Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Gamzez3780
Ne Zha
Level 66
God Stats
7W - 5L
1,480 SR
Queue Stats
166W - 172L
1,389 Elo+
Solo
Rama
Rama
NotoriousBUD82
Rama
Level 160
God Stats
29W - 24L
1,556 SR
Queue Stats
448W - 423L
1,402 Elo+
Solo
Agni
Agni
Ross4244
Agni
Level 108
God Stats
4W - 1L
1,530 SR
Queue Stats
327W - 341L
1,414 Elo+
Solo
Ymir
Ymir
WetWizardSleeves
Ymir
Level 53
God Stats
15W - 19L
1,479 SR
Queue Stats
102W - 107L
1,425 Elo+
Solo
Team Averages
Level 97
1,509 SR
1,426 Elo+

VS

Team Averages
Level 117
1,484 SR
1,427 Elo+
Kukulkan
Kukulkan
RunFastMcNasty15
Kukulkan
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
436W - 454L
1,417 Elo+
Solo
Da Ji
Da Ji
SkyDecay5354
Da Ji
Level 108
God Stats
0W - 2L
1,357 SR
Queue Stats
288W - 304L
1,440 Elo+
Solo
Ares
Ares
alemanjjar
Ares
Level 157
God Stats
5W - 7L
1,554 SR
Queue Stats
311W - 303L
1,426 Elo+
Solo
Medusa
Medusa
bball___ttv
Medusa
Level 86
God Stats
34W - 30L
1,503 SR
Queue Stats
375W - 375L
1,441 Elo+
Solo
Chaac
Chaac
brusande
Chaac
Level 113
God Stats
5W - 7L
1,507 SR
Queue Stats
277W - 295L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
1 / 0 / 0
9,505
594
13,848
12,914
12,167
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ne Zha
Gamzez3780
Ne Zha
15
5 / 0 / 1
9,170
573
5,967
11,724
4,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 2 / 4
8,893
556
8,999
9,851
3,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Agni
15
4 / 2 / 4
9,417
589
8,254
8,210
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
0 / 3 / 9
7,999
500
3,823
19,042
17,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
8,290
518
6,140
7,825
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
2 / 4 / 1
7,333
458
5,043
14,146
7,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 6 / 1
7,360
460
9,911
14,041
11,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
13
1 / 3 / 1
7,449
466
5,079
10,578
4,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
brusande
Chaac
15
0 / 0 / 0
8,689
543
9,078
16,124
13,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
14
Kills
7
7
Deaths
16
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
0
1
W
Ne Zha
Gamzez3780
Ne Zha
5
0
1
5.5
W
4
2
4
3
W
Agni
4
2
4
3
L
1
3
2
0.67
L
2
4
1
0.63
W
0
3
9
1.5
L
3
6
1
0.58
L
Medusa
1
3
1
0.5
L
Chaac
brusande
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,891
Damage
35,251
61,741
Taken
62,714
41,825
Mitigated
41,388
18,960
Healing
15,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
13,848
3,059
0
3,780
12,914
12,167
0
0
12,914
0
76,770
W
Ne Zha
Gamzez3780
Ne Zha
5,967
2,852
0
2,135
11,724
4,963
573
1,678
10,046
0
78,050
W
8,999
7,440
0
4,478
9,851
3,762
2,333
3,636
6,215
0
60,336
W
Agni
8,254
701
244
2,395
8,210
3,595
711
2,702
5,508
74,875
0
L
6,140
385
0
750
7,825
3,928
0
2,760
5,065
69,093
0
L
5,043
748
0
1,996
14,146
7,500
0
3,292
10,854
0
55,448
W
3,823
1,493
486
5,442
19,042
17,338
301
7,925
11,117
23,684
2,823
L
9,911
475
0
1,951
14,041
11,759
0
3,627
10,414
31,826
850
L
Medusa
5,079
2,805
0
2,552
10,578
4,277
975
1,817
8,761
0
64,881
L
Chaac
brusande
Chaac
9,078
2,590
0
7,924
16,124
13,924
0
472
15,652
0
76,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,984
Gold Earned
39,121
557
Minions Killed
512
0
Camps Cleared
0
1,618,178
Distance Traveled
1,495,360
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,505
594
158
10
0
346,915
4
W
Ne Zha
9,170
573
126
8
0
369,943
1
W
Rama
8,893
556
110
7
0
275,419
3
W
Agni
9,417
589
136
9
0
326,789
4
L
Kukulkan
8,290
518
139
9
0
295,295
2
L
Da Ji
7,333
458
87
5
0
325,514
0
W
Ymir
7,999
500
27
2
0
299,112
5
L
Ares
7,360
460
50
3
0
298,326
5
L
Medusa
7,449
466
96
6
0
273,352
4
L
Chaac
8,689
543
140
9
0
302,873
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role