Player Matchup

Discordia
Discordia
 
Discordia
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Dylicious22
Hera
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
251W - 253L
1,491 Elo+
Party 2
Sol
Sol
HakuraPain
Sol
Level 128
God Stats
1W - 3L
1,207 SR
Queue Stats
199W - 194L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
TTVthebmad
Gilgamesh
Level 126
God Stats
3W - 0L
1,918 SR
Queue Stats
82W - 81L
1,560 Elo+
Party 1
Danzaburou
Danzaburou
heathleves
Danzaburou
Level 83
God Stats
9W - 11L
1,384 SR
Queue Stats
183W - 203L
1,439 Elo+
Party 2
Team Averages
Level 107
1,502 SR
1,486 Elo+

VS

Team Averages
Level 117
1,615 SR
1,477 Elo+
Danzaburou
Danzaburou
Adoospin1030
Danzaburou
Level 148
God Stats
2W - 2L
1,673 SR
Queue Stats
258W - 253L
1,433 Elo+
Solo
Xing Tian
Xing Tian
Akaza_HakaiSatsu
Xing Tian
Level 105
God Stats
10W - 12L
1,428 SR
Queue Stats
439W - 492L
1,464 Elo+
Solo
Merlin
Merlin
MANeOnMarzz
Merlin
Level 121
God Stats
2W - 2L
1,597 SR
Queue Stats
154W - 164L
1,457 Elo+
Solo
Jormungandr
Jormungandr
Smoogely
Jormungandr
Level 85
God Stats
2W - 1L
1,812 SR
Queue Stats
51W - 36L
1,558 Elo+
Solo
Tsukuyomi
Tsukuyomi
xXDOMIN8TORXx
Tsukuyomi
Level 127
God Stats
13W - 11L
1,564 SR
Queue Stats
178W - 156L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
5 / 3 / 11
12,338
685
20,519
12,788
6,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 5 / 17
12,807
712
18,667
14,034
6,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
8 / 5 / 9
12,928
718
20,471
21,328
10,025
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
TTVthebmad
Gilgamesh
20
6 / 5 / 14
13,183
732
15,579
23,014
23,894
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
heathleves
Danzaburou
20
4 / 4 / 16
12,881
716
23,169
19,016
10,218
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Adoospin1030
Danzaburou
20
9 / 6 / 10
13,319
740
23,365
20,469
11,794
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
20
3 / 4 / 11
12,293
683
12,372
31,445
39,194
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
17
2 / 6 / 11
10,085
560
11,688
15,226
7,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Smoogely
Jormungandr
18
5 / 8 / 12
11,573
643
17,383
29,859
36,495
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tsukuyomi
xXDOMIN8TORXx
Tsukuyomi
14
3 / 5 / 8
9,443
525
10,452
12,014
6,355
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
74
29
Kills
22
22
Deaths
29
67
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
3
11
3.5
L
Danzaburou
Adoospin1030
Danzaburou
9
6
10
2.33
L
Xing Tian
3
4
11
2.13
W
6
5
17
2.9
W
8
5
9
2.5
L
Merlin
2
6
11
1.25
L
Jormungandr
Smoogely
Jormungandr
5
8
12
1.38
W
Gilgamesh
TTVthebmad
Gilgamesh
6
5
14
2.6
W
Danzaburou
heathleves
Danzaburou
4
4
16
3
L
Tsukuyomi
xXDOMIN8TORXx
Tsukuyomi
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,405
Damage
75,260
90,180
Taken
109,013
57,211
Mitigated
101,762
39,343
Healing
34,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
20,519
2,857
1,727
3,505
12,788
6,203
1,031
7,761
5,027
42,112
0
L
Danzaburou
Adoospin1030
Danzaburou
23,365
8,825
1,690
7,389
20,469
11,794
100
10,599
9,532
0
59,292
L
Xing Tian
12,372
627
1,749
12,618
31,445
39,194
0
16,299
14,377
25,392
0
W
18,667
3,659
2,463
1,878
14,034
6,871
607
6,744
7,290
31,569
0
W
20,471
5,768
2,680
9,898
21,328
10,025
1,753
8,337
12,991
35,374
0
L
Merlin
11,688
419
3,211
2,776
15,226
7,924
0
10,121
4,905
26,442
0
L
Jormungandr
Smoogely
Jormungandr
17,383
3,148
982
1,826
29,859
36,495
0
14,498
14,892
32,985
0
W
Gilgamesh
TTVthebmad
Gilgamesh
15,579
2,979
3,502
4,789
23,014
23,894
152
9,844
13,170
710
24,385
W
Danzaburou
heathleves
Danzaburou
23,169
9,496
1,454
7,447
19,016
10,218
3,908
8,757
10,259
0
43,971
L
Tsukuyomi
xXDOMIN8TORXx
Tsukuyomi
10,452
2,328
1,475
1,070
12,014
6,355
0
6,211
5,565
0
21,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,137
Gold Earned
56,713
190
Minions Killed
186
0
Camps Cleared
0
1,600,882
Distance Traveled
1,433,820
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,338
685
60
3
0
274,661
0
L
Danzaburou
13,319
740
76
4
0
309,425
4
L
Xing Tian
12,293
683
24
1
0
333,920
1
W
Hera
12,807
712
24
1
0
340,075
0
W
Sol
12,928
718
42
2
0
323,377
0
L
Merlin
10,085
560
30
2
0
285,277
0
L
Jormungandr
11,573
643
39
2
0
274,591
0
W
Gilgamesh
13,183
732
21
1
0
357,319
0
W
Danzaburou
12,881
716
43
2
0
305,450
0
L
Tsukuyomi
9,443
525
17
1
0
230,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role