Player Matchup

Bacchus
Bacchus
Naughty Atheist
Bacchus
Level 142
God Stats
8W - 6L
1,694 SR
Queue Stats
167W - 185L
1,549 Elo+
Solo
Ishtar
Ishtar
king-Luck23
Ishtar
Level 129
God Stats
32W - 29L
1,578 SR
Queue Stats
186W - 144L
1,567 Elo+
Party 1
Baron Samedi
Baron Samedi
tmalone13
Baron Samedi
Level 143
God Stats
13W - 8L
1,714 SR
Queue Stats
265W - 237L
1,577 Elo+
Party 1
Team Averages
Level 138
1,662 SR
1,564 Elo+

VS

Team Averages
Level 128
1,475 SR
1,463 Elo+
Chaac
Chaac
AXM Tyr
Chaac
Level 127
God Stats
1W - 2L
1,528 SR
Queue Stats
50W - 43L
1,538 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KILLcam141
Tsukuyomi
Level 129
God Stats
1W - 3L
1,619 SR
Queue Stats
177W - 172L
1,521 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MDLNSHS---17
Morgan Le Fay
Level 129
God Stats
1W - 2L
1,277 SR
Queue Stats
46W - 56L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 10
10,488
807
14,985
16,459
26,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
16
7 / 0 / 8
10,680
822
15,873
9,891
4,204
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
tmalone13
Baron Samedi
14
3 / 5 / 13
9,676
744
9,282
14,601
8,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AXM Tyr
Chaac
14
1 / 3 / 6
9,002
692
9,718
18,478
19,143
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
KILLcam141
Tsukuyomi
13
2 / 7 / 3
8,661
666
9,655
13,408
6,003
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
MDLNSHS---17
Morgan Le Fay
14
5 / 7 / 3
9,525
733
11,118
13,314
6,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
17
Kills
8
8
Deaths
17
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
AXM Tyr
Chaac
1
3
6
1.33
L
Tsukuyomi
KILLcam141
Tsukuyomi
2
7
3
0.5
L
Morgan Le Fay
MDLNSHS---17
Morgan Le Fay
5
7
3
0.93
W
7
3
10
4
W
Ishtar
7
0
8
11
W
Baron Samedi
tmalone13
Baron Samedi
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,140
Damage
30,491
40,951
Taken
45,200
39,528
Mitigated
31,418
14,205
Healing
6,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AXM Tyr
Chaac
9,718
1,294
0
4,465
18,478
19,143
0
8,178
10,300
0
33,619
L
Tsukuyomi
KILLcam141
Tsukuyomi
9,655
1,913
0
1,402
13,408
6,003
135
7,599
5,809
0
26,197
L
Morgan Le Fay
MDLNSHS---17
Morgan Le Fay
11,118
492
0
455
13,314
6,272
0
8,801
4,513
34,208
0
W
14,985
3,076
0
5,117
16,459
26,697
0
4,754
11,705
29,862
0
W
Ishtar
15,873
7,951
0
2,521
9,891
4,204
1,376
3,389
6,502
0
52,042
W
Baron Samedi
tmalone13
Baron Samedi
9,282
359
1,865
4,702
14,601
8,627
79
3,377
11,224
24,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,844
Gold Earned
27,188
151
Minions Killed
145
6
Camps Cleared
6
676,647
Distance Traveled
694,055
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,002
692
69
5
2
235,270
1
L
Tsukuyomi
8,661
666
34
3
2
226,558
1
L
Morgan Le Fay
9,525
733
42
3
2
232,227
2
W
Bacchus
10,488
807
35
3
0
232,126
0
W
Ishtar
10,680
822
87
7
5
233,910
3
W
Baron Samedi
9,676
744
29
2
1
210,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role