Player Matchup

Kuzenbo
Kuzenbo
Platinum III
ITankYouSpank
Kuzenbo
Platinum III
Level 148
God Stats
11W - 11L
1,733 SR
Queue Stats
160W - 109L
2,071 MMR
Party 1
Ra
Ra
Platinum III
MistaAdams
Ra
Platinum III
Level 160
God Stats
3W - 1L
1,212 SR
Queue Stats
160W - 109L
2,071 MMR
Party 1
Serqet
Serqet
Diamond V
TyYoTubez
Serqet
Diamond V
Level 159
God Stats
5W - 1L
1,695 SR
Queue Stats
153W - 107L
2,015 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 156
1,547 SR
2,052 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 120
1,469 SR
1,911 MMR
Aphrodite
Aphrodite
Platinum II
BonnieHaruno
Aphrodite
Platinum II
Level 98
God Stats
17W - 13L
1,641 SR
Queue Stats
110W - 90L
1,834 MMR
Party 2
Nox
Nox
Platinum II
ItzHarley
Nox
Platinum II
Level 126
God Stats
2W - 6L
1,165 SR
Queue Stats
147W - 126L
1,814 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond V
Shaybutter
Gilgamesh
Diamond V
Level 137
God Stats
84W - 101L
1,600 SR
Queue Stats
463W - 581L
2,086 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
16
2 / 2 / 7
12,091
711
8,237
20,571
37,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

18
4 / 3 / 5
11,980
705
19,105
15,352
7,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Serqet
TyYoTubez
Serqet
17
5 / 1 / 6
11,720
689
16,080
19,395
24,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ThothAtlasAchillesGebFenrir

VS

Bans
Ah Muzen CabShivaChaacGuan YuHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BonnieHaruno
Aphrodite
16
2 / 3 / 4
10,830
637
11,823
15,224
8,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
1 / 3 / 4
10,935
643
13,337
15,553
7,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Shaybutter
Gilgamesh
13
2 / 5 / 3
11,223
660
15,860
29,596
26,965
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
11
Kills
5
6
Deaths
11
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BonnieHaruno
Aphrodite
2
3
4
1.33
W
Kuzenbo
2
2
7
2.75
L
1
3
4
1
W
4
3
5
2.17
L
Gilgamesh
Shaybutter
Gilgamesh
2
5
3
0.7
W
Serqet
TyYoTubez
Serqet
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,422
Damage
41,020
55,318
Taken
60,373
70,459
Mitigated
43,015
19,986
Healing
18,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BonnieHaruno
Aphrodite
11,823
535
7,949
7,143
15,224
8,830
296
7,596
6,731
41,118
0
W
Kuzenbo
8,237
3,281
0
2,343
20,571
37,805
592
10,746
9,825
15,342
0
L
13,337
537
0
312
15,553
7,220
690
9,328
5,811
46,188
0
W
19,105
1,107
5,580
7,018
15,352
7,740
919
6,263
9,089
90,218
0
L
Gilgamesh
Shaybutter
Gilgamesh
15,860
4,670
1,248
1,718
29,596
26,965
44
11,414
17,808
0
31,482
W
Serqet
TyYoTubez
Serqet
16,080
2,592
0
5,045
19,395
24,914
840
8,654
10,741
827
25,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,791
Gold Earned
32,988
190
Minions Killed
180
9
Camps Cleared
6
1,012,684
Distance Traveled
972,321
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,830
637
74
4
3
316,765
0
W
Kuzenbo
12,091
711
11
1
2
329,638
0
L
Nox
10,935
643
84
5
2
331,996
2
W
Ra
11,980
705
155
9
3
324,924
1
L
Gilgamesh
11,223
660
22
1
1
323,560
2
W
Serqet
11,720
689
24
1
4
358,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role