Player Matchup

Hercules
Hercules
 
Hercules
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
 
Xbalanque
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
ElNuevo1983
Hades
Level 48
God Stats
0W - 2L
1,285 SR
Queue Stats
17W - 56L
1,188 Elo+
Solo
Team Averages
Level 117
1,428 SR
1,396 Elo+

VS

Team Averages
Level 110
1,639 SR
1,421 Elo+
Ah Puch
Ah Puch
ChangeName921
Ah Puch
Level 125
God Stats
2W - 0L
1,700 SR
Queue Stats
35W - 47L
1,342 Elo+
Party 2
Kuzenbo
Kuzenbo
NajemnikArmy
Kuzenbo
Level 87
God Stats
3W - 9L
1,283 SR
Queue Stats
159W - 186L
1,556 Elo+
Solo
Apollo
Apollo
congratsurafruit
Apollo
Level 118
God Stats
1W - 0L
1,934 SR
Queue Stats
29W - 40L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
3 / 2 / 4
9,276
773
10,205
13,651
12,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
 
Xbalanque
11
2 / 6 / 3
8,118
677
10,722
12,837
5,637
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 8 / 2
8,156
680
5,980
16,809
9,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
14
2 / 4 / 11
8,967
747
14,466
9,929
4,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
NajemnikArmy
Kuzenbo
15
3 / 0 / 10
10,049
837
10,512
13,449
17,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
10 / 3 / 5
10,292
858
11,634
11,642
5,752
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
7
Kills
15
16
Deaths
7
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
2
4
2.5
L
Xbalanque
 
Xbalanque
2
6
3
0.58
W
Ah Puch
2
4
11
1.88
L
2
8
2
0.38
W
Kuzenbo
NajemnikArmy
Kuzenbo
3
0
10
8
W
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,907
Damage
36,612
43,297
Taken
35,020
27,281
Mitigated
27,598
8,075
Healing
7,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
10,205
3,354
0
3,476
13,651
12,123
0
8,100
5,551
0
24,153
L
Xbalanque
 
Xbalanque
10,722
4,981
0
1,108
12,837
5,637
0
7,101
5,736
0
28,931
W
Ah Puch
14,466
847
763
1,891
9,929
4,557
178
2,318
7,305
40,040
0
L
5,980
449
301
3,190
16,809
9,521
0
10,099
6,710
21,500
0
W
Kuzenbo
NajemnikArmy
Kuzenbo
10,512
4,398
0
2,284
13,449
17,289
45
2,861
10,346
20,887
0
W
11,634
8,032
0
3,060
11,642
5,752
1,017
1,150
10,230
0
37,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,550
Gold Earned
29,308
118
Minions Killed
151
2
Camps Cleared
8
546,671
Distance Traveled
675,071
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,276
773
40
3
2
196,025
0
L
Xbalanque
8,118
677
39
3
0
172,351
1
W
Ah Puch
8,967
747
73
6
3
207,296
1
L
Hades
8,156
680
39
3
0
178,295
1
W
Kuzenbo
10,049
837
15
1
0
259,511
2
W
Apollo
10,292
858
63
5
5
208,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role