Player Matchup

Discordia
Discordia
Blitz80six
Discordia
Level 158
God Stats
1W - 3L
1,513 SR
Queue Stats
40W - 43L
1,528 Elo+
Party 3
Izanami
Izanami
FAL MIND
Izanami
Level 154
God Stats
2W - 5L
1,578 SR
Queue Stats
35W - 34L
1,535 Elo+
Party 3
Serqet
Serqet
GusGaymerPcBr
Serqet
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 308L
1,500 Elo+
Solo
Atlas
Atlas
RMF1294
Atlas
Level 159
God Stats
11W - 8L
1,670 SR
Queue Stats
41W - 40L
1,544 Elo+
Party 3
Vamana
Vamana
doobist69
Vamana
Level 160
God Stats
0W - 1L
1,274 SR
Queue Stats
40W - 41L
1,529 Elo+
Party 3
Team Averages
Level 157
1,507 SR
1,527 Elo+

VS

Team Averages
Level 121
1,507 SR
1,538 Elo+
Tyr
Tyr
 
Tyr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BLACKOPZFINEST
Da Ji
Level 138
God Stats
6W - 9L
1,520 SR
Queue Stats
317W - 300L
1,543 Elo+
Party 1
Olorun
Olorun
Laffuerty
Olorun
Level 141
God Stats
10W - 15L
1,545 SR
Queue Stats
261W - 248L
1,488 Elo+
Party 1
Artemis
Artemis
Ramon1324
Artemis
Level 64
God Stats
5W - 3L
1,421 SR
Queue Stats
40W - 32L
1,571 Elo+
Party 2
Janus
Janus
Wraiith13
Janus
Level 109
God Stats
4W - 1L
1,549 SR
Queue Stats
146W - 120L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Blitz80six
Discordia
15
1 / 3 / 2
8,264
689
7,757
10,750
5,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
FAL MIND
Izanami
16
2 / 2 / 3
8,815
735
5,772
8,891
4,159
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 4 / 0
7,724
644
5,655
15,755
9,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
RMF1294
Atlas
16
3 / 4 / 4
8,764
730
11,435
15,557
15,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
doobist69
Vamana
15
1 / 1 / 5
8,981
748
8,695
15,518
15,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
3 / 2 / 7
8,767
731
10,711
13,943
10,840
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 1 / 9
8,470
706
9,945
11,108
5,392
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Laffuerty
Olorun
18
4 / 2 / 7
9,728
811
10,814
13,561
6,953
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
Ramon1324
Artemis
15
1 / 1 / 8
8,493
708
10,372
7,484
3,215
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Wraiith13
Janus
17
5 / 1 / 3
9,218
768
14,694
7,533
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
7
Kills
14
14
Deaths
7
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
2
7
3.25
W
1
1
9
5.5
L
Discordia
Blitz80six
Discordia
1
3
2
0.67
L
Izanami
FAL MIND
Izanami
2
2
3
1.75
L
0
4
0
0
W
Olorun
Laffuerty
Olorun
4
2
7
3.75
L
Atlas
RMF1294
Atlas
3
4
4
1.25
W
Artemis
Ramon1324
Artemis
1
1
8
5
W
Janus
Wraiith13
Janus
5
1
3
6.5
L
Vamana
doobist69
Vamana
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,314
Damage
56,536
66,471
Taken
53,629
49,685
Mitigated
29,957
12,592
Healing
18,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
10,711
1,284
0
3,252
13,943
10,840
84
3,728
9,977
0
21,572
W
9,945
2,584
0
2,441
11,108
5,392
0
4,484
6,412
0
21,791
L
Discordia
Blitz80six
Discordia
7,757
80
67
1,075
10,750
5,396
372
3,751
6,999
30,100
0
L
Izanami
FAL MIND
Izanami
5,772
4,353
0
741
8,891
4,159
1,665
2,818
6,073
0
40,183
L
5,655
2,629
0
2,940
15,755
9,336
0
4,648
11,107
0
17,581
W
Olorun
Laffuerty
Olorun
10,814
3,721
926
6,698
13,561
6,953
656
4,928
8,501
48,040
0
L
Atlas
RMF1294
Atlas
11,435
3,373
0
500
15,557
15,659
0
7,644
7,913
28,325
0
W
Artemis
Ramon1324
Artemis
10,372
3,934
0
2,090
7,484
3,215
1,131
2,297
4,515
0
36,589
W
Janus
Wraiith13
Janus
14,694
843
0
2,879
7,533
3,557
0
2,847
4,438
43,815
0
L
Vamana
doobist69
Vamana
8,695
2,335
1,889
5,380
15,518
15,135
22
6,647
8,871
0
24,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,548
Gold Earned
44,676
231
Minions Killed
274
0
Camps Cleared
0
1,214,340
Distance Traveled
1,285,111
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,767
731
23
2
0
292,045
4
W
Da Ji
8,470
706
33
3
0
278,016
3
L
Discordia
8,264
689
62
5
0
235,679
3
L
Izanami
8,815
735
76
6
0
216,572
0
L
Serqet
7,724
644
34
3
0
233,290
0
W
Olorun
9,728
811
89
7
0
231,382
1
L
Atlas
8,764
730
34
3
0
248,397
2
W
Artemis
8,493
708
51
4
0
221,382
1
W
Janus
9,218
768
78
7
0
262,286
3
L
Vamana
8,981
748
25
2
0
280,402
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role