Player Matchup

Cerberus
Cerberus
Bruti07
Cerberus
Level 45
God Stats
1W - 2L
1,826 SR
Queue Stats
12W - 18L
1,459 Elo+
Party 1
Susano
Susano
CeklaRepa
Susano
Level 112
God Stats
1W - 2L
1,534 SR
Queue Stats
398W - 418L
1,443 Elo+
Party 1
Ra
Ra
FuertE22
Ra
Level 102
God Stats
0W - 2L
1,532 SR
Queue Stats
96W - 91L
1,418 Elo+
Solo
Discordia
Discordia
Jornu
Discordia
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,727 Elo+
Party 1
Cliodhna
Cliodhna
SirScar
Cliodhna
Level 101
God Stats
0W - 3L
1,276 SR
Queue Stats
346W - 388L
1,416 Elo+
Solo
Team Averages
Level 82
1,534 SR
1,493 Elo+

VS

Team Averages
Level 58
1,458 SR
1,371 Elo+
Bakasura
Bakasura
Aloncrack
Bakasura
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 47L
1,314 Elo+
Solo
Cthulhu
Cthulhu
Ilarea
Cthulhu
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 55L
1,429 Elo+
Solo
Eset
Eset
Lukelf
Eset
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,170 Elo+
Solo
Apollo
Apollo
Røckz
Apollo
Level 124
God Stats
2W - 2L
1,432 SR
Queue Stats
128W - 130L
1,448 Elo+
Solo
Terra
Terra
TrolTR
Terra
Level 48
God Stats
2W - 2L
1,360 SR
Queue Stats
186W - 189L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bruti07
Cerberus
19
1 / 4 / 17
12,281
646
5,768
23,462
34,165
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
CeklaRepa
Susano
18
3 / 6 / 12
11,367
598
21,439
17,192
8,811
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 4 / 9
13,273
699
18,574
15,510
8,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Jornu
Discordia
20
6 / 3 / 12
13,471
709
31,876
12,880
6,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
SirScar
Cliodhna
18
7 / 7 / 5
12,217
643
21,164
23,077
12,110
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Aloncrack
Bakasura
17
2 / 11 / 12
12,079
636
5,463
24,958
15,901
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Ilarea
Cthulhu
20
4 / 1 / 20
14,896
784
22,340
25,196
30,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Eset
Lukelf
Eset
19
1 / 6 / 13
11,801
621
8,202
16,123
7,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Røckz
Apollo
20
17 / 4 / 7
16,412
864
32,617
25,002
15,221
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
TrolTR
Terra
20
0 / 4 / 18
12,713
669
7,489
28,845
39,812
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
94
24
Kills
24
24
Deaths
26
55
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Aloncrack
Bakasura
2
11
12
0.73
L
Cerberus
Bruti07
Cerberus
1
4
17
2.38
L
Susano
CeklaRepa
Susano
3
6
12
1.5
L
7
4
9
2.88
W
Cthulhu
Ilarea
Cthulhu
4
1
20
14
L
Discordia
Jornu
Discordia
6
3
12
4
W
Eset
Lukelf
Eset
1
6
13
1.25
W
Apollo
Røckz
Apollo
17
4
7
5.13
L
Cliodhna
SirScar
Cliodhna
7
7
5
1.36
W
Terra
TrolTR
Terra
0
4
18
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,821
Damage
76,111
92,121
Taken
120,124
70,435
Mitigated
109,448
32,681
Healing
52,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Aloncrack
Bakasura
5,463
3,845
1,967
3,573
24,958
15,901
2,009
11,392
13,566
0
13,603
L
Cerberus
Bruti07
Cerberus
5,768
394
107
4,631
23,462
34,165
1,067
8,612
14,679
19,956
0
L
Susano
CeklaRepa
Susano
21,439
2,760
1,652
1,003
17,192
8,811
1,327
8,729
8,453
0
37,374
L
18,574
776
9,028
5,831
15,510
8,384
0
6,593
8,624
30,999
0
W
Cthulhu
Ilarea
Cthulhu
22,340
328
7,053
5,691
25,196
30,775
1,027
10,538
14,658
54,698
0
L
Discordia
Jornu
Discordia
31,876
516
2,342
1,043
12,880
6,965
944
4,142
8,738
60,596
0
W
Eset
Lukelf
Eset
8,202
423
1,471
1,214
16,123
7,739
1,454
8,143
7,980
24,613
0
W
Apollo
Røckz
Apollo
32,617
16,253
662
5,713
25,002
15,221
3,916
13,824
11,178
0
70,893
L
Cliodhna
SirScar
Cliodhna
21,164
1,571
2,156
4,888
23,077
12,110
897
9,955
12,847
0
45,485
W
Terra
TrolTR
Terra
7,489
1,317
17,592
7,823
28,845
39,812
496
12,321
16,524
12,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,609
Gold Earned
67,901
226
Minions Killed
195
0
Camps Cleared
0
1,678,833
Distance Traveled
1,829,288
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,079
636
18
1
0
357,440
1
L
Cerberus
12,281
646
56
3
0
312,031
0
L
Susano
11,367
598
35
2
0
329,195
0
L
Ra
13,273
699
33
2
0
350,605
0
W
Cthulhu
14,896
784
51
3
0
432,298
4
L
Discordia
13,471
709
51
3
0
356,609
2
W
Eset
11,801
621
27
1
0
328,296
0
W
Apollo
16,412
864
92
5
0
354,382
1
L
Cliodhna
12,217
643
51
3
0
330,393
1
W
Terra
12,713
669
7
0
0
356,872
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role