
0
217,989
1
W
Ganesha
9,641
803
0
0
0
216,879
0
W
Ah Puch
9,597
800
59
5
0
220,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role