Player Matchup

Zhong Kui
Zhong Kui
A1_domin8tor
Zhong Kui
Level 80
God Stats
1W - 1L
1,875 SR
Queue Stats
34W - 32L
1,398 Elo+
Solo
Odin
Odin
UltGuzzler69
Odin
Level 158
God Stats
2W - 1L
1,706 SR
Queue Stats
48W - 32L
1,671 Elo+
Party 2
Tyr
Tyr
WarHero2013
Tyr
Level 157
God Stats
6W - 4L
1,401 SR
Queue Stats
56W - 40L
1,654 Elo+
Party 2
Team Averages
Level 132
1,661 SR
1,574 Elo+

VS

Team Averages
Level 120
1,511 SR
1,532 Elo+
Cu Chulainn
Cu Chulainn
adambomb247
Cu Chulainn
Level 143
God Stats
8W - 10L
1,601 SR
Queue Stats
614W - 442L
1,637 Elo+
Party 1
Heimdallr
Heimdallr
mcknickletooke
Heimdallr
Level 128
God Stats
67W - 29L
1,608 SR
Queue Stats
489W - 294L
1,632 Elo+
Party 1
Discordia
Discordia
mozquer
Discordia
Level 88
God Stats
3W - 4L
1,325 SR
Queue Stats
213W - 301L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
A1_domin8tor
Zhong Kui
15
5 / 8 / 5
11,604
683
16,182
23,256
18,982
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 9 / 6
10,102
594
10,949
24,179
20,030
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 6 / 5
11,363
668
13,912
23,824
31,964
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
adambomb247
Cu Chulainn
17
7 / 3 / 14
13,792
811
20,397
23,626
31,349
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
mcknickletooke
Heimdallr
19
11 / 4 / 9
13,781
811
22,829
19,597
11,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
mozquer
Discordia
18
5 / 4 / 15
12,970
763
16,765
11,029
5,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
61
11
Kills
23
23
Deaths
11
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
A1_domin8tor
Zhong Kui
5
8
5
0.94
L
1
9
6
0.44
L
5
6
5
1.25
W
Cu Chulainn
adambomb247
Cu Chulainn
7
3
14
4.67
W
Heimdallr
mcknickletooke
Heimdallr
11
4
9
3.88
W
Discordia
mozquer
Discordia
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,043
Damage
59,991
71,259
Taken
54,252
70,976
Mitigated
48,697
12,456
Healing
10,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
A1_domin8tor
Zhong Kui
16,182
3,030
0
5,839
23,256
18,982
41
7,223
16,033
48,204
0
L
10,949
2,310
414
3,879
24,179
20,030
0
5,154
19,025
0
35,420
L
13,912
967
0
2,324
23,824
31,964
0
5,389
18,435
2,859
35,645
W
Cu Chulainn
adambomb247
Cu Chulainn
20,397
3,600
0
4,317
23,626
31,349
444
7,540
14,826
124
42,044
W
Heimdallr
mcknickletooke
Heimdallr
22,829
13,313
0
5,326
19,597
11,819
1,954
6,159
13,438
0
55,920
W
Discordia
mozquer
Discordia
16,765
1,347
0
359
11,029
5,529
1,144
3,434
7,595
48,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,069
Gold Earned
40,543
161
Minions Killed
173
7
Camps Cleared
6
888,626
Distance Traveled
883,393
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,604
683
74
4
0
229,727
3
L
Odin
10,102
594
44
3
2
283,249
3
L
Tyr
11,363
668
43
3
5
375,650
3
W
Cu Chulainn
13,792
811
35
2
1
306,131
0
W
Heimdallr
13,781
811
68
4
0
290,040
2
W
Discordia
12,970
763
70
4
5
287,222
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role